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You should make it so that the difference between gems is small, but there are lots more gems, like, tier 70 or something.
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it would be nice to be able to upgrade the current pick with a new head or handle rather than just crafting entirely new picks all the time
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FTR, I've been playing this game for days now. Today's update wasn't the one which got me past the white screen I initially ran into when I tried to play this weeks ago. Also, while I'm posting... the names of the gems at the bottom of the main window are very hard to read. The glowy font is not very legible.
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The concept of this game is great but this needs to be flushed out a lot. Progression seems wild and doesnt feel like it has a good pace to it at all.
Materials do feel more purpose with the recent update, however I feel that the amount of materials and their purpose is lacking. I zoomed through most materials my first play through... where is the progression?
The UI is well designed but has poor form. Mu cursor is waving wildly across the screen to get anything done. This isnt a proper time sink, its just annoying.
Having to re click the same gem and material after I get to re use the gem again is annoying. Another time sink that could be solved in other ways.
This game to me is a good BASE with many possibilities to expand upon. Right now its just a basic game I consider a 3/5. A little polish and work I can see it be a solid 4.5/5 game.
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What does +1 or +2 on a pick do? It says it's better than the one i have even though it clearly does much less damage.
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@Priem , thats probably because the stone you are using a gem boost on is too strong, and when you use the boost it's defence goes up so high that you and your auto-mine can't damage it. Use a lower-tier gem or use it on a worse stone.
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activating gem boost makes everything... stop. automining stop and if i manually click my combo goes up but nothing happens
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Once you get to emerald, you have a 1 in 100,000 chance of getting the top tier gem. From that perspective it seems to take a while. However, your chance of getting one every second is that of 1 in (100,000/number you destroy per second). The rate you destroy them is very fast, and as such, it doesnt seem very difficult.
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Suggestion: For the upgrades that cap out in the rebirth perks (such as the price reduction % one), it would be cool if you could make that buyable to infinity, but after the current cap, each upgrade decreases price by 1/10th of a percent instead of a full percent. Then when you hit like 99% it should decrease price by 1/100th of a percent per upgrade.
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A good suggestion, I hit like 100516 of the highest tier gems, you should make like tier 30 gems :o That would be so amazing... Hahaha
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Bug report: If you have a very high damage (anywhere in the + minerals killing ability) and you go to mine a very low level item (such as starting dirt) the game will work fine until you click. This click damage gives you so many of that material that it overflows the parameters for the integer and you get a negative value of items. I would recommend changing the holding values for the number of minerals to an int long long or something.
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my crafting level kinda reseted. i'm using tier 16 gem with gold+ and am getting crappy-earlygame tools only. FIX this FAST!!
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Sorry to comment again, but refreshing the page just made my killing speed about 30 times faster. If only I had known that an hour ago! ;)
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I'm addicted to it, but it seems the offline farming doesn't work as advertised. I do about 180sx per minute but when I go do something else for an hour and I come back, I don't have (180x60)sx more. (actually about a third of that). Is there a hidden parameter at work? I'm at 100% on that offline category btw.
Suggestions would be to improve a bit the gem boosts, it kinda works if you're dedicated with clicking (or with a clickbot) but otherwise the numbers don't look that good. Idle exp is espescially hard to get after lvl 106-ish. (start of "septillions")
I like the rebirth system. Still trying to reach the fateful 5050 points though.
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I have a weird bug where I have received negative upgrade points. I just reached level 152 combined level and my points to spend is -705/4555.
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For some reason I can't click any of the five buttons at the top right? glitch perhaps? :/ (I've refreshed to see if it fixes, it does not)
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What if, materials we collect that we use gem boosts on, that piece of material gains a quality bonus based on how much it was boosted. That would give some use into using the gem boost system!
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Oh I have a suggestion you could add rarely appearing rocks that can only appear after the original rocks, example "Rubber+, Gemstone, Wood+". And if you see it again later then it would be "Gemstone+", these extra varying rocks will be randomly put into your game after every reset with different stats, placements, and gem loot.
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just crafted a pick with a handle that has 2 automine a sec and the result came out as .3 a sec. Is this intended after the update?
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too little too late. this update added no life to the game whatsoever. once you're armor pen capped, extra damage scaling from rebirthing has horrible scaling. the author should get stomped by horses loaded up with anabolic steroids and then buried under a dead tree
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A little Suggestion, idk if mentioned already:
When you have a lot of the last tier gems, I dont see the point to keep upgrading the pasives that help me to obtain them, I'would love a "waste a lote" gems system where you can put, for example: 10 gems to craft a better pickaxe insteado of 1. Maybe Im missing the gem buff on the click-the-rock screen, but idk, just saying! :D thanks for this awesome game!
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when you rebirth and lower the cost of the upgrades, the upgrades get blurry even if you have enough money to buy them. I guess that the real price without discount is still used for that feature.
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@WTB, the investments only apply AFTER you rebirth, furthur more the point gain is affected by total points as well meaning once you earn decent amount of points you have to go farther than last rebirth to get a decent amount.
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SUGGESTION: Add a GRADE current pickaxe +5-10-15+% for 10k-20k-25k tier 16 gems. Now, if i want take good pickaxe 10000%+ i need (!) craft 15.000 times to take it...
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@freegees that is because the armor on the mineral is higher then the auto click damage. You need a stronger pickaxe to do damage. The auto click damage is so high because of the pickaxe, although the damage is about half of a normal click.