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I like this game; simple, nice interface, doesn't take up much CPU.... but after a few days I feel I've already gotten all I can get out of it. Definitely needs an achievements page... There's not much to work towards after you get through one cycle of dirt to heavenstone. Couple of other suggestions:
- improve gem boosts, I don't use them, they don't really seem to reap rewards worth it. The time it adds to mine something negates the multiplier for the drops. I'd prefer to be able to sell gems? I'd love to see the formulae for this game to find out exactly how much things are worth.
- fade out the symbols for things you can't afford on the upgrades page
- make the gem drop percentages seem a bit more "progressive" with some milestone rewards, perhaps. They might be perfectly progressive in odds but they seem a bit too random.
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You know what would be cool? if the button to sort items also ranked them from the worst to the best. That way the best rocks and even the best picks would be in the very last places, and the first ones would be the not so useful ones.
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@tommmmmm i am making mass production of pickaxes (150x5) with lower grade of minnerals and i am getting even +5 pickaxes (i am not lucky person anyway) so i dont bother with heads/handles with my speed of progression
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Could you please add a help page. Because there are little but important things that I am having trouble figuring out.
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I love the best of the best option. I craft 25 heads/handles. Trash rest. Combine. I get +1 or +2 I keep the relic pick. Otherwise I repeat. With 250 resource I can usually get +1. The highest I got was +3 but it was on an early level :(
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T17-20 Gems - Yellow, T21-24 - Purple T25 -28 Orichalium T29-32 Rainbow
Just wanted my ideas for future gem colours and tiers. And a comment: I really like this game and i hope it becomes a more updated game in the future. Thats all i wanted to say and thats my ideas for the next update.
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Last update reworked auto-sell now it just sells everything besides the very best of the best, why not make an auto sell function which you can decide what you can sell yourself
Such as:
Heads < X%
Handles < X%
and resources best -X
I think that be nicer than the shotgun feature we have now, the old one was even better where it checked if a head was better compared to current pick and handles were compared aswell now it just trashcans everything that isnt the best of the best
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Upgrades are blurred out even if i can actually afford them sometimes. Happened to me starting from lvl 70 upgrades more or less, that requires me quintillions.
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A "Sort-Button" in inventory would be great for crafting: Best rocks, best heads, best handles, best pickaxes. Great game, 5/5 :)
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Found a helpful glitch... if you make a pic head and shaft, put them in the crafting table, then hit the quick sell on pics, it sells the parts, but allows you to get the pic from the crafting area. Free gems...
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I see a lot of people reporting bugs that are not really bugs but their unability to read. What are you people, all 12 y.o ???
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TIP: Always craft the handle and the pick head together. This is by far more efficient for getting good pickaxes when you craft many of them.
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Minor bug: it seems like with the new update after an icon has been blurred out by being unable to afford it, it doesn't become unblurred once you have enough money again.
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Love the fuse all option though I should let you know the blur doesn't seem to work right as it does it to things I can afford as well also for some people's ocd I would suggest giving a option to turn that off as well. :3
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There is a bug : If you make picks/heads/handles and surpass the amount of possible spaces (example make 100 pick handles followed by 100 pick heads) you will lose some items because they are destroyed (i lost a huge stack of resources)
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People that say its better to craft head and handle separately, consider i get alot more picks with bonuses that are better quality than separately crafted ones. You have a way bigger chance to get a good pick with bonuses when directly crafting one than crafting one from 2 separate parts
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When I click really fast, this game only gets about half of the clicks. How is it that I click faster in this game when I slow it down? Ridiculously stupid. 1/5
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can you please do something like ok we got handle A with 51 automine a second and we got Handle B with 61 automine a second and we got a pickaxe with 50 automine a second and it sells handle A and it keeps handle B because it is very tiring to sort thru like 100s of handles or pickaxe heads
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this is a fix to the gem system which requires nothing more then number tweaking, simply remove the chances for high level gems on low level stones and replace with lower level so there is more "working up" to do.
Probably going to implement a change like this next update. I'm just worried it will hurt the experience for people who have already been playing and are used to the old drop rates.
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Active dev and a decent upgrade to similar idle games, 4/5 from here. The gem system seems lacking, but it has been stated previously and acknowledged.
Overall the games biggest problem is replay value, as you get to a point in which you feel like you don't really have a goal, which of course is the challenge with idle games, but its really evident in this game. Theres plenty ways this could be fixed.
Its important to promote and "advertise" about your "new game+" feature, in this case "Rebirth".
I look forward to see what "rebirth" is in this game, but so far I don't really have a teaser for it, and it might prove too boring to farm all the way there, especially not knowing whats in store for me.
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Perhaps an auto-sell function could be implemented? Automatically sells whatever you mine. Could be nice, given the fact that at the endgame, you're mining so fast, you'll have enough to craft in less than a second.
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What are the rate is the increasment of money exactly? i went from T to a and I have no idea whats that supposed to mean can some one enlighten me.... without trowing a lamp at me/
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Has anyone else had a problem with a the rebirth system--I can't get the whole R+button thing to work on my touchpad. Other than that this is an excellent idle game. Bravo!
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imagine my delight once i finally reached the milestone of being able to mine poop+ can't wait to craft that into a mighty pickaxe of poo + 2
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Love the game but has a few issues:
1) Need to be able to import/export saves.
2) The Fuse All button frequently breaks.
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There is no rebirth bug, it just means that if you were to rebirth at the stage you are at, you would lose rebirth points. This means that the last time you did a rebirth you did better and progressed further than currently, so if you kept going you would be able to get more points.
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I suggest an "auto-sell pickaxes which are inferior in terms of idle Dmg/s" button, although this might be too taxing due to calculating each pickaxe, just an idea.
Don't think a "buy cheapest" button would do any good as some upgrades are unimportant, especially if you are only idling, they would be a waste of money.