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Still fvck the crafting systems. Now 7 times failed in a row with a 75% chance. Gold ingots also failed more like 50%. When did u danged a****s fixed that?`????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????
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I liked this game a lot but it tends to get overloaded and laggy and recently started crashing when i tried to altar any hero. But overall I liked the idea though i would like more story since i think it cuts out after you rescue the second hero unless you have to go to a high level for it to start again. keep up the good work played this for longer than I probably should have.
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Game was updated 35minutes ago, and I still cannot connect to game because I need to download a latest version... O_o Heeeelllllloooo?! It's in browser, and it shoulod be autoupdated since then... :/
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lvl 3 items crafting with "80% !!!!!! chance" FAILED, back to back to back to back to back to back to back. aso aso aso. VERY FUNNY
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Why cant i slowly chip away world boss with several attempts? give some penalties or smth but not wasted attemt. Why do i have to pay 50 bottles for second attempt and get fresh full hp boss which i know i cat'n beat cuz its the same freaking boss which i can do nothing about it :/
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ok... it seems aiming for highest possible level before dark rituall is a bad idea since my world boss that used to be easy is now impossible to beat even after equipment upgrade on my top guy. THNX a lot for crappy balance.
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Well this just sux :) This game is total waste of time. Again crafting system is above legendary. BB from me, don't stay too long here ;)
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Clunky interface with tidious pressing on the same buttons in crafting, heros upgrades and mines again and again is boring. I start to think, that it is not a bug, but a feature which designed to make your time in the game as unpleasant as possible, so you pay for bottles\shards\packs etc. to progress faster.
Many features are useless, like some artifacts. And the chest appearance artifact is a complete bummer, as it increases time to clear the level and gives nothing in return.
Time wasting animations in arena force you to wait while your skills timers decay. Skill timer is active even while server processes your requests, which takes some precious seconds from you. So you use less skills and must buy bottles to reset cooldown.
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Time wasting animations during the main progression which doesn't become shorter and limit your progression to linear time, while number of levels also increases, so the whole time is quadratic. And at this point you have no chance to progress, as at each playthrough you need to clear all the same levels + the new ones. So devs provide an artifact which is bought for souls, but it's price grows faster, then you gain souls, so you must buy bottles.
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Arena PVP is not actually a PVP, because other player doesn't do anything - you have the same time limit, he doesn't attack you or use skills or whatever, his buffs are completely random and not available to you in either offense nor defence battle.
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This whole system with buying ingame currency which is spent on random packs of something is definitely a gambling, it exploits the same primitive human psychology and is by itself evil. Spends of paid currencied without prompts are evil to.
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Pricing is completely off. 700 kreds will cost you around 60$. This almost a price for every major AA game on PS4\Xbox. You can literally buy new legend of Zelda for a little bit more money. But here you can by up to 7 VIP statuses, for example, which increase you DPS and soul bonus by 1E+3 and 1E+2, which is completely nothing! And I don't really mention the prices for bottles.
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This type of progression games is kinda strange and specific, but it has it's own fun. But here there is left no fun, but struggle, pain and boredom. It's somewhat tragic and masochistic experience to press the same buttons again and again just to experience the same negative emotions while expecting that this will change soon. But exponents will inevitably crush your hopes.
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I just encountered fail on item with creation chance >99.9% ... still wonder why i play this game. Most terrible crafting system ever. I farmed resources for few days just to encounter this?
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I don't care for fancy graphics, but all this game offers is a black screen with some text.
I can't recommend it at all.
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I currently have 20 Na'Ziba shards and I only need 10 to activate him. He doesn't show up as a hire-able hero.. Please help?
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after lvl 15 a message box appears that seems to break the game. after clicking OK there's no more upgrading or clicking of anything which appears to be a bug. 1/5
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The starter goblins have 2 hp, Are only defeated when they go negative. Someone forgot how litterally every game works.
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Another clicker idle app. It's really a joke to call this thing a game. Moreover, this is as mediocre as a "game" of this genre gets. I've seen some clickers at least try to bring something new, but this is plain awful. Came for achievements, got the achievements, now I can finally never turn on this thing again. -5/5
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Went to fight the boss, got a message saying it was "out of memory", reloaded and five of my heroes were dead. That's an absolutely EPIC screw-up. Was this your 8th grade comp-sci midterm? And if so, did you flunk out that year?
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OOPS! SOMETHING WENT WRONG!... Yeah, you lost another player... and another... and another... and that will keep going on as long as you use an unstable server!
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"oops! something went wrong" oh well, i guess the kreds i was GOING to spend on this game can go to another game that has devs that actually want players to log in
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I really like this game. A lot more variation and progress doesn't become impossible at some point. Connection issues and servers being down are annoying.