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The "Hold R and click to confirm rebirth" doesn't work on my computer, I would like to see it change to either press R or click, then a confirm window.
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How do i "finish" gem boosting? i click od desired gems, but can`t seem to find button to confirm it. I can only click on canceling the boost...
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Pick recycling gives you a gem back when you sell any pick. The gem will be at least 1 level lower than the gem used to make it, based on your pick recycling upgrade level. Picks made with level one gems, and I believe higher level gems if the best you can get is below one, won't give you anything.
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Very addictive, but for whatever reason, the rebirth button doesn't work for me. I held R and clicked, but nothing happened
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game is going awesome, improvements are great. only thing id wanna see is maybe an improved starting pick after rebirth, something else to use the rebirth points on. even without it tho 5/5 .
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An idle game dev managed to make clicking a viable option even in late game, For that I am amazed. 5/5 to you good sir and/or madam.
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cant you fix the lag problems? when i click on the mineral im mining, i lag a bit, no i lag a lot. can this be fixed at all?
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I'm loving this game but there's a thing that is making me crazy. Every time i craft something the crafting materials return to their positions even if i can craft more, or when just one is available (gems) and i wait to the rocks to get picked, i have to put gems everytime. Crafting 1 by 1 or 2 by 2... for the other things AWESOME GAME!
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Is there a way to put the same save file on two computers? If there is, please tell me how. If there isn't I suggest an update that saves to the Kongregate profile. Thanks anyway!
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emmmm gem boost is useless late game, it makes me unable to even hit high lvl gems, you should remove the defense boost since later they have more def than i have dmg even with maxed pen
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Not interested in killing my mouse for this type of game. Games that require a massive amount of clicking should work with basic Windows functionality of MouseKeys.
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There really needs to be a way to toggle the visual effects when mining, because once you are mining so much of a certain gem so fast, it lags ALOT.
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something that sorts your best craft from highest to lowest would be nice instead of having to check them all individually
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Well, last sunday I left it up at the water orb so I'd get a lot of gems after my vacation, fun this is: It'd piled up so much it started going into the negatives! So now I basically can't get any tier 1 gems anymore
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Progress is way too slow, need more Rebirth upgrades that increase the speed of the game in some way. For example, upgrade to reduce ore's health or something. Or you could change gem boost to increase your damage output for a time and then have a Rebirth upgrade to boost that. It's a getting a bit boring now with 10000 points, can barely feel any difference after each rebirth.
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Suggestion: Auto-Sell button, where everything you mine is sold automatically. so when your mining for gems with Overkill you don't have to worry about selling all but highest 3 then click the other 2 you don't want. before you intend to go back you can simple click the auto-sell, and anything that's mine on your way back to mine for gems can be sold instantly
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it would be nice to know what effect the mineral types have exactly on the quality/strength/whatever you wanna call it.
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Also, I wish I could shut autobuy off for some of the skills, like if there was a tick box in the corner so I could shut off the gem find and master smith after the mid-game.
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Hmmmm.... It seems so much faster if I just keep restarting rather than grinding out a few more levels. Not sure, maybe scale up the points or something when you're around halfway through the + or certainly by the +2, otherewise 'getting far' doesn't pay off. And, I mean I have the maxable maxed and the over 4k points in the damage +. The others make no appreciable difference in how far I can get quickly.
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at later levels once you get to the + range manual clicking becomes much less useful. i think it would be a good adjustment if the level up active click damage multiplier grew at a 1.1:1 ratio vs idle damage multiplier. I didn't do the numbers but an incentive for active clicking at later levels as the auto click speed rises. I could maybe hit 15 clicks per second for a few seconds. but nowhere near 250 per second. even with a 10* damage boost form combo that would be me still 2/5ths behind my dps with auto clicks.
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@nubmut23 That's supposed to happen. Do you know what a gem boost does? It increases Health, Drops, Exp, AND DEFENCE of the current rock you are mining. If the defence increase is too big, use a lower-tier gem or use it on a lower level stone.
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latest update the auto-sell button sells inferior heads and handles - but does not keep one of each like it did before. I just hit autosell with 10 each heads and handles, ended up with one head and zero handles.
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it seems you get better pickaxes when using the random generator. When crafting separatly heand and handle, the combination of the 2 rarely gives you a +2 or more item. Easier to obtain with full random generator. anyone has observed that ?
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Suggestions Ideas: 1) There is no benefit to crafting a head and a pole to try to craft them into one. You get much higher chances and much better odds getting something better just from creating a full pick every time. 2) Many of the 'skills' are meaningless. The progression costs for them makes no sense. Every single time you might as well do cheapest as the increase in level is so small vs the cost increase and progression that again, no reason to try to increase a single skill up higher vs the others.
3) Decrease costs first, keep reduced defense 1/2 of increase bonus damage. Its too easy to figure out this optimal progression. Then Once you reach max costs and reduced armor, put everything in damage. The only reason to have anything in anywhere else is for the start of your game...
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Gem system could be improved so much. Add higher gems, that take 1k of each gem to create 1 of. These new gems, when crafted with an existing pick, add a bonus to random stat (multiple uses). The bonus could be upgraded.
Would give a reason to 'hunt' all gems :)