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well, im done with this game, WAY TOO ANNOYING playing the avoid or hit games. If you didnt HAVE TO beat them then i would keep playing the game, its gets a 3 for plain old NOT BEING FUN. The knock out game gets ridiculous too. If i cant do 20 in 55 seconds (the clock runs even though the game hasnt started) then im not gonna be able to do 40 and im not going to keep wasting time to find out that i cant do 80.
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i rated this game a 1 out of 5 if not for the hit and miss stages it would have easily been a 4 if not a 5 out of 5 they flat ruined the game for me
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It`s a nice game, but in my opinion it just didn`t differ much to the first american racing, it could of been good if you added better features - eg: Car selection,various brands and different stats on cars, different racing views (driver view.etc), a wider selection of tracks, and if there were less or better mini games in it. I gave it 4/5.
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I actually don't mind the hitting things games. I really hated the slalom in the first one but it seems better this time, so I gave it 5/5.
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I don't think I've ever played a game that is so much fun and also no fun at all. Racing? Yay! Hitting things on the track? Boo! Next time, make 2 games!!
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Man, bummed out. I find the "rammer" levels totally impossible, and I can't progress beyond week 4 because of it. My car is so fast and strong, I whip by other cars... when I hit them, I just bounce off and they don't spin. I need some tips here, because I can't get more than 10-12 rams in each level. I have no clue how to beat these.
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ok in case anyone doesn't know what drafting mean and I'm not saying they don't but "drafting means to go into your opponents slipstream its when your opponent blocks wind and when you get close enough behind him you don't get any wind so you can go faster" yep drafting is fun just so you know + to keep this comment alive so people don't ask about the drafting effect
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Liked the first game, want to give this one a fair go, too. But, just like the first game, the "challenges" are annoying. If they were side missions, that'd be fine, but making them a requirement to progress through the game is annoying. I want to play an arcade racer, not play a car-based version of catch.
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There are 2 things strange here... 1- Looks like the time to do some challenges starts counting before you start the race, and the another one is that you can use your turbo and turn right, but not left. And come on, those challenges are based on your luck, I've passed some of them by less than 1 second to the "checkered flag".
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I am unable to get gold on minigames. Even whit a fully upgrade car. I suggest that you may give a game guide or repair those issues. Great game anyway but it kind of deny the rest of the fun plaing it.
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This game would be great without the ghost levels, plus the rocket and crate levels are almost as impossible. Also, what vice123 said is very poignant. Made more so with the rocket car.