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I agree that the game was just way too easy, thanks to the spells. I went the game through by putting all points on Spells. When it reaches over 20, you can basically spam the fire and ice ball ones and still easily win the game.
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first impression after 5 minutes : hero is slooooow. that's not a problem when fighting because foes have similar speed, but having to run trought empty room as fast as a snail is boring. could you speed up the hero in empty rooms ?
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Boring.
Also has been done way too much.
Feels like a zelda clone without anything new or interesting.
No points for effort or design, the main character doesn't even look that good.
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The game itself is quite fun, despite being easy and there is no need for a melee attack, since you usually take out all enemies from the distance. But I´m puzzled about what´s the point of overlapping the game menu window over the game. Half the time I direct the character to the bottom I end up accidently clicking on the Max games icon. That interrupts fun and gameplay. :)
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Please, please, please give us the option to make all the attacks done when we choose to, not simply when we're in range and not blocking. Tends to get me into trouble. Secondly, I have to ask what the reason for the spell to target the closest one. Why do we have a mouse cursor at when we're roaming, if there's no reason to put the cursor over an enemy if you can't actaully cast AT that enemy?
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lol @ the boss who spits snot or whatever on the ground. Can't kill him he just stands in one spot and spits and blocks everything. Tried casting spells and tried melee'ing him. Nothing works.
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so.. uhh.. just started the game for the first time, first floor I go into, second room I enter, the merchant is riiiiiight in front of me as I enter & so is a treasure chest.. meaning I can't pick up any of the treasure & every time I try I get sent back to the first room & when I go back into the second one, the shop opens up.... might want to fix that somehow :D
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Make all games Online...els will be pointless to play at all.New generation gammers,and old school gammers need a chalange. 2016 MUST be the ear of Online gamming.
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Please eliminating the s...l...o... w... s... c... r... o... l... l... i... n... g... t... e... x...t ...t. Yes, I realize I can "speed it up." No, we don't want to have to push stuff to make it slightly less painfully slow. Just PUT THE TEXT ON THE SCREEN. Please. Thank you. Also, game needs mouseover texts. And it really drags, but being able to hold the mouse down and move it to go where we want. Spacebar is defense. There's no need to have holding the mouse button also be defense just to make us constantly click to go anywhere.
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Have played multiple runs and on a couple occasions I got stuck by not having enough keys. Poor design on that front. Not sure if bug, but melee attack is non-functional for me, so I was forced to go the spell route, granted it is a much better choice anyways, a choice would have been nice.
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It's a nice little game spoiled by one tiny factor - a "MaxGames" logo inside the playing field. 1/5 for this fault - I play a game in order to play that specific game, not to look at a sponsors website.
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fun game, although a little easy. is there a second ending after beating the boss on level 16? the end game text hints at another boss, but every time i defeat the level 16 boss it bumps me back to the credits and level 1
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Well, I made it to Floor 3, Level 6, have explored all rooms available except for a locked door I don't have a key for. I have a skull key, though, which doesn't seem to be what I need. I cannot go back a level to hunt for more keys so I am officially stuck. I imagine this isn't a feature or is there some kind of reset that I'm not familiar with? I was getting into it, though, and nice job for what little I was able to play.
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Enjoyed it, rated 4-stars because it was pretty fun, but like others have said the game is too easy, especially considering that it's a rogue-like.
I thought I was gonna die a lot but I beat it without dieing once. I was a little disappointed by that and it's not what I'm used to when something is described as "rogue-like".
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I found this game fun. To preserve the intial feel and keep some challenge in the game, whenever I leveled up I only spent points on magic or sword. This actually makes the game kind of hard, in levels 13-15 you can get 2 shot by most enemies even with full armour. I tried not to rely on magic to much as it is really op and actually enjoyed timing my blocking and attacking to make the fights fun. Good game, just needs alittle polishing 4/5
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Currently stuck on the third boss Rizon and he won't go into his vulnerable stage. Might have to do with having the skeleton summons out.
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Rizon The Dweller Lord stuck with just moving, without attacking after a while. He was following me and pushing till we got in a corner and I can't move :D
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I think Necro's minions when they die shouldnt give items. Only the necro himself should drop stuff because then someone can just dodge all day long an one shot the minions while he stacks up on gems. easy farming
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now THAT's annoying: i wanted to visit every room before going on to the next floor...but the stairway looks EXACTLY like an ordinary door! so i missed at least 3 rooms-all the ones the keys were for!
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Problem. I paused a couple times in a boss battle. Now the big zombie just walks pushing me around. I get "waiting" for an opening. But it's crappy they block EVERYTHING.
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Currently 10 minutes into Rizon fight, he moved to the center and began spitting, and hasn't stopped. Utterly invincible.
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Great game, lots of potential, nice graphics and sound. Would much appreciate custom controls, I like esdf to move. Auto attack slows you when dodging, much prefer manual (but not as mobile friendly). Door and stairs could be a little clearer mini map. Aiming is frustrating as things move a lot, especially later monsters, making bombs useless. Love the graphics and sound, clinking of armor while running, monsters are very nice looking.
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Pretty fun. i focused in mostly speed health and the fireball. So i was dubbed sire mckiting. For running around bombing and screaming fireball, fireball, fireballl!.
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As a few have said, the game gets laughably easy if you just focus on spells and magic damage to the point where you can clear rooms in seconds and just constantly spam spells without ever needing your sword or shield. With that said though, still a very enjoyable game. Was completely hooked until I finished it. Good job overall and worth a play.
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A way to restart from the level after the last defeated boss will be good, making your way down so much floors is a pain if you don't have much time.
Apart from that is a good game.
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ps: bombs are useless after very early game. Maybe adding enemies with weakness to bomb damage, or something like crates/secrets that you'd have to blow up, could've make the item more useful.
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got to lvl 50 in 1-2 hours just by spamming all upgrades on spells :D
Fun game, looking forward to see more content put into it
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Ring spells would be more useful as defensive shield that can block projectiles, Rain spells sometimes hit one target and sometimes hit all of them, Summon is completely useless with it's gigantic cooldown
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i can see where you where going with the bomb,but there is no aiming mechanism,when u throw it it leaves u completely open to attack and then it exlpodes after a few seconds and by then the enemies u where trying to hit are already gone and u just took a hit throwing the bomb. A aiming mechanism is needed for bomb and shorter fuse