Under rating threshold (hideshow)
Hey jethan0832, you can change the number format from shorthand, what I believe you are using currently, to scientific or engineering in the settings tab.
Under rating threshold (hideshow)
dude morgan has a crap ton of base hp. with level 600+ tower shield and full plate i just barely have more max hp than him
Under rating threshold (hideshow)
is Sxg a bigger number than Spqig? because my gold isn't moving even though theoretically it should be. If Sxg is bigger than Spqig, I'm not sure how I got that much gold because my offline earnings are 1 Spqig/sec
Under rating threshold (hideshow)
i'm still saying i think the tower shield deserves some amount of deflect. it's massive, surely your opponent's sword hits the edge more often than not
Under rating threshold (hideshow)
@silverskye22 well, to be fair, it could also be a matter of what exactly you're trying to do, and what you've achieved. for example, trying to use blitz past 2000 is not reliable because your stats quickly floor. but up to 2000 it's fair game between you and the NPCs. that problem doesn't really affect assault though since you can guarantee yourself chances to attack
Under rating threshold (hideshow)
@silverskye22 my best advice is to use a defensive build yourself until you get assault. that's really the most reliable way
Under rating threshold (hideshow)
... i hate facing defensive builds... i am full accuracy build and attack 2nd to hit as often and accurately but i still lose to them even though i build no def or life i dont lose to damage i lose because i have 1% hit rate xD how does anyone else hit them
Under rating threshold (hideshow)
i had a vague idea that i kinda forgot. but it was something along the lines of the disciple being able to go above level 2000 after getting special training at another faction's school, like how we raise the levels of the other masters by hiring them
Under rating threshold (hideshow)
there's probably gonna be an even bigger sword than the claymore at some point considering that the rapier has an 80% thrust chance and the claymore only has a 70% cut chance
Under rating threshold (hideshow)
dude the stance change trial is just impossible on legendary 2. I've got a capped 92% defend chance, but getting through the enemy's entire stamina bar while he has an 8% chance to hit is just not in the cards. he's not even getting breakthroughs, they're regular hits
Under rating threshold (hideshow)
how come you can't hire your cofounder as an advisor but you can hire masters that are already hired normally to be advisor? you're basically just missing out an an influence point and a bit of fame if you use a local rival as your cofounder, right? it's not like you'd stand to benefit more by hiring your cofounder as an advisor since duplicate skills do nothing
Under rating threshold (hideshow)
it would be cool if you could retain equipment levels somehow, cuz grinding all the way to level 5000 just for equipment levels is slow
Under rating threshold (hideshow)
@jethan0823 - update, after a nearly month my masters (Rotvick to Van) are 344-354. Still far from commanders level 5 :D
Its nearly impossible to reach Command Level 5 with them without all of the '-x% Unit Exp Needs' Campaign Skills. Two of them are unlocked by leveling Van and Nathaniel to Command Level 4
Under rating threshold (hideshow)
i think next area we're probably not getting style awards. the fairest distribution for 96 awards would exclude styles
Under rating threshold (hideshow)
imagine crit 40 removes the wound cap so you can hit someone, and if you're lucky it'll do like 30 wounds at once. victory by bisection
Under rating threshold (hideshow)
or you could just do what those incremental mobile games do and denote large numbers with letters. like 1000A making 1B. 1000Z makes 1AA and so on and so forth
Under rating threshold (hideshow)
i think i remember the reason for the level cap being 2000 was because the integer for exp over level 2000 was too large. so i had an idea, the concentration level 40 bonus could let you inherit the level of the highest level enemy you've defeated directly, meaning it would be possible to get a level 5000 disciple without having to worry about an asburdly large amount of xp. for purposes of balance, you could make it so the bonus only activates when the disciple is already level 2000, and base the level inherited off of the top 4 duels. for example, you'd only get level 5000 if you've fought 4 guys at level 5000 and won