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Automatic void trp captures would be nice. I mean I work for a libing so when I am offline I'd like to see that same bonus apply. It seems offline is just neutered compared to online functions and I cant just leave the game running either as it doesn't do an auto catch that way either.
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everytime i leave the game and load it the second day
my character returns to aprentice and resets some of my progress
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Spells in slot one and two casts by them self when I click on something, other then the spell, and no, no autocast is active
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I've started at least three times and every time I leave the page, my progress isn't saved so I have to start over. I really like the game, but I can't play it if it doesn't save. I'm on firefox.
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Please don't hide the left voidtrap behind the upgrades-tab. It's annoying. Otherwise this game is fun has much potential. I'm looking forward to updates.
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Genuinely well made idle game. Lots of options and playstyles which makes it varied and interesting well past when it should get boring. Handles large amounts of upgrades without lagging too. Great job! Favorited.
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Careful auto cast spells as soon as you hit max amount of spell casts and you are careful to save a few for when you stack spells. Careless you carelessly burn through spells till you are out.
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Ritual of Power would probably be a lot more useful if its buff value didn't reset upon exile. (Considering how long it takes just to charge it up for a single use.)
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so what is the difference between careful auto cast and careless auto cast? so in other words HOW is it careful/careless?
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I'd like to see this game with more audio such as back ground music and sounds for spells cast. Just my 2 cents worth.
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@realbrighteyes
Are you an apprentice? Because you can only change class when you're an apprentice. Once you change to another class, you'll have to exile in order to get back to apprentice again to change to another class.
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game really needs a offline % buff stat somewhere on screen... or in stats. would help in figuring out how much youll earn in a certain period of offline time
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5/5 Would play again. For "active" player about 3 days worth of content to go through(excluding the last grindy achievements). IMHO Game is really well made, solid few months of work at least. Now that the hardest part is done(building the game from scratch) hope you guys have coded it well enough to expand on it! Keep up the good work! :)
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This is a nice game! But it takes very long time to get strong in 1Dc or higher Mysteries... I want to get new upgrades...
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Is this a new trend in idle games? To start using a lot of CPU and start lagging a lot after 10 minutes? Because I'm seeing it more and more on newest games
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Played about a week or so. There just isn't enough to keep it interesting. Skills/Spells are bleh, classes are boring. Needs something more
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my spells aren't bugged but they really need to update this game for one it lags and for two the balance between magicians is off, demonologist is better than necromance and prodigy for me at 10Qi mysts...
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Can't change heroes after I affiliated with Demonologist. Tried to switch to Druid (got all requirements) but can't click Choose button.
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joining the group of people with bugged spells. no reloads or anything is allowing spells to accumulate shards anymore. -- spellhound claims to be giving 249.99 shards, but nothing is happening.
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My spell is definitely bugged - I've stopped earning spell shards, and my current spell (Gem Resonance) will not activate. When I click it, the button visibly presses, but it does not activate.
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What about another autocasting feature, that will only cast the spell when every spell set to that autocasting can be cast at the same time?
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Extremely well balanced idle game. Needs some work still but 5/5 from me. Only thing I dont like are the time played requirements :( .
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Good game! It´s very nitpicky but i found a typo in the upgrades description, the plural of nexus ist nexus and not nexi :P
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Can you please allocate less memory with your WebGL build in the WebGL player settings so I can play this game. Thanks.