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Awesome crafting system, my only bother is after spending ALOT of money on recipes, I have most of them, but some are still the icon of question marks and I can't see what they look like. I can put them into the crafting box though.
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One suggestion would be that when the enemy attack misses, You shouldn't get a stab in the heart and act as if it's nothing. I think combat has got to be upgraded a bit instead of just hitting back and forth. I like almost everything but the slow movements and the combat.
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Fun and addicting game although there are certainly a lot of things that could be fixed. For example, all of the recipes I buy actually give me the ability to craft something else than what it says.
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In Defend Missions I never get the warp crystal and other rare resources they promise. It happened to me on different games so it's not just a one time bug.
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@mitz giotix: really? if you are going to complain that much why dont you just make you own game that's actually good like this one so........... STFU!!!!!!
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THIS IS THE NEW COMMERCIAL!
Do you have a boring life, do you need some spice? Are enemies laughing at you cause you cant hit them? Well, all your problems are solved! Now we have Bunny Slippers Of Accuracy! Cut your enemies to pieces and look fancy at the same time!
NOW AT YOUR LOCAL STORE!
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Follow up on my last comment. I shouldn't of overlooked the power of Artistry. It made a world of difference in my crafting.
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How the hell is this trash game rated so high? F'n protector fan boys. Slow as hell and BS "random" number generator. 71% and i miss 6 times in a row? Thare should be a .059% chance of that happning. Heavy hits that consistently deal 1 damage? 2/5 is more than this trash deserves.
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1stly, where is the female hair types? i see only 1 that is clearly female, the rest look like male hair types. 2ndly, why is there no red hair color? i love my red hair and would like my character to have that. i know these are not game play flaws, but when you give customization, you have to give a decent level of it :)
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Really fun game, but I'm getting some odd behavior - many of my recipes are showing as ?, but show up when I mouse over them and show up when I click, and some of the quest rewards aren't being stored in my inventory. In particular, the Tier 2 defense "The Raising" claims it rewards 2 Mana Orbs, but I haven't received any (even though I've beaten it several times)
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i would like to know if there is a difference between Heavy Attack, Attack and Light Attack with bows, other than their hit chance, cus its pretty wierd that i hit for 2 damage with 25% hit chance and i hit for 2 damage with 75% hit chance, what is the point of doing heavy attacks then?
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It's sort of easy to get screwed over if you dont' fight a lot of mages at first, because suddenly mage-type enemies of high levels are dealing 4x more damage than every other enemy, and you can't build up a resistance to it fast enough.
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....nvm my bad found out a way (click on the item you want rid of when in the treasure chest screen) forget about my last comment. BTW 5/5 and faved great game from a great developer!
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On the defence quest The Rising it says that once you beat it you get 2 mana orbs, I have done it multiple times and have gotten 0.
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It'd be nice to know off the bat how to save. I'm not going to bother trying to play again until I see an obvious save button off the bat, something that should have been in from day one.
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Kso. 'Nother glitch (or at least, I assume it is). So, each of the Beholder's eyes has six teeth, right? Three on the top row, three on the bottom. Well, During a fight with one, I noticed that (on the main eye only) one of the teeth looked messed up. Specifically, the far right one on the top row. At first, I passed it off as an visual glitch, that would pass after combat was over. But it persisted, and then I noticed what it was: the default, gray bra. Interesting, but I think it'd look better the way (I assume) it is supposed to look.
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Oh I almost forgot: Great Heal is bugged too. (6D6) 44 ... isn't the max sum of 6 6-sided dices 36? or do the sides count 1,3,5,7,9,11? :D
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Nearly perfect game. If you combine defence missions with standart fight (like pool of radiance) It will be the perfect turn based FRP, with better visiuals it can be sold on consoles too :)
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I and I'm sure other people are thinking the same, that there needs to be someway to get rid of items in the middle. Like a "drop item option", would really come in handy for those long dungeons.
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The creator defo should take some lessons in probability. I got 43% chance to hit, yeah that's not much and it means 57% chance to miss. But the chance to miss 6 hits in a row is (0.57^6)*100 which is about 3%. So if this happens in 8 out of 19 fights something seems to be horribly wrong (yeah that's about 43% of the fights :D). Also my magic attack scill is stuck at 417 and does not increase anymore although i cleared almost all red dungeons.
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Last floor of the Mystery Dungeon sadly doesn't respawn. To top it off I also appeared in the wall upon my return. Is the empty last room intentional? I understand somewhat if it is with the items and enemies on it, but still it's a bummer.
Also, I like how with 1000 in certain crafting skills I still have 0% chance success at making some items. Still, I enjoyed the game.