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i give it a 4/5 because of the bug were you can't finish a round and it just gives you a victory while there are still bad gays on the screen
P.S. that is not bad in some moment's
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WOW lol I bought the pandoras box and got 900 stone... i already had like 1000 crystals so i upgraded so many things... 5/5
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Sub-par when faced against games like Epic War. Not bad... but very glitchy and unbalanced.
I just beat a level by elimination with 5 enemies still on the screen.
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great game. 5/5 i would like to say pandoras box is not all bad. i've got 1500 gold, 1500 stone, but i've also got nothing before. it's a risk.
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Tips for those ppl who think this game is hard. Use your horse/tank as a second wall (click on it to make it a tower). Spamming normal soldiers is always a good thing. Soldiers don't cost stone and you need stone in later levels for upgrades.
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This game has potential, but isn't up to bar.
Improve those:
1- Catapult control. (make it easier and less awkward).
2- Make shortcuts to build and send troops. It's a hassle going to the menu every time I want to do those things.
Do these and you go yourself one hella of a game.
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i dont like how you are pretty much screwed once the wall comes down. you should be able to pull the catapult back farther to attack the ppl attacking your catapult
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everyone dons guns is great you you can fire a barret 50 cal for 30 mins FOR ONLY 35 BUKS A FRIGGING BARRET 50 call has abig kick though so whatch out and no im not payed to say this nor do i work for dons guns its just a greaat place awesome game too never seen notin like it 5/5 faved
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This would be a lot better if I didn't feel like it was released in beta.... Then again most games are released buggy as hell and patched later now anyway. 3/5.
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cpnstructive criticism time: Catapult too slow when upgraded, 3-3 wave 4 ram is too strong, unit costs are too much in areas of stone or stone gain times are too slow. It makes the difficulty jump rapidly instead of fun speed. Very challenging and i like that. I wanna play it after all the knks are worked out GJ.
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u made this game way 2 hard am in lvl 2 nd i already die when i have aptains out thier nd i still get man games 2 hard
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you can't make the catapult fire closer than the wall after it's destroyed...so what's the point of making a wall health AND a catapult health?
I just got killed cos an ogre got through my wall, I destoyed the rest of the enemies but couldn;t destroy him...it's so stupid!
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great game except a much repetitiveness.. and i found it very frustrating that the army resets for every single battle... i would be better if the players could keep their soldiers and keep on leveling them up(of course in this case the game would have to be harder)
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its a good game but some how i dont know how i got a glich it gives you the advanteg of completing levels early for no reson
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First of all, I'd like to say this was a great game. But, I have some problems with it. I find it kind of useless having a mine. You only get 60 stone and 10 crystals when maxed. Also, the stone requirements are complete bull. You need 1000 stone to get it to lvl 4 and 2500 to lvl 5. Ok, maybe you don't need the wall to be lvl 5, but why put it there if the requirements are nearly impossible to get? The holy spirit is ridiculously hard to summon and I was only able to summon it on the last boss where it did about twice as much damage as my catapult. The catapult also was hard to control when maxed. Also what annoyed me was how the stage stopped halfway through? It says "There are no more renforcments. Victory!" when there is a wave left with enemies still on the screen. But overall, it was a fun game, even with the problems.
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I started off on the elf chick with the rifle level, and i had two archers at the start of the battle and 20/20 soilders.... even though i had none.. wtf? this has ruined the whole game for me. too many bugs.. it was fun at first.
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Nice game, but ultimately it's about aiming the catapult and that is the most awkward part (for me at least). I would play it (a lot) longer if I thought I had a bit more control about that.
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Seen too many of these games around... As far as those go, it's pretty good, but it's still the same repetitive gameplay.
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Great Game. But, i think archers should be assigned to what they could do like attack the front wall or pick off enemies. and Catapault should reload faster when upgraded... Lastly, multiple types of buildings should be in play instead of upgrades.
5/5 even though it has some problems
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The only issue I have with the catapult is that in upgrade, the damage is greater but the reaction reload time is slower. It should be reverse way around. More damage/quicker reload - lower damage/slower reload.
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great game but needs some fixes.
found it annoying that the knight always rushed through everyone instead of really fighting them
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The AI behind my archers suck - most of the time they just shoot at the ground infront of them - not at the enemy. Waves often end with numerious enemies alive and visible - and the message that they have all been eliminated.
They ogre dudes with the big, notched swords cause far to much damage to a wall I haven't had the stone to upgrade.