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great story. we're evil and going to kill you. round ends. we just saw the goblins fail to kill you and we're going to kill you. round ends. we just saw the ogres fail to kill you and we're going to kill you.
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haha I found a cheat...buy ur army and then restart level and after going back to battle ur army is still there and u didn't use any money
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i cant get past 4-3 because they take out my wall to fast and i cant hit anything with my catapult...
You need to not set a max and min distance, and you should make it so that you can aim very low and shoot it more straight, instead of the big arc, if you want to. Make the way it shoots work more like bowmaster prelude
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This is a horrendously bad game. The catapult upgrades make it worse with each subsequent purchase, though you'll never win with the starter one, either. Soldiers die too quickly, and resources just take way too long to get. Bad/5
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lots of glitches into 'game over'
it told me game over in 2 out of 3 waves, and there was still a archer guy from the enemy alive.
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wpack10, I only got to use the spirit when the pandora box gave it to me and it is a complete waste because it only comes when there is only like 1 guy left
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also, make the creatures able to take damage when they are stunned. i was beaten once or twice because the wall was damaging people and my catapult couldnt hit them.
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Not bad, pretty fun. Catapult is my only complaint. Very slow to aim and fire no matter which method you use. Other than that, it's very enjoyable.
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Played and beat the game. Liked it, but a few things. 1st bugs: Like 4 of my battles ended on the 2nd wave saying i defeated all enemies. 2nd: Long reload time. Took forever to load catapult. 3rd: I never once got to use the spirit thing cuz it never fully summoned, even on the last level it only like 19/24. I give this game a 3.8 Good but needs some work.
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yay! i beat it!
here's a tip; when you lose a level, you have the option to try again. if you do, you go back to the town, before the battle. you will still have all of the upgrades that you had, but with more resources!
ex. in level 3-1 you purchace a level 3 market, but then you lose the battle, you will still have the level 3 market, but you get some resources back too!
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my population thing always has 6 xtra ppl in it. like 6/5 or 6/10 and then ill can only have 4 foot soilders but besides tat its Awwwsume!
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The fact that many people have written alot of bugs that really needs fixin' makes me point out the ones i found, the dark elf assassins (or whatever they'r called gets by the troops way to easy, the fact that the elf warrior is so awesomely slow makes him near unusefull. also just to sum things up, when the wall is battered down the minimum trebuchet range increases (why???) oh and the fact that when you upgrade your trebuchet it becomes slow ?? again a big why ? is it really an upgrade then ? in essence you spend money so that you fire slower but dish out more damage isn't that the same as fast firin' low dam ? oh and i found out that if you hit continue it acts funny, such as archers already in the wall troops already hired and such oh oh and why on earth haven't the "still mob on screen still win" bug been fixed yet ?
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lol the bull ram is dangerously powerful, catapult does not affect it, only your foot soldier can do damage to it. Luckily able to defeat the boss with no walls lol...
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Feedback: The catapult is clumsy and hard to target. You can only target once it has reloaded and if you've clicked before reload is completed you have to re-click. Ignoring clicks because of game event timing is just fail. The resource idea is cool but soldiers are useless. I spent resources to make two soldiers and they died fighting two goblins. 1 star. I might try version 2.0 because the graphics are great but the game play is just terrible ... and I LOVE RTS games.
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a well balanced game not too easy not too hard.
Few bugs:
-level cleared before game end
-catapult fires too slowly
-soldiers shouldn't abandon us after every fight!
-a few soldiers could be tweaked
Definately make enother one!
Good game 5/5
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couple things i would like to see done:
fix the victory bug- ends game when there are still multiple units on the field
:::::persistent troops- ::::::
troops stay in the armies across battles
:::::faster fire rate-:::::
catapult could use a greater fire rate, or have the shots hit faster. with some enemies it is exceedingly difficult to hit them at current rate.
other than that, i say its a good game.
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Either the forces need to be stronger, perhaps leveling up many levels across levels, or we need to be able to be able to target closer than the wall.
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Cool concept, but the soldiers i paid for need to stick around after each level, and sometimes it says victory when there are still enemies, and the catapult needs to fire at least 2x as often (if it's weaker, fine)
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freakin great game, but seeing how it took months to develope, ill probably inevitably forget aboyut it by the time of the 2nd instalment. Final boss was weak though dude, the one before it was a BEAST.
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WTF? it stops halfway. i was going to give it a 4/5 for the victory at 2/3 waves. but since it leaves the map saying you only beat 4 places 3/5.