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Comments for Arkandian Explorer

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Gyan1010

Mar. 01, 2013

Under rating threshold (show) Please stop giving this series badges, lord knows its the only reason I play the same friggin game from this developer over and over. Repacked, but the same game that got boring after the 1st one.

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(-2)

kHonUgaN

Mar. 01, 2013

Under rating threshold (show) jukeboxjer you need to complete dungeons, in some you find a skill at the end

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(0)

jukeboxjer

Feb. 28, 2013

Under rating threshold (show) how do I cast spells. They are always grayed out

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(0)

Gadmon

Feb. 28, 2013

Under rating threshold (show) Amazing Game... I loved the saga and hope for more!

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(0)

aghloe

Feb. 28, 2013

Under rating threshold (show) i love this game, a lot of variety and quite fun. but the user interface could use some improvements. 1) Changing from mouse to keyboard all the time is a bit annoying. Make it so the player can do all actions with keyboard or mouse alone. 2) Managing your troops its a pain. An auto-equip button would be very appreciated, even a "next troop" button will suffice. 3) With so many skills and buffs we want detailed information about each one, i know there is a guide but the game would improve a lot if you could hover over an aspect of the game and it popup some information about it, as little as 5 words may make a big diference. I am sorry that i only talk about improves. This game allready have a lot of features and because i like it so much i am making these suggestions. I hope some of them can be usefull to you.

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(7)

dotchan

Feb. 27, 2013

Under rating threshold (show) The animations need to happen a lot faster or look flashier, plus the graphics and gameplay really haven't improved all that much compared to the previous games.

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(0)

aqublue

Feb. 27, 2013

Under rating threshold (show) How do the mechanics for the loot system work in tactical battles when there is more than one player&enemy? 1) The same as single player&enemy battles. The calculation is done every time a player kills an enemy. When a player kills multiple enemies is the calculation done once, or once for each enemy killed? 2) A pooled calculation. The loot chance of all players are pooled together for the calculation (for each kill).(for all kills in a round),(for all enemies for the whole battle)?

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(0)

McMillster

Feb. 27, 2013

Under rating threshold (show) Why can't I find recipes anywhere? There are left only 5-skull dungeons, and I've got no recipes!

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(1)

Pigman96

Feb. 25, 2013

Under rating threshold (show) Ok i went in a library and trained Blacksmithing FTW?

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(1)

ShadowOfHollow

Feb. 24, 2013

Under rating threshold (show)

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(-8)

ShadowOfHollow

Feb. 24, 2013

Under rating threshold (show) 78% chance to hit.... miss 10 times in a row. Great, just great :/

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(0)

Kaboom456

Feb. 24, 2013

Under rating threshold (show) why can't we buy walls?

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(1)

kHonUgaN

Feb. 23, 2013

Under rating threshold (show) I recovered a gem rom an item, then recovered a gem from the gem, then recovered another gem from the second gem, then I finally broke it down.

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(-1)

Demonwolfmaster

Feb. 22, 2013

Under rating threshold (show) BS my save is gone all my hard work gone this needs to be fixerd

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(-2)

goatmop

Feb. 22, 2013

Under rating threshold (show) The auto-attack feature is the best thing that ever happened to this game!

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(5)

Whibley87

Feb. 21, 2013

Under rating threshold (show) I love these games of yours. They are some of my favorite ones on this site! Thank you for doing such an awesome job and keep up the good work.

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(0)

vesperbot

Feb. 18, 2013

Under rating threshold (show) Any attack damage, be it magic, melee or ranged, is affected only by +damage, "+spell damage" only affects what you cast (and by several tests, does not work at all).

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(2)

brainiac7427

Feb. 17, 2013

Under rating threshold (show) If you are playing as a character using magical weapons, do Damage bonuses affect your normal attack or do you need Spell Damage bonuses?

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(1)

Bahaumaut

Feb. 16, 2013

Under rating threshold (show) Mouse movement in the dungeons would be wonderful. Given that the game has the flash sticky keyboard issue worse than anything else on Kong, it makes it practically unplayable. Fix your input check loop, for trout's sake.

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(5)

fa11inl0b28

Feb. 15, 2013

Under rating threshold (show) I don't understand, why aren't the worshippers bowing down to me?! (demon)

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(1)

blaberflap

Feb. 15, 2013

Under rating threshold (show) oh and plz make an option to buy alot of the same thing from the shop at the same time it gets anoying to sit and spam the holy water to do the achemy you want to

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(1)

blaberflap

Feb. 15, 2013

Under rating threshold (show) the ruler's edge :D

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(0)

cbeenker

Feb. 13, 2013

Under rating threshold (show) any place to upload a screenshot of your self build houses?

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(0)

cbeenker

Feb. 12, 2013

Under rating threshold (show) A comment on building your house.. i can just walk trough all furniture, but i can't walk over a floor.. If i want wood on the floor, i can buy it.. but than i can't walk over it. And for items, wich should be obstacles, i can just walk trough or over.

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(3)

blaberflap

Feb. 12, 2013

Under rating threshold (show) great gme dude all it needs is full screen mode

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(1)

del687672

Feb. 11, 2013

Under rating threshold (show) Yes! Finnally an auto button, now i dont have to constantly click in order to play. Time to sit back, relax, and eat my sandwich.

