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Comments for Arkandian Explorer

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bwoggy

Nov. 27, 2012

Under rating threshold (show) I can't seem to walk on or remove floors in my house.

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(1)

ikillwhatic

Nov. 27, 2012

Under rating threshold (show) i keep dying caue i think i can beat the guy but my luckruns out and i cantrun away

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(-1)

Leothyr

Nov. 27, 2012

Under rating threshold (show) Tactical battles need an "auto" option. Badly.

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(4)

DLCJRpc

Nov. 27, 2012

Under rating threshold (show) How do you get the luck spell?

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(-1)

MKcyborg

Nov. 27, 2012

Under rating threshold (show) Okay, now the Walled Cave achievement isn't working for me as well as the 'reach level 50 in the unfinished cave' one. Is anyone else having these problems?

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(1)

natimus56

Nov. 27, 2012

Under rating threshold (show) this game has really good support and I feel really confident that I know what I am doing. -SARCMARK

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(1)

TolgaK7

Nov. 27, 2012

Under rating threshold (show) i do have the saves from previous chapter but i'm not geting the benefits from the awards.. anything i should be doing? by the way this one is the most boring of the series.. too many floors on archmage's dungeons.. haven't seen the mystery dungeon yet but i don't think i'll be traversing all 100 floors ever.. it would have been another matter if i could teleport to a floor if i ever reached there..or a teleport for every ten floors or something... i simply can't find the time to travel all hundred in one sitting

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(6)

Oberkiller

Nov. 27, 2012

Under rating threshold (show) Okay, besides all these retarded comments: I think you should be able to gain mana lore while using heal on map. I don't quite get why you don't since in the end you do the same thing and you should get better at it :P

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(14)

Sephirothfan

Nov. 27, 2012

Under rating threshold (show) Should add a runaway option in dungeons.

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(1)

river_dark_star

Nov. 27, 2012

Under rating threshold (show) STILL have not fixed tactical battles freezing the game constantly?! Sorry, but dropping my rating until this is fixed. This should have been a priority fix a LONG time ago... :/

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(1)

dvirrocks

Nov. 27, 2012

Under rating threshold (show)

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(-7)

Janison

Nov. 27, 2012

Under rating threshold (show) I've done 1-50 on two separate occasions and have not received the Spelunker award. Please correct this. Thank you for the game.

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(9)

Mouse42

Nov. 27, 2012

Under rating threshold (show) My girl hero looks like a boy.

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(2)

masthur135

Nov. 27, 2012

Under rating threshold (show) how does socketing work?

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(-2)

grinder02

Nov. 27, 2012

Under rating threshold (show) Ok devs - I've hit level 50 in the dungeon two ways - the first time I went in and did it 20 levels at a time so I could spend some gold and raise my crafting skills, the second time I did 1-50 and I still don't have my level 50 award. Additionally I've stolen like 50 walls now and still don't have that acheivment either. Please help!

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(15)

hippariheikki

Nov. 27, 2012

Under rating threshold (show) reading through the comments made me feel sad for rpg developers, if you don't like to work for your prize, go play something else, this game is awesome, it doesn't end in 2 hours after you start playing it, kept me entertained for a week, that's more than I can say for 90% of the games here

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(5)

Shady8919

Nov. 27, 2012

Under rating threshold (show) Game reset my data after almost completing everything.. wont play again..ever

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(0)

saberdude23

Nov. 27, 2012

Under rating threshold (show) Should add an option to increase tactical battle speed.

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(2)

pampl

Nov. 27, 2012

Under rating threshold (show) The Walled Cave award isn't based on just white walls, it's based on the number of different types of walls you have. And yeah, Spelunker doesn't work at all for me either, tried multiple things to get it.

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(1)

keesto

Nov. 27, 2012

Under rating threshold (show) grind, grind, grind to make one item? no thanks

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(0)

RoxasFIN

Nov. 27, 2012

Under rating threshold (show) Its nice when poison damages mana while mana burn damages health

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(0)

awaw23

Nov. 27, 2012

Under rating threshold (show) the dungeon movement and the chess like battles are too sluggish

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(3)

hippariheikki

Nov. 27, 2012

Under rating threshold (show) keesto, there's an endless amount of ingredients to pick up by redoing dungeons with first disenchanting stuff into mats and then picking the best gems to send home, this way you'll have no trouble with bagspace nor crafting mats, sure it's a grind but that's the whole idea of the genre.

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(1)

beavinator

Nov. 27, 2012

Under rating threshold (show) Has anyone managed to get the "Spelunker" award yet? Reading the comments so far, it sounds like it just plain doesn't work, and I have wasted enough hours on this game already that I'm not gonna waste several more trying to get an achievement that doesn't even work. On a related note, for those having trouble getting the Walled Cave award, you must gather 21 WHITE walls. Gray (dark) walls will not work.

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(15)

Massey08

Nov. 26, 2012

Under rating threshold (show) A new game + mode would be cool to have.

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(1)

keesto

Nov. 26, 2012

Under rating threshold (show)

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(-6)

keesto

Nov. 26, 2012

Under rating threshold (show) occasionally your game has a glitch, so it would be nice to restart and be where we left off

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(-2)

izuu93

Nov. 26, 2012

Under rating threshold (show) Why are there beds in dungeons if I can't sleep in them? Such a tease :'(

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(-1)

keesto

Nov. 26, 2012

Under rating threshold (show) How about when you take a +max mana potion, you actually gain that amount of mana?

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(-2)

woshie43

Nov. 26, 2012

Under rating threshold (show)

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(-8)

keesto

Nov. 26, 2012

Under rating threshold (show) It would be nice to organize by item type and value as well.

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(-1)

kb_master

Nov. 26, 2012

Under rating threshold (show) Small advice. The furniture (items for the house) inventory is really a pain: too many items and a too small inventory. Can you change it, and make it like the walls inventory (a full screen list of all objects with the amount the player owns)? So we could also see which objects we are still missing and hunt them in the dungeons.

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(2)

ProspectorSam

Nov. 26, 2012

Under rating threshold (show) What does the final quest chest (level 100) do??

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(1)

Manwithabook

Nov. 26, 2012

Under rating threshold (show) I've encountered a dungeon where the passageway is blocked by a crate. Is this normal or a bug? I can't get past it, and I know of no item or spell to remove an obstacle from a corridor.

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(0)

parabolic_

Nov. 26, 2012

Under rating threshold (show) undefined, I really like your games, I've been playing the Arkandian series for a long time now. But for the love of god, man, please do something about your inventory space works. Items shouldn't move when you sell!

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(27)

lulu72188

Nov. 26, 2012

Under rating threshold (show) The "Spelunker" and "Walled Cave" achievements don't work. I have traversed the entire unfinished dungeon in a single setting (I wasn't sure whether it was get to the 50th floor or get to the 50th floor in one go, so I was thorough). Similarly, I stole 20 walls from a single dungeon, and was not awarded any achievement.

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(5)

Mjollnir42

Nov. 26, 2012

Under rating threshold (show) 75% chance to hit? Miss...miss...miss...miss...hit....miss...miss...miss...miss...miss...miss...hit...miss...miss...miss...miss...miss...

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(1)

drhamsandwich

Nov. 26, 2012

Under rating threshold (show) The number of dungeons you have to go through to get all crafting recipes should be cut in half, with each iteration set to the higher difficulty of the two current ones.

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(3)

cevgar

Nov. 26, 2012

Under rating threshold (show) It is games like this that make me think Kong should have a new badge classes for things that aren't so much 'difficult' as 'time consuming' and 'tedious'. As it stands, I'm not sure even a Impossible badge could entice me to finish this game.

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(4)

DouglasGrave

Nov. 26, 2012

Under rating threshold (show) Why do I have to click that treasure chest after every single encounter? There isn't anything else you can do there and it just slows down the whole process that little bit further every single time, which is a pain given how much this game wants you to arduously grind through everything. It would also be nice to have a way for turning off the auto-attack outside of combat.

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(89)

Inhale

Nov. 26, 2012

Under rating threshold (show) FINALY complete,.. with a 29 d 4 haha

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(-1)

dorestes

Nov. 26, 2012

Under rating threshold (show)

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(-4)

madjackmagee

Nov. 26, 2012

Under rating threshold (show) A lot of these complaints about hit percents have got to be from people who've never rolled dice for a pencil and paper.

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(9)

jakewf

Nov. 26, 2012

Under rating threshold (show) I retreated by accident. When you press RETREAT maybe a "Are You Sure"

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(31)

Mouse42

Nov. 26, 2012

Under rating threshold (show) only 15 fame per map? that's gonna take a while.

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(4)

zd24

Nov. 26, 2012

Under rating threshold (show) would be alot more fun if my character could hit the front side of a barn

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(7)

MKcyborg

Nov. 26, 2012

Under rating threshold (show) The spelunker achievement doesn't seem to work. I've gotten to the bottom of the unfinished dungeon, but I still haven't gotten the achievement.

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(5)

Luciferoh

Nov. 26, 2012

Under rating threshold (show) The game retains some flaws from the previous versions, but I really enjoy it anyway. There's a single addition I want to ask for: mouse controls inside dungeons. Please.

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(11)

PhoenixK

Nov. 26, 2012

Under rating threshold (show) Add some sounds please, the game is almost only music and they're pretty easy to do lots of free sounds on the internet.

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(-1)

ZomgShinyStuff

Nov. 26, 2012

Under rating threshold (show) Wonderful game, I just can't stop coming back knowing it's barely completed!

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(1)

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