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Congratulations! You just won the Tipping Points Badge and 5 points!
Tipping Points (completed)
Tipping Points (completed)
10,000 score – You must hit "submit" by your score on the menu.
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Apparently theres a code for invisibility code and a heath code on this page but Im not sure if it worked or not... http://bit.ly/62Fxd3
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Hairy43, I'm pretty sure it's because if something is about to fall, you can add a shape/diamond to prevent it from falling, like I do in some of the levels, so the game is probably trying to confirm that if you put one diamond in, you're not trying to weigh it down with another diamond or something.
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.... i dunno... I did better than the walkthrough on A Pack without following it.... boring as hell and takes way too much time... other games deserve achievements. 2/5
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And here before us a great continuation of a great game. There is no need here to dwell much, everyone who played in the previous part should know what's going on. Little news there is, in addition to new systems and parcel points and diamonds. It is noteworthy that in the end were added to achieve that extend the game incredibly. Perfect Balance 2, a game worthy of play. I do not like change of graphics, the seemingly better, but the old image in the previous section was something in itself. I recommend this game to everyone who likes to think, and those who like to gain awards.
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So glad to have a complete sequel. Ranks up there with crush the castle in terms of replay value, what with the possibilities of solution. The diamonds only add to that A+ addition. I happen to like a lot of the physics issues makes for more options; not to mention shoving diamonds places when there are no more options. Just great.
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beat it, no walkthrough. Some of the levels were really challenging. Diamonds take forever badge probably should have been medium.
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Ok folks, the game now has "auto hide on/off" button in the game screen, if you wish to enable mouse cursor auto hiding.
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the autohided curser is totally crappy. its nearly impossible nao to place diamonds and circles vertically... cant you do an on/off feature somehow ?
pixel perfect placements are alot easier if you look at the curser!
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Cant get passed level 6. /FACEPALM.
But I did find a bug in level 6.
You can place the smaller circle into the hole, even though it shouldnt fit there.
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Terp101, if you pick up smaller shapes then the mouse cursor hides a big part of the shape graphics. If you want to do pixel perfect placement (like those real pros want, I've heard) then hiding the mouse cursor helps a lot.
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MelikaneL32, thanks for the great review! And yes, we hoped to add replayability to the game with those diamonds. Come back later to a puzzle you've already solved and you might find a better solution for all those diamonds. ;)
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flkings, I just got back home, and now the cursor is fixed - if you press r to reset the level the mouse cursor will appear again. It's still autohided when you pick up a shape, because people requested such feature so they can place the shapes with greater accuracy as the mouse doesn't hide the shape graphics any more.
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After all, I have to admit: It's sort of an ideal game. It's clever, it's tricky, it's very challenging - but if you can't keep up with the hardest levels, you still may skip some or have a look at the walkthrough. It may have some physical laws of its own, but once you got the hang of it, it's great fun to use them. Obviously, there has been a developer at work who made every effort to create a game for all grades of players - and you could even play it three times in a row, you would still discover new opportunities. Give it five diamonds ... err, I mean: stars.
Aced level 16 Pack A http://i670.photobucket.com/albums/vv62/GibboM8/Untitled.jpg?t=1260675904
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I would see how hiding the cursor would be useful during gameplay, put in the main menu, its a hassle knowing where the mouse is, and where to click :/ I would say 4.2/5
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very unrealisitic movement of heavy weight round shapes (lv. 12). the start moving in a very slow speed and their momentum are kept forever. so lightweigt object produce stronger friction than heavy?????
anyway, somewhat infantil game 3/5
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Wow, ttursas, I'm really impressed. You've been so responsive to everyone's questions and complaints. Just for that I'm bumping it up from a 4/5 to a 5/5 :)
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Oops, sorry guys, don't restart the level while you are moving a shape. I'm on the move so cannot fix that bug until I get back home. Please wait for four hours...