Under rating threshold (hideshow)
It's very frustrating to have an attack that is labeled as a 100% hit be blocked. You should consider a different way of presenting the information.
Under rating threshold (hideshow)
I had the whole game almost completed and still have the first 2 badges but my save no longer exists. NEVER playing this again. Wasted a lot of hours to not get the final badge. It was pretty fun up until now.
Under rating threshold (hideshow)
I like the game, I just wish there was a quality setting or you could at least turn off a lot of the animations. This game just runs way too slow. The end of battle "celebration", the treasure chest moving, the items "popping" out of the chest, etc. It bogs everything down.
Under rating threshold (hideshow)
Yes, Koala, that's how damage works. 3d10 means 3 dice with 10 sides, or a total damage range of 3-30. Also, the more dice involved, the more likely you are to hit in the middle of that range; 22 damage can come from a variety of different numbers, while 3 or 30 only occur if all the dice are 1 or 10.
Under rating threshold (hideshow)
May I suggest ADDITIONAL ARTIFACTS in the fourth one?
I collected all of them during the first game and even though I now have an awesome planned loadout, I'd like to see some new stuff :D
Under rating threshold (hideshow)
Hy. I have read some things about damage, but there is still something i would like to comfirm. So 2d12 and 4d6 weapons offer a damage of 24, so 3d10 weapons should offer a max damage of 30?
Oh and here is the guide:
http://www.kongregate.com/pages/arkandian-explorer-guide?haref=ark-explorer
Under rating threshold (hideshow)
is it just me, or are the alchemy, blacksmithing and tailoring recipe dungeons not auto-scaling? i'm fighting the same enemies in difficulty 5 as for difficulty 2
Under rating threshold (hideshow)
I just don't get why are you doing this, undefined.the game is almost exactly the same over the 3 sequels, with bugs in second, and less bugs in third, while first had no bugs.why did you NOT improve the memory leak?it existed from the first game, and this is the 3rd game, and it' still here.....we all loved arkandian crusade when you first made it, making a sequel was ok, but this is exactly arkandian crusade with almost no difference, and the same goes for revenant!why are you doing copies of the same game with different dungeons?just why?
Under rating threshold (hideshow)
I am not receiving the in-game badge "spelunker". It says to get to lvl 50 in the unfinished dungeon -- I have completed all 100 (very anticlimactic, btw). What do I need to do to get the badge?
Under rating threshold (hideshow)
Lol took me a little bit to figure out you had to use the hammer under tinker shop to remove the pillar in the bonus dungeon to move on.
Under rating threshold (hideshow)
Agree about SPELUNKER award - it doesn`t work. I finished unfinished dungeon (sic!;)) and entered lvl 50 many times. Still no award.
Under rating threshold (hideshow)
Good game, but I feel like it could use a lot more boss fights. Right now I'm fairly close to the end of the game (magical attack is over 800) and have played a lot of the optional side quest dungeons and I haven't had a single boss fight yet. Also, if the enemies got tougher as you went deeper into the arch mages dungeons that'd be nice to. Right now if you can do ok on floor one you're good to go for the next 9 floors. Makes it a little boring.
Under rating threshold (hideshow)
Disenchanting an item seems to copy the number(s?) of a material(s?) you have onto a different material(s?) (and increment it). pointer/indexing problem?
Under rating threshold (hideshow)
Not all of the floor types in the house allow you to walk over them. For example, the wood paneling ones behave like walls for me.
Under rating threshold (hideshow)
Bug report. the five-skull tactical map "Lich" something seems to make the game crash whenever the "boss" moves. Also, I can see a "Nna" mark where the hit chance should be when the mouse hovers on the boss.
Under rating threshold (hideshow)
'Hey Boss, this guy keeps on breaking into the prison and freeing people! What shall we do?' Boss: 'Don't worry, I got this'... *employs demons*
Under rating threshold (hideshow)
When trying to build some super damage increase gems, I failed adding a gem to a socketable item when I had 100% chance. Might be a bug there. Only happened once out of hundreds of first gem on an item enchants though.
Tempted to combine a 29% and 28% gem, but I know it's going to fail when I disenchant.
Under rating threshold (hideshow)
@MANicMAN I think the idea is to put all the same type of gem into one item to make it super strong in that one trait, then disenchant that item and (hopefully) get a new gem of that super strong value. Of course your enchanting needs to be very very high for this to even have a chance of working.
Under rating threshold (hideshow)
I've enjoyed the game so far, but I'd like to make a few points about the new enchanting skill. The gems boosts are too small to match artefacts with four slots. Making 'Socketable Gems' that you could craft/buy, to combine x amount normal gems, and removing the limits for skills would help. We already have a limit on the amount we can have on a buff anyway; adding another limitation beyond the sockets and buff caps seems redundant. After all, it doesn't really matter if I max out, say, my critical chance buff on one gear and put other skills elsewhere, I'll still be limited to 63, no matter what, and you'd need to enchant several to max out a buff like damage (158). Yes this would allow you to have more buffs maxed out in total, but since enchanting takes so much more work it seems only fair. I understand this is the first time you've tried this, so I'm just chucking some ideas out; hopefully I'll be able to create my longed-for dream equipment set next game...
Under rating threshold (hideshow)
Bit of a bug, it seems. Trying to do the "ancient liches" tactical battle. After teh 1st lich attacks, game freezes. 2X now. Using IE, Windows 7.