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there should be different stages of some wizards, for example, druid can be a moon druid after lvl 50. just a thought
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This game desperately needs an add-on, like Cookie Clicker's Cookie Monster, so we can see which purchases are most advantageous at any given time. As it is, without doing a TON of math, you basically have no idea which building is the next correct most efficient purchase, or how much time you have to wait until the upgrade or building you want is affordable.
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ITS ALOT BETTER THAN EVRY OTHER IDLE GAME EXCEPT COOKIECLICKER BUT I MOSTLY JUST LIKED THE EVIL GRANDMA'S ON THAT ONE
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the Agony Druid's description makes me think of the Marval Avengers. world ends, they pour out of the dead forests to aid the Sorcerer Supreme in almighty magic combat.
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Devs, can i ask something? The reward after finishing Trial of Patience is said 7200 minutes but i only got 2 hours which means 7200 seconds. Is this a mistake or a bug? Please take a look at this issue if possible.
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This is the only idle game that I'm still playing, even after several months. Other usually keep my interest for few days at most.
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@countrybuddha depending on how much you remember, i think the dev can construct you a save. but outside of that there's basically nothing unless you had a recent backup.
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Ladies and Gentleman, we've finally reached the point where the devs consider the game complete, if not done. Welcome to version 1.00.0. As one of the guys who's been around since near the beginning (2nd January 2017), I am so happy to see how far this has come.
...Though sacrificing all of that for the new memories was painful to me, I'll gladly make the journey anew. I bow to thee, ye glorious bastards!
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Took a little while to get into the swing of it, but love that each class is sort of its own mini game that has a different play style.
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I can summon an army of minions who can attack my foes for me (click the orb).
I can raise the dead, I am the master of the forest, call forth the flames of hell, cast spells beyond the imagination of any common mortals. I'm the master of time itself and can use liquid shadows and void mana to their fullest. I'm a genius of alchemy and much much more.
Yet, it seems I like living in the same cave as when I was a lousy apprentice... Can it be that those void mana traps cannot be moved?
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I can see two bugs in the present version: 1) Item upgrades won during expeditions are either not working or not shown on item screen, 2) Arcane Engine is said to increase evocation based on "expedition level" - this is incorrect, the bonus depends on character level in expeditions, not the highest expedition level reached.
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A note for TwoWizards: I do not know if this is true for everyone, but the Require to Unlock text for the Anima Construct extends far enough that it overlaps the top line of its description, making either one near illegible. Also, the tool-tip for the Time until next Attribute bar extends past the bottom of the screen and gets cut off. Just a couple things I've noticed. Highly enjoy the game, and happy anniversary.
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You should probably balance the actual game before making sub-games. There are still major issues in the mid to top end.
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Why are people disliking comments? Is it because you discriminate us? Is it because we're noobs? It hurts our feelings. Please stop.
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Mage Squad is impossible. The only way to beat it is to not buy any Summon duration upgrades, but when I go to buy another upgrade, some other upgrade unlocks and forces me to accidentally click on the summon duration upgrade instead? Please add something to make this challenge doable, like disabling summon duration upgrades for it.
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this is definetly one of the better idle games out there I find it reasonably easy to stay active I also enjoy the music and find that soothing it seems to me that I can access everything without paying any money and so it looks like a good game in my book.