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(4)

SpencerDragon

Feb. 11, 2013

Under rating threshold (show) Logic Horror - Why is ice 6 times more expensive then gold bars?

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(3)

Jennabees

Feb. 08, 2013

Under rating threshold (show)

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(-4)

auron2345

Feb. 08, 2013

Under rating threshold (show)

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(-7)

auron2345

Feb. 08, 2013

Under rating threshold (show)

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(-5)

Wlzy

Feb. 06, 2013

Under rating threshold (show) Secret alchemy recipe: using the Deep Red Hair Dye recipe, change the wings for eyeballs and the iron bars for gold bars.

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(9)

Jalidir

Feb. 06, 2013

Under rating threshold (show) Socketabilitiy was a very nice touch for the Crafted iteems!

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(6)

Xnosis

Feb. 06, 2013

Under rating threshold (show) You can do the main quest dungeons a lot to earn cash/skills/artifacts. Bring a sack of sending and a couple potions. Collect/fight everything except the grey quest chest then head out. When you go back everything will be renewed (enemies/chests/artifacts).

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(4)

Eisvogel

Feb. 05, 2013

Under rating threshold (show) The saga continues and it's still just as good as crusades, keep up the good work! Oh, by the way, for new players who haven't played the previous chapters... it would be best to keep the manuals, explaining skills, stats, etc; just like the previous chapters.

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(2)

brainiac7427

Feb. 04, 2013

Under rating threshold (show) In the L5 Tactical battle 'Ancient Liches' one of the enemies looks like the player character. When targetted no hit chance appears (it says NaN) and when it is it's turn it doesn't do anything and the game freezes. Bug?

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(5)

kelvinthehero

Feb. 01, 2013

Under rating threshold (show) this game is great i complete the chapter 1 and the chapter 2 yes new game :D and new legedary items and easy get gold in this game than chapter 1

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(-1)

Drakador_Chaos

Feb. 01, 2013

Under rating threshold (show) some floors in home are bugged, you can´t walk over them so they block the path

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(0)

Jalidir

Jan. 31, 2013

Under rating threshold (show) Okay, here's teh seal, Greater Heal Heals (6D6)= ? +2. How did I heal (6D6)=40+2?

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(0)

Jalidir

Jan. 31, 2013

Under rating threshold (show) I'm was rather irked at using Heal on the map not raising Magic Lore...but then I realized that would be the most cheapest thing ever... (my sarcastic voice) oh, I'll go to the lowest costing dungeon use all my mana...oh I guess I'll kill something...oh look at the time! I better leave the dungwon and do it all again! ~sarcasm~

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(1)

Muhlakai

Jan. 31, 2013

Under rating threshold (show) Why does the backpack have to have such a ridiculous pattern? Can't things just start in the top left and go to the right, with new rows doing the same? If you really think that it improves the rating of the game to have the clever growth pattern then at least have the decency to change the pattern to something more sensible as the backpack grows.

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(2)

Muhlakai

Jan. 30, 2013

Under rating threshold (show) It would be nice if, in multi-level dungeons, the "Go Down" button highlighted after you'd killed all the baddies and opened all the chests just like the "Head Out" button does at the end.

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(4)

waks84

Jan. 29, 2013

Under rating threshold (show) Really like this game.. Casting spells in the dungeon map should increase mana lore though...

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(1)

Muhlakai

Jan. 29, 2013

Under rating threshold (show) Managed to accidentally disenchant my weapon. Was buying tons of spellbooks to disenchant for the achievement, saw the sword and just figured that I'd accidentally bought one. If I'd looked closer I would have seen that it was my sword and I'd accidentally equipped a spellbook while disenchanting quickly. Sure would be nice if there was a "Wait, this is weapon is MUCH better than your current one, are you sure you want to disenchant it?"

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(3)

pocketdare

Jan. 27, 2013

Under rating threshold (show) Gold Bar: 54 dollars. Bunny Slippers 108 dollars. Hmmm. The Ankandian economy seems a bit ... off.

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(5)

Gossers

Jan. 26, 2013

Under rating threshold (show) I love this game but it gets so laggy after awhile and i have to reload :|

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(1)

Pietroschek

Jan. 26, 2013

Under rating threshold (show)

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(-7)

zsil33

Jan. 25, 2013

Under rating threshold (show) ...I have really low magic defence and I have no way of increasing it as I have beaten all the dungeon levels apart from the campaign and prison levels....now the annoying ages beat me every time....man I love this game!!! :D

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(1)

Pietroschek

Jan. 23, 2013

Under rating threshold (show)

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(-5)

Pietroschek

Jan. 23, 2013

Under rating threshold (show) A button which makes one BUY reload of improved SHOp-Items would be fine! My crafting skill does not progress fast enough, for weapons of more than 6d4...

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(-2)

applebee53642

Jan. 22, 2013

Under rating threshold (show) I would like it if we could buy more than one potion or armor ingrediants at a time. Like for instance we could set what ammount we could buy and it would tell us the price of that many items.

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(5)

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