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I'm not fond of the most recent updates; while I get the incentive for an author; I'd like to actually FINISH one of these games one day. Instead of the authors endlessly addin gnew content until the time it takes to finish (achieve all bonuses/quests) is nigh-impossible because the last ones are set to take years or just no thought out well. I'd like if I could say, play for a month, or maybe a few months, and actually, fully finish the game, instead of it being an endless treadmill with no possible end/accomplishment.
there were some earlier evrsions where it'd be possible to actually finish the content in a reasonable amount of time.
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"+ levels to X" should be really free, increasing the level and bonus, but not the cost of next level, happens way to often that i have enough to buy X and a box gives a level to X, completly worthless
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What we really need is a build for skills(we can choose which skills to upgrade first), not skill sets because unless we are at that specific skill point level, we still have to distribute them.
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I like the Mana Charge talent, very interesting. Would be nice if it showed up in the tooltip like the Mastery multiplier. Would also be nice if Ragnarok Eater showed up somewhere on the Goblins' tooltip.
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People need to learn to play further into the game before saying goblin coin only have one use... Gobcoins are used for improve a talent in the 10k rag points branch. Still not terribly useful past a certain point due to the current restraint of only being able to donate 100k/click, but they have a use.
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BUG : this run i go negative ragnarock charge. i can still use ragnarock (it seem it has no real effect but the fact i dont know my ragnarock charge)
i am using ragnarock eater talent.
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Really wish mystery boxes wouldn't drop gobcoins they are rather useless as donating them other than the one statue doesn't give you any perks that I see and I have well over 100M of them.
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Suggestion for optimize mode: reduce the number of visible goblins, just like reducing the number of cursors/meteors visible. Had the game chugging because I'd somehow managed 500+ goblins. Might be especially helpful to have it hide all the Gobgobs specifically.
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@ JYY2000 : most nerf were OK according to me : phantom cast and cursor Mitosis just broke the game... so somthing has to be done, well if you want the game to go farther.
i allready ascend 3 time, so i think we can still go further in the game with intersting build. : the nerfs were not so hard we can not progress anymore.
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i find hard to know if ascend skill are realy working...
some does for sure (i use goblin sacrifice and the 5% per level do work)
but i am not so sure with some others (etheral wisdom do increase the mana cost, but where can i see my new spellpower? it doesnt show on spellpower calculation on my spells)
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About this game:
+Time crystals gained offline can be used to do time warps, granting the same amount of time offline, so you don't lose a single second if you are offline. It doesn't push players to log back every morning.
+Graphics are nice. In the end game, you don't stare at some numbers you can't even imagine.
+The progress is not that slow. It doesn't take 2 years to complete the game (getting all talents).
+The gift boxes give surprises to players. Unlike some games, this system really rewards the players nicely in a good way.
+Easy to understand, with different possible builds.
And...
-It lags. Especially in the late game with no further optimizations available.
-Poorly balanced. At least before the update. Haven't tested it out because...
-When you have completed the game and come back, you are at square one again.
-Finally, you will only progress slower with all those updates.
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Dev says: Have a clever tip? Share it in the comment!
"Use hermit. The Phantom cast is useful."-Phantom cast nerfed.
"Try to get the cursory review."-Cursor Mitosis nerfed.
"Goblin is too weak. It needs serious buffs."-Phantom cast nerfed. Ascendant build nerfed. mana fountain glitched.
"Horray! I completed the game!"-The game is updated and forces you to reset, back to square one with no time warp bonuses. The cursory review is moved to another talent system. Only one point is issued even if you have broken the game. I wonder why we should give away more tips only to make our progresses slower.
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Those premium tokens NEED to matter. I don't want to start even with those players who just joined the game. That's just frustrating for players who played this game a lot. If the issue is not addressed, I will stop playing the game as soon as I have unlocked the last talent and wait for the next update.
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Why, WHY do none of the "+X [boost] per Y [resource]" effects either (a) show how much of said resource you have, or straight up (b) SHOW THE INCREASE VALUE? Pardon the caps
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I hope those ascension credits or what they were called aren't going to matter a lot. It's quite nasty to ascend, and only then learn that you get points/credits based on your current amount of goblins, cash etc.
Otherwise still a pretty fun game though :)
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It seems like quite a few people don't understand that the game's save system works as perfectly as it could without relying on cloud storage. When the game "loses" your save, it is - in reality - your computer being a c***. As a workaround, the dev has allowed you to manually save by clicking the export button and copy-pasting the output into a text file. By doing this, you are no longer relying on your browser's cookies and cache to keep your save.
Stop complaining about losing your saves.
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Literally the only reason to choose circlet is because of this game's FPS cap. If the game didn't have a limit on frames per second, you would get more meteor casts each frame by casting study and phantom casting into meteor WITHOUT the circlet than you get from direct-casting meteor WITH the circlet.
Consistency only works on a universe with limits.
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Really like the game so far 5/5, however When i picked Mana fountain from the talents, it doesn't seem to do anything. New spells always restart from 0 mana.
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you still need to provide update notes on the kong site. the ingame ones disappear once yhou've read them; people need to be able to refer back to them.
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ascendant doesn't fill up properly when using power warp. It still fills up at the same speed as when power warp is deactivated.
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He will insatiably collect magical gems until he becomes a lich like his only companion Zambino. His tale is a warning to all of us. Life is cruel and hard. People are horrible. You can run if you'd like and you become ever more powerful; but at the end of it all, you are still stuck with yourself. Yourself, another bitter horrible person who traded it all for little more than a dream within reality, alone seeking answers like everyone else in the world.
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I think it is obvious at this point that Gaflando is a goblin farmer. He loves goblins because they are so useful in his wizardry. After divorcing his wife he ran off to the woods to achieve his lifelong dream of having his own goblin farm.
He spent most of the time studying and grew in power exponentially. He finally learned how to summon a wizard's button, a mystical tool used in the creation of magic gems from other dimensions... we call them resources. His dream was going well until a bitter madness fell over the love struck hermit. Now greed and simple sadism leave him taking out all his anger and pain on his precious button and even his goblins at times; Forever fueling his unquenchable thirst for knowledge and power.
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Oof, rip my run. I thought the Circlet of Inconsistency would mean that the wizard spells would arrive in a random order (i.e. the order from left to right could be meteor, raise moral, dark ritual, study, gobcursors, and ragnarok). It actually means that you can't choose which spell is currently being cast, and it jumps around, but for some reason it never casts the most recent spell for some reason, it might have something to do with the effect not applying to Ragnarok? Anyways, I was doing a Phantom Cast wizard build that was spamming study and using Potion Master to suck a ton of mana out of the goblins, but with this I have to invest a ton of points into spell cost reduction, definitely offsetting the 30% boost in SP I get from the Circlet of Inconsistency. The sad thing is that the Silly Hat is the best option on that talent level, unless you are doing a Raise Morale wizard combined with a primarily Goblin based build, which does not seem like it would produce very much resources
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The crown of inconsistency seems to select all spells except the next one. It seemed correct since we can't randomly cast Ragnarok charging, but after resetting with Ragnarok only the spells before the latest one are selected. Kind of like you are using an i-1 on an array.
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nosterdamus, it depends on your level of "resting" the more leveled up it is, the more efficient is the balance on those skills.