Under rating threshold (hideshow)
Those moments when you a) realize you missed one crate on the bonus level when you get to the end and b) you think "i got this i can do i flip" and the turbo you get pushes you to the ground and you get stuck
Under rating threshold (hideshow)
For future reference, can you make the spring stiffness, wheel size, ect. bars editable numbers? annoying to get 50 on all of them, which i have OCD. Spent 5 minutes getting them all it x.x
Under rating threshold (hideshow)
So when purchasing the upgrades for the cars, I thought it was going to be pretty awesome graphically speaking. Best Engine = Big Air Intake, thats pretty cool! flames for the best decal? I can live with that. Triple Exhaust Pipes for the Exhaust System, gotta love it! But Big Red Buttons for Wheels????? You have got to be kidding!!
Under rating threshold (hideshow)
is it just me or do the keys stick? it sucks having to hit only one key at a time while trying to accelerate and stabilize at the same time.
Under rating threshold (hideshow)
one of the tips said "smaller tires = faster max speed' so made n=my tires smaller and did the 2nd level of london and well you get the point....
Under rating threshold (hideshow)
y'know. I wouldn't ragequit NEARLY as much as i do if i know what the sliders do without having to search the comments first.
Under rating threshold (hideshow)
Car is IMPOSSIBLE to control while in the air, it's too easy to hit save when you want to click load, End-of-Race siren is too loud. And i got the "Level completion" badge although i was 2nd in the last Race, and i got the "Law abider" although i had a red at Gulf Park Avenue.
Under rating threshold (hideshow)
Yes Fom the Creators Of Cyclomaniacs
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Under rating threshold (hideshow)
Gave up on this when I realized I had almost no control over my car when on air. It just went rolling to whatever direction it wanted. And it only got worse when I tried nitrous on air...
Under rating threshold (hideshow)
I've always been a fan of TurboNuke, but something really needs to be done about the differences between player and opponent physics. It never fails that my vehicle will launch off a nearly vertical ramp going almost straight up in the air, while the opponent vehicles will launch off moving forward at a ridiculous speed. After 12 attempts on race #7 I gave up, as I'd lead the pack throughout the entire race until the last jump at the end, where multiple cars would shoot past me while I was in the air.
Under rating threshold (hideshow)
This type game is great, just like that with cycles... But i image playing this in multiplayer could be way more fun...
Under rating threshold (hideshow)
The really BEST part is when every single car flips over backwards because it's impossible to balance the car properly when accelerating.
Under rating threshold (hideshow)
i got a tip,maybe it would be avoiding from sliding,harder to go on a rough road or being slow. make both ride height to 40. and then make both wheel size 53. finally,make both spring stiffness to 45. hope it helps.
Under rating threshold (hideshow)
If your car is tilting up when you're on the ground, or down while you're in the sky, there's a good chance you'll tip if you use nitro.
Under rating threshold (hideshow)
@come2thefountain The reason (or my best guess) smaller wheels would go faster is because it's a game. irl smaller wheels would hug the ground more and give you better control in flat track racing, but since the game is about vertical control and not horizontal steering, small tires are fast, big tires can take a bump better.
Under rating threshold (hideshow)
Would be nice if it actually was a race and not a time trial... Since all the opponents always race exactly the same way :/
Under rating threshold (hideshow)
How did the designer reason that smaller wheels would equal a higher speed? Smaller wheels in effect, a car with 16inch wheels with the same gear ratios and engine, essentially all variables are the same, may need to have an RPM at 2 to achieve a speed of 55, whereas the same exact car with 18inch wheels may need to have it's RPM at 1.5 to achieve a speed of 55 because the larger wheel needs to go around a less amount of times to achieve the feet per second of 55mph, thus the engine needs to rev at a lower RPM.
The wheels are made of heavy stuff. The cars need more power to push heavier objects. (plus it's a game - there needs to be a disadvantage to using large wheels)
Under rating threshold (hideshow)
I can never get anything by this developer to work. It would be helpful if kongregate had a "plugin required" list on each game so we could know what to install.
Under rating threshold (hideshow)
Good (but not brilliant) game, and I am disappointed that the High scores don't genuinely reflect performance, just the ability/patience to grind levels over and over again to add to your points total.