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Landscape breaks at some point level 55+, instantly getting goblins to level 11000+. gives you around 55000-80000 ragnarok points.
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If your playing on chrome and have this game in the none focused tab of a window it freezes up. if its on its own tab in its own window its fine
Yeah, this is an issue with the browser, so there's not really much I can do about it. It's a soft freeze, so if you just wait a bit after tabbing back over (maybe scroll up and down), it should start running again though.
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Really like it, great game. Dont really like that after your newest update the same amount of skillpoints drops from every box. Getting one from Bronze feels like "YEAAAAH", from gold it feels more like "I've waited two ours for this"
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Cool Game, and nice too see the delevoper listening to us, like the thing now with Z and X, also the toggle for Timewarp and so on. Great man, keep on the work :) And guys pls dont spoiler the statues, wheres the fun to surprisingly unlock one for yourself
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more explainable tooltips plz.
"your goblins stomping power is affected by your spell mastery" - it dosnt says anything. it can be ether +99999% per mastery, or +1% per 100 mastery
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In the talent tree, should of made it clearer what SP was. I thought it was stomping power, but it ended up being skill points. Minor thing, but hey!
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https://prnt.sc/k1wr2g There seems to be some sort of near infinite by spamming Raise Morale with high level Potion Master / Phantom Cast / Ascendant Wizardry. Goblins sort of jumped to 11858, resources went from one star to three then looped over [no stars to indicate extra rank past 3]. Don't know what causes it exactly.
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My first Ragnarok charge went like this: "Hmmm, it's only 11% charge per time... and it takes forever... looks like I have to grind for a bit first. Oh, I can get a bronze mystery box...which gave silver...which gave gold...which gave diamond...which gave 125% Ragnarok charge?"
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rewards for high boxes seem WAY off. Eg, I prestige and after a bit I decide to buy a gold box. It costs 50k gold, so it should be good right? What do I get? 1 level of cursor. And here is the joke: The cursor level isn't even on top, the price just gets upped to next tier LOL. meaning I payed 50k gold which atm takes roughly 4.6 hrs to acquire for ONE CURSOR, which is ~20 seconds of progress. pay 4.6 hrs to get 20 seconds. What is that?
I've increased the amount of Skill Points and Upgrade Levels a box will give you, so it should be a little more worth now. Also note that the Skill Points are permanent (even across Ragnaroks).
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Thanks for adding the option to disable the effects of the time warp! My only other complaint so far is higher mystery boxes giving out lower ones. Like, 1k shards on a gold box to recieve a silver one is a little annoying. Especially when silver box then gave a bronze box...lol
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I did an all wizard build when I was around the beginning of the 3rd row of resources when I noticed some giant bumps in production. Turns out when ascension pops, it would explode my goblin production (talking a dozen orders of magnitude). I got a few more talents with this, and eventually got the goblin/10 level talent. In this latest run I decided to put extra points in ascension (went to lvl 50), and within 2hrs real time (about 8hrs including speed time), I had over 70,000 ragnarok points, and my goblins were level 11122 or so. Their exp bugged out and it was XXX/000M, with the bar never filling. It seems repeatable as I've done several runs with an all wizard build with similar results (switch to casting the goblin fist spell when you've got at least lvl 50 double cast and 10+ ascension).
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One issue - Circlet of Consistency is bad in every regard. In addition to the SP nerf, the fact that you can still trigger adjacent spells makes the second effect a negative one too as it makes it near impossible to Phantom Cast Dark Ritual. This talent needs to be reworked entirely.
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Your import/export functionality doesn't work. I make sure to get no whitespace, and I still can't import my save file.
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An option to disable meteors and gobcursors would be really nice. Phantom cast + 40~ casts/second still lags the game with the particles turned off. Game screen currently looks like this https://i.imgur.com/qNmBVsJ.png
I've updated the Meteorologist talent to combine your multi-meteors into one, so that should improve performance some if you're using. I'll look into other performance updates going forward.
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great game. A nice mix of active gameplay with being able to leave it alone for some minutes or even hours without it having a major effect on the game
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One of the most well-balanced incrementals I've seen...ever. I really love how the game doesn't drown in too many separate mechanics, all thrown at you at once, and instead takes just two core mechanics (goblin, hermit), makes each system deep-but-not-burdensome, interweaves them well, and then gives you flexibility (talents). In addition, the bonus shop feels actually rewarding, unlike a lot of other side currencies do.
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I spend all my time on dark rituals, since it said the upgrade is PERMANENT. After getting a ton of "permanent" bonus I saw after prestige it's back to 0% bonus, nice permanent thing you have there.
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Does button presser affect all resource income? I got it under that assumption, and would rather switch if that isn't the case :P
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wow. I spent 500.000 Gobocoins on helping the homeless, but appearantly that doesn't get me the "spare some change" statue.
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I be firing over 1k+ meteors, throwing countless potions and creating 300+ gobs by now in ascendant wizardry. It so much the game lags badly, I have to agree we need something to tune down the lag when this happens.
I've added an option to disable particles, as well as an option to disable Time Warp visual effects. That should help a bit. I've also fixed a bug that I think could have been causing quite a bit of slowdown, so that should help too. Thanks for the feedback!
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What is with idle game devs and the tiny pixel fonts? This old fogey here can't read anything smaller than 14pt anymore. None of your text is legible to me.
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Hey Dev! Great game, I am totally hooked. I just ascended and I made my first grave mistake as I think. Button presser does just affect the manual click or any resource generation? If it is the first, is there any way to respec my talent points? keep it up btw.
Heya, thanks for the feedback! Talent points reset when you Ragnarok, but I've also added a one-time talent reset on this update, so people who didn't understand how they work can re-pick. And Button Presser does affect resource generation from all sources, not just clicks.
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Has performance issues (using firefox) when casts avg. 40+ spells per second, even outside of timewarp. Particle count could be an issue; an option to turn off spell particles might help.
I've added an option to disable particles, as well as an option to disable Time Warp visual effects. That should help a bit. I've also fixed a bug that I think could have been causing quite a bit of slowdown, so that should help too. Thanks for the feedback!
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hey can you add a feature to be bale to repick talents I didn't know that you could only choose one of the three and clicked one without knowing I couldn't have the others, great game btw.
Thanks for the feedback! I've added a confirmation to selecting your talents so this doesn't happen in the future. I've also given a one-time talent reset on this update only, so people who selected their talents without understanding how it worked can re-pick. (You also get a talent reset every time you Ragnarok)
Thanks for the feedback! I've added a confirmation to selecting your talents. I've also given a one-time talent reset on this update only, so people who selected their talents without understanding how it worked can re-pick. (You also get a talent reset every time you Ragnarok)
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Maybe a quality adjustment button for late gameplay? I'm currently summoning in the regions of about a hundred+ meteors and have about 20 phantoms up at all times. Maybe can disable their visuals?
I've added an option to disable particles, as well as an option to disable Time Warp visual effects. That should help a bit. I've also fixed a bug that I think could have been causing quite a bit of slowdown, so that should help too. Thanks for the feedback!
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When upgrading from 1 -> 2 goblins, the description incorrectly says that it costs circles, when it costs... the orange plus-things.
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weird bug but casting warp time just before your last one ends causes it to be stuck in a the "ending speed" loop, not speeding up like it should. To avoid it, just add more time before or after it gets to this point.
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XP for some spells not working properly. Mouseover says it grants 151 xp, but each cast is only adding 25 xp. please fix.