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The only elites "worth" buying are the komandos. But it is 10 times easier and cheaper to swarm the map with Volksgrenadiers.
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Elite flamethrowers are are slower, deal less damage, have less range and 20 health that is useles because they are shot down before reaching any enemy.
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Eh, I was hoping for some variety between the two factions, but they ended up being pretty much the same.
Shame, it could have easily matched and even surpassed Con Artist's Warfare series
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I wanted to give an high rate to this game, but when I reached Milan leve, I lowered my initial score to 2. Enemy armored mechs/bases are very hard to kill, possibly even harder for "specialized" units with rocket launchers. That's just stupid.
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The game is good,and so are the ideas behind it but I would like to highlight the major problems-
1:OP HEROS
2:ELITE TROOPS DON'T EVEN LIVE UP TO THEIR NAME(TOO WEAK)
3:SPAWNING-Only way to win
4:UNDERPOWERED AXIS-I easily finished the game with the allies,but with the axis....hmmmm.
5:WHAT IS ARMOR ANYWAY IF EVEN KAMPFPANZER OR SMALL CAT DOESN'T HAVE IT
Otherwise good game 4/5
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when you copy sniper ennemi technic thinking it's op : yours sniper prefer go melee before fire and miss 2/3 shot... please...
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I love how because they all share the same pathing my Uber-Gattling-Gorillas all just merge into one deadly Mega-Gorilla.
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if you like infectionator two, and you can stand a game being a little text heavy, and want some more tactics, this is the game for you.
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To developers and player:
I suggest there will be the armor attribute to nullify all damages under the armor level example is: (Armor = 5 , Enemy Attack = 6) = Enemy attack 1. *unless the unit has pierce capability ignoring armor.
~ Comment Operator 2
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The game is awesome, but one problem: The achievement which you have to use 10 support skills is displayed "Use 10 spells" @TogeProductions