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getting +upgrade category seems very weak for a diamond box. I just got +5 levels of goblins for instance, which isn't that helpful, even if i'm otherwise at a point where it's hard to upgrade further, that just means it's near time to ragnarok/transcend. it also seems like a pittance compared to +1 permanent goblins, which I got out of a cheaper box.
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I'm gonna have to stop playing this for however long it takes to fix the bug with Mana Charge and Gobcursors. I don't know exactly what's gone to hell, but after you hit a certain amount of regen/charge/whatever, your clicks go into the negative and you can't buy anything anymore.
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Please reduce lag with spirit robo carls.
With 1400 goblins on screen, 240 spirit goblins, the game runs smoothly.
When I kill Carl, hell takes over the Earth, times itself breaks and my computer screams for help at 20 fps.
It's the wrath of Cronos for sacrificing Carl.
Not sure if because the spirits become Carl or if because they specifically become robots, but there is DEFINITELY some unnecessary calculations leaking a lot of processing.
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maybe hide some of the decimal places for the RPs you get on the next ragnarok, it's hard to read when the numbers are constantly jumping around
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Why I can easily get 200+ RP on my first run before the transcendence update, but now with + 200% RP gain I cannot get 600+ on my first reset?
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Why is Raise Morale the only spell where spell power and mastery is bad? The stamina recovery is hard-capped, while the stamina drain and power boost are not, and overall it just becomes a pointless slot.
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i think visually i would prefer the radius of the cursors to be larger, so that it didnt overlap with the arc of the goblins
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aww, I didn't realize transcendence also ended lots of other permanent bonuses like perm +skill points. It sure is slow after you come out of transcendence, since most of the bonuses it can give don't kick in for a bit and you don't have any time crystals to tide you over.
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I think when i'm not around my goblins are slacking off playing checkers and watching television while i'm not around, and it is probably why i don't gain gobcoins or resources while i'm away.
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Really great game overall!
But my poor laptop CPU can't handle the late game craziness. It slows to a standstill, making it unplayable. All the phantom casts and frequent ascendants mean that the screen is virtually filled with goblins, meteors, and cursors.
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it should show current ragnorak charge % even after youve hit 100%....or does getting 125% do nothing beyond the 100% mark?
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So as a Suggestion to an Update for later.. Limiting Goblin Sprites to around 100 as well as option to turn off Potion Casting animation Cause Those two make the game lag like nuts.
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CAN U ADD SOME INERTIA TO THE RESOURCES PER MINUTE
I love this game so much but sometimes it's hard to see if a change is an improvement.
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coming back after a hiatus of a month or so; while my build was the same, the amount of resources I'm getting is far higher for some reason. especially how fast my hermit levels up when I focus on using study, it's vastly faster for some reason.
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when i reach max casting of study (or 55+ cast /sec), the gobs stop from moving and the press/min of the gobs goes down to 0, i need to chose another spell to cast
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The Button Presser talent increases resources earned from any source or only when you manually press the button? Thanks!
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new update idea, please load your game without having to type it in, my brain hurts trying to remember as i cannot copy and paste the id for some reason.
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The raise morale spell is the worst one when you have a level 300 + wizard. It just stops goblins from running and making my wizard ascend.
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I feel like most of the performance issues are caused by collisions between resting goblins forcing the game to recalculate a lot of physics at once. Maybe give an option to disable collisions entirely, rather than just between running & resting?
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Holding down the button should also generate clicks. It will make the player's life easier, or no one will click that "dang" button
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BUG: Transcendant Ascendant Wizardry, instead of making the gauge fill up faster, it fills at the same rate and just activates 4/5 of the way up the Ascendant gauge
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It's amusing that goblins by themselves are kind of underpowered, and they're best used as a force multiplier on Gobcursors, and yet not only do they still have the Joke upgrade, but the transcendance upgrade to it does literally nothing. Granted, the Joke upgrade's +2% (multiplicative)/level upgrade is actually one of the highest increases they have, but that's still an entire skill going basically just 10 points in and nothing else. It could have a different increase/level effect every 10 ranks or something, make it interesting, maybe make the Transcendant upgrade boost those bonuses by some percentage. Give me a reason to use goblins other than Ascendant Stomp or killing them all for mana regen.
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You click and only click. You buy upgrades by clicking. And then... to chat, you click. Everything here is only clicking... right?
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cursors are completly useless, goblins should have their power based on click power or something, if not, cursor upgrades are not worth it
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Is the transcendence skill for Ethereal wisdom supposed to be like this? adding 15% mana cost every 10 levels? It kind of sucks that it does that.
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instant time warp wouldn'tbe as efficient, given that you wouldn't spend SP or buy upgrades, so you would get resources according to your current production
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The diamond boxes are pretty expensive and I always seem to get things like 12,000 time crystals, or 2 wizard points, and I was thinking maybe adjusting the odds for some better prizes since they cost some much and have a high cool down time
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"Mystery Box says: not sure how i can fit 5 other equally sized boxes inside me" You can say that again. (got 5 boxes in a box today)
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Hey I'd like to report a bug.
I'm supposed to have a permanently guaranteed-ascended wizard. Sometimes the bar breaks and wraps around to not-ascended state, giving me lame-ass wimpy wizard instead. Fix this right the hell as soon as possible thanks.