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daysofknight the math is 180k divided by 6 =30000 divided by 6=5000 and so on for 15 divisions it cuts it down real fast.
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Someone explain the fusing. Because if I have 180k, T2 Gems and 80k T2 Gems and it's a 6 to 1 ratio, how am I not getting a T16 Gem?
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To make the gem system i think that you should make another tier of gems, that can only be obtained by fusing, that way gems will actually matter
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@Destroyer Use Ice + (Or better) Picks and upgrade you'r gem rate , then go on elemental ore.
Seriously... You'll get RICH!.
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Please do some better automatic idle options. I don't want to destroy my mouse with clicking thousands of times on it. Also it's also not very healthy for my fingers and a very repetetive action ;)
Except for that, the game concept is nice.
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It would be nice to have higher tiers of gems that don't drop, meaning the only way to get them is to fuse lower gems.
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you should indicate how to use gem boost easier, sure it says gem boost on the tab but I don't pay attention to that. Otherwise, excellent game!
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Found a glitch: If you mine very low level rocks late in the game, it's possible for the overkill multiplier to go over the 32-bit limit and become negative, which gives you a negative amount of rocks
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someone please tell me what the gem boost does,all it does for me is basically pops up something in the top right and freezes the rest of the game unless I click the red x which means I loose the gems from the gem boost
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Ummm... for the gem system problem, I guess you could make the lower minerals gem chance lower depending on your pick's strength, like if your mining 10Mil Poo per second, you don't want the same gem chance. Anyway, slowly decrease the gem rate all the way to zero as you play the game.