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The pause function in this game is rather broken. Sometimes when paused the scroll keys will not scroll the map, sometimes all sprites not on the screen when paused will disappear, including menus and cursors. Sometimes when paused commands won't be accepted by the game. There when in 'auto move' soldiers should all follow the same path, and there should therefore be an option to choose the path through the map for the advance. Remember that with good tactics, just a few units can beat an army.
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yay, a game made by the same people that made infectonator, pixels, pixels, and more pixels, wait a second there is a hot female instructor that isn't PIXELATED!? it's not the same!
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Ok, I finally did beat end of the line on hard without support. however, why only 50% on "destroy all levels"? soooo annoying. (Am I right in hoping that my 96% on "complete all" is going to go up to 100% when I get the 100% on destroy all levels?
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Ok let's play Relic of War!! :D When you start the first battle a lovely girl appears and you just look at her hypnotized, result: "How the heck do I play this game O_o ?"
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Once again, I would love to see a video of anyone beating "End of the Line" (allies, far northeast) on hard with no support. I think that achievement is unattainable.
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Why wont this game load? I tried 3 different browsers, I updated Java, Flash, silverlight, Adobe AIR, Turned OFF AdBlock. What more needs to be done to get this game to play? ALL of the others play with no trouble.
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ok you made a mediocre game with shitty controls, then you changed the setting and now you want us to pay for this... 1/5
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there's something extremely satisfying about sending in col.pierce with a pack of wolfs followed by a small army of robots
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post in this forum make the developer listen
http://www.kongregate.com/forums/7/topics/291665
like to make people see this
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marrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrkok
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Please fix the disparity between the troops. Many people have already commented on the problems with gameplay just as i have recently discovered for myself. Thx for the Great Game and all, but it probably needed more testing before being released. :)
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one of the main problems I have with this game is that alot of the time your soldiers blatantly ignore your orders. Example: if you tell them to stop moving and have auto movement off they usually just kind of meander into large enemy platoons in small groups rather than wait for you to make a swarm of them.
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need research so any army have 1 or 2armor its good than 0armor and the research cost 6medals press+if u like it and so developer can see i maybe respond it!
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balancing is flawed. For example allies' elite MG troops are worse than their most basic riflemen-unit. Also the dmg/second stat is not a reliable indicator of a unit's effectivness. hotkeys are unreliable: sometimes key "1" is building the first unit, sometimes the first support action. space toggles but you never know what state you are at. so you have to look. better would be: one key = one function, no matter what "state" the UI is in. States are confusing and frustrating. This is basic UI design. Otherwise well done and addicting.