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Ttursas, you've outdone yourself. I love how it gets harder and harder. There's no shortage of levels, either. The diamonds make even easy levels challenging to stack them all up for bonus points. I am very happy this finally gave out! Fav'd and 5/5.
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is it just me, or does it seem that each level pack is getting progressively more challenging? i'm on level pack C and it's not easy.
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Like the gems, but dislike the progression of difficulty - straightforward until lvl 12, then BAM! A ramp up would be better.
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GLITCH. sometimes i don't get any bonus for placing the red diamonds. Also the 200 point bonus does not register for places all of the red diamonds for a level sometimes too.
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penuzi, that's a great idea! We'll at least add more friction and clamp really small velocities in Perfect Balance 3 to make it better...
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All the shapes stacked and don´t move archieve a 'perfect balance'. Think when no shapes fall in one full minute can archieve a 'nice balance' with less % points. My instable tower don´t fall and don´t estabilish on 10 minutes...
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This needs some sort of timer. My construction is clearly stable, just wobbling a slight amount, so the points keep going down.
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I like this game but there is an obvious glitch, you can put a shape bigger than the space between the black shapes and wedge it there like a mountain was holding it
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Yet one more wondrous game to satisfy my physics fetish. The option to add gems adds more replay value to each level and a whole new level of self challenge. Goes straight onto the favorites list and a well deserved 5/5.
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The overall score determines the grade. You can increase score by adding the gems, and by completing each level faster. The score of every level in a section added together = grade.
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Oh whoops, I thought it went A,B,S instead of S,A,B. Question is still basically the same, what determines the grades?