Under rating threshold (hideshow)
i think i found an bug... whenn i scroll down the window and don´t see the game i get offline ticks when i see the game again
Under rating threshold (hideshow)
https://image.prntscr.com/image/9fqwstYcQZOV_L1sjgqfJQ.png I'd like to have those multiplier numbers anywhere else than in the "zone" as they get easily unreadable when you got enough squares in the game
Under rating threshold (hideshow)
To extend the game a little for new players - I would suggest that you unlock a new reset option for each paddle extension you purchase. This way you might reset a couple of times before seeing all the options. It's nice to work to uncover some hidden items. And make the last couple of paddle purchases a bit more expensive. If doing this change then you should move critical chance/power to the back.
Under rating threshold (hideshow)
@Xeneonic First negative number seems to appear at level 195. Buying the upgrade still increases your fill rate, so don't worry about losing your income.
Under rating threshold (hideshow)
Another "idle" game which doesn't run if it doesn't have dedicated window and screen watching it all the time. Excellent job.
Under rating threshold (hideshow)
Fill Rate level 207 creates an integer overflow (Neg value) 208 brings it back to positive but likely that further levels will once again cause a negative value. Perhaps there's neg values earlier as well.
Under rating threshold (hideshow)
Stop worrying about the keyboard controls (or learn to compensate...), after a while your paddle is so wide it doesn't matter at all.
@NormaTheNorman, it does slow down indeed when you're off page, which is why you get offline ticks. Also don't forget that this is a browser system, to throttle down invisble browser pages, so developers can not do anything against it, except by giving compensations such as calculation of progress during offline time, or giving an offline bonus, which the developer has done here.
Under rating threshold (hideshow)
just a minor thing, the numbers displayed on the fill rate upgrade overflow into negative numbers, game still works fine it's pretty much just a display bug
Under rating threshold (hideshow)
I wish the reset points were based on total income rather than current cash. It was pretty annoying to idle for an hour and spend my pixels only to realize I went backwards because of it.
Under rating threshold (hideshow)
decent game... my only "complaint" is that there really is no point in resetting... it can be played through in the matter of hours... just gotta spam base value, fill/drop rate, and buy paddles when you can... can do with mouse controlled paddles, but not necessary... i only moved them in the very beginning... after that, i just let them sit there
Under rating threshold (hideshow)
Two more recommendations: when you have a large number of spawns per/sec, you should combine the dropped blocks into larger 'superblocks'-- for example, one worth 10 when it drops, alongside 7 regular blocks, makes the 17/sec. Second, when you max out the paddles, you should be able to stack new paddles on top to double their efficiency, or otherwise double an individual paddle by upgrading it.
Under rating threshold (hideshow)
For new players - you start to earn RP (Reset Points) around 1B points. I would recommend waiting until you have 10k-20k RP to reset for your first time. Good luck!
Under rating threshold (hideshow)
I like it to an extent. Those who have played idle roller can tell that this is just a reskin with a new theme. A lot of people would have preferred you update idle roller instead of completely abandoning it to work on this. I can't see myself playing this in the background as much as idle roller, this game doesn't give you as much satisfaction for progressing.
Under rating threshold (hideshow)
How is this an idle game? stop calling them idle if you're forced to do something to advance. That's not "idle" at all.
Under rating threshold (hideshow)
I really enjoy the back and forth elements between idle and active play. Raising the combo for awhile to improve my idle multiplayer and then sitting back to relax is a refreshing change regarding current incremental's. In my opinion you should make this a very large part of the game as it keeps people interested and still able to run the game over night and enjoy it even more so the next morning.
Under rating threshold (hideshow)
Perhaps an option to hide the shop items, reset shop included. This would make the game feel less cluttered and more open, perhaps allowing more interesting effects to take place other than bouncing balls (fireworks?)
Under rating threshold (hideshow)
i think it's stupid asking that controls added to make catching easier, are you expecting to catch every single thing when they are 100 falling per second.
Under rating threshold (hideshow)
Can we have a hotkey for the upgrades like 1-9 so I can use the arrow keys with my right hand to move instead of my left hand and click the updrades with my right
I've added an option to disable autosave (as well as a manual save button so you can still save without them). I'm not really sure what causes the stuttering, but this should work as an alternative for now.
This is an interaction between Flash player and browsers that I can't really fix. What I do do, however, is grant offline progress ticks for the duration that the game is being throttled.
Under rating threshold (hideshow)
Having an option to control the paddle with the mouse would be nice. It's pretty difficult to control it with the keyboard.