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I noticed a glitch: When I got a bigger backpack, for some reason all the items would only go in the middle, not on the sides. So the 24 slot bag is only 16 because of it.
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Ok I like the changes to the game and I'm enjoying it so far but I've had this problem every time before now and now as well, maybe I just ahve bad luck, I don't know but 55% chance to hit? I do not think that number means what you think it means. I've only been playing 20 min and at above a 50% hit chance I've missed over 6 times in a row, twice.... seriously, and not blocked either, straight up miss. I don't know if the random number generator is flawed or if my luck just sucks.
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@drorea To stop him running you simply need to press the arrow key once in the direction that he is moving. Trust me, i know how annoying it is.
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@Djd You have to raise your skills high. Check out the guide to see the recomended skill level for the dungeon danger.
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Your FACE is glitchier than skyrim! j/k.
Also, yeah, in a large sample (LOTS of attacks overall...) it would be improbable to never miss 4 times in a row. Chances are about 1/3000 for a given string of four attacks.
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uhm.... is it possible that effects like bleed dont work?
The damage is shown but the health number doesnt decrease....
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Dear undefined, thanks, once agion, for the excellent game. You do realize, that, with the way we are building our house, it is a marvelous way to create user content ? Maybe you do. If you are not, i believe it is a good lead. Everything is