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Dev says: Have a clever tip? Share it in the comment!
"Use hermit. The Phantom cast is useful."-Phantom cast nerfed.
"Try to get the cursory review."-Cursor Mitosis nerfed.
"Goblin is too weak. It needs serious buffs."-Phantom cast nerfed. Ascendant build nerfed. mana fountain glitched.
"Horray! I completed the game!"-The game is updated and forces you to reset, back to square one with no time warp bonuses. The cursory review is moved to another talent system. Only one point is issued even if you have broken the game. I wonder why we should give away more tips only to make our progresses slower.
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Those premium tokens NEED to matter. I don't want to start even with those players who just joined the game. That's just frustrating for players who played this game a lot. If the issue is not addressed, I will stop playing the game as soon as I have unlocked the last talent and wait for the next update.
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Why, WHY do none of the "+X [boost] per Y [resource]" effects either (a) show how much of said resource you have, or straight up (b) SHOW THE INCREASE VALUE? Pardon the caps
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I hope those ascension credits or what they were called aren't going to matter a lot. It's quite nasty to ascend, and only then learn that you get points/credits based on your current amount of goblins, cash etc.
Otherwise still a pretty fun game though :)
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It seems like quite a few people don't understand that the game's save system works as perfectly as it could without relying on cloud storage. When the game "loses" your save, it is - in reality - your computer being a c***. As a workaround, the dev has allowed you to manually save by clicking the export button and copy-pasting the output into a text file. By doing this, you are no longer relying on your browser's cookies and cache to keep your save.
Stop complaining about losing your saves.
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Literally the only reason to choose circlet is because of this game's FPS cap. If the game didn't have a limit on frames per second, you would get more meteor casts each frame by casting study and phantom casting into meteor WITHOUT the circlet than you get from direct-casting meteor WITH the circlet.
Consistency only works on a universe with limits.
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Really like the game so far 5/5, however When i picked Mana fountain from the talents, it doesn't seem to do anything. New spells always restart from 0 mana.
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you still need to provide update notes on the kong site. the ingame ones disappear once yhou've read them; people need to be able to refer back to them.
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ascendant doesn't fill up properly when using power warp. It still fills up at the same speed as when power warp is deactivated.
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He will insatiably collect magical gems until he becomes a lich like his only companion Zambino. His tale is a warning to all of us. Life is cruel and hard. People are horrible. You can run if you'd like and you become ever more powerful; but at the end of it all, you are still stuck with yourself. Yourself, another bitter horrible person who traded it all for little more than a dream within reality, alone seeking answers like everyone else in the world.
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I think it is obvious at this point that Gaflando is a goblin farmer. He loves goblins because they are so useful in his wizardry. After divorcing his wife he ran off to the woods to achieve his lifelong dream of having his own goblin farm.
He spent most of the time studying and grew in power exponentially. He finally learned how to summon a wizard's button, a mystical tool used in the creation of magic gems from other dimensions... we call them resources. His dream was going well until a bitter madness fell over the love struck hermit. Now greed and simple sadism leave him taking out all his anger and pain on his precious button and even his goblins at times; Forever fueling his unquenchable thirst for knowledge and power.
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Oof, rip my run. I thought the Circlet of Inconsistency would mean that the wizard spells would arrive in a random order (i.e. the order from left to right could be meteor, raise moral, dark ritual, study, gobcursors, and ragnarok). It actually means that you can't choose which spell is currently being cast, and it jumps around, but for some reason it never casts the most recent spell for some reason, it might have something to do with the effect not applying to Ragnarok? Anyways, I was doing a Phantom Cast wizard build that was spamming study and using Potion Master to suck a ton of mana out of the goblins, but with this I have to invest a ton of points into spell cost reduction, definitely offsetting the 30% boost in SP I get from the Circlet of Inconsistency. The sad thing is that the Silly Hat is the best option on that talent level, unless you are doing a Raise Morale wizard combined with a primarily Goblin based build, which does not seem like it would produce very much resources
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The crown of inconsistency seems to select all spells except the next one. It seemed correct since we can't randomly cast Ragnarok charging, but after resetting with Ragnarok only the spells before the latest one are selected. Kind of like you are using an i-1 on an array.
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nosterdamus, it depends on your level of "resting" the more leveled up it is, the more efficient is the balance on those skills.
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if you put 4 points in both "Goblin Sacrifice" and "Spirit Goblin" you gain two mana regen for "free" (or one goblin and one mana if sacrifice is 3)
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if you put 8 points in both "Goblin Sacrifice" and "Spirit Goblin" you gain one mana regen for "free" (or one goblin if sacrifice is 7)
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The update is so good! You hit a lot of things that I had been thinking, and a lot of stuff that I didn't even realize. Feels more intuitive to have the wizard spellpower multiply instead of adding.
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it's annoying when a mystery box gives a bonus to a regular thing and I haven't fully bought upgrades for it. i.e. right now I just got a box with +5 to cursors level; but I could've trivially bought those anyways if I wanted cursors.
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>mastery is buffed
>study is now giving several hundred thousand XP per cast
>19 mana cost
>293 regen per second outside of ascendant mode
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Granted I have an older computer but pretty sure you managed to put in a pretty major memory leak into this update. Post first transcendence it took me 22 minutes of waiting before the game even approached acting normally again and even then lag spikes are showing up pretty often. It's currently eating 1.9 gb of memory just for this game with no other tabs open. No comment as of yet on the actual update because I haven't really been able to try it out when it takes 3 minutes a click here
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Get this player chat/whatever OFF my game. And it looks like the game was nerfed overall *again*. And since you DIDN'T put the patch notes in the Updates on KONG, we really should have a way to pull them up on our own in-game. In fact, this is a good idea anyway. Also, I'm pretty sure the changelog said 1K RP for the guy, but he says 12K. I can't reverify, though, because, y'know, the changelog is gone.
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My kingdom for a "max" button on the time crystals. when you have to keep opening the window every time you want to buy 1 min of time warp. gets a little annoying.
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some requests for clarity: please add commas to some of the numbers; when things like ragnarok charge get into the tens of millions it gets hard to tell how many digits there are at a glance. Also an option to change presses/min to an E+? notation, as I don't know the abbreviations you currently use. right now i'm seeing an "Sx" for my hermit, but I have no idea what that actually means.
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It will be cool if we can see max resources collected in current run so we can see how much need to obtain before rag points starts collecting again. I think about semi transparent resource bars as indication of current run max resource collected
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So is there any point to donating gobcoins outside of the statue? Is it literally just a money sink for a million coin statue and then no other benefit?
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something needs to be added that costs gob coins. outside of the donate 1mil statue it doesnt serve a point. yes theres the mystery boxes, but more often then not i end up getting more gob coins from the box (and all the boxes inside of it) than i spent on it. perhaps some sort of time crystal exchange, or using gob coins to buy time warps... even if its at 1/4 or 1/2 mil per hour
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For the Potion Master skill, you have the upgrade variable (z, in 'x.y -> z') set to display an integer instead of a float or double, so sometimes you can't see the exact effect of upgrading the skill
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1. Would be nice if Bonus Shop didn't close after clicking Time Warp. If you have enough for say 6-7 warps, it'd be more convenient to just click the button however many times & then close shop, rather than having to reopen shop 6-7 times in a row. 2. Would be nice to gather SOME gold/crystals during warps. Obviously gathering at 60x speed would be overpowered, but you could set it to gather at 1/60th or 1/120th normal chance while in warp, so it'd average out to normal or even half rate while warping, perhaps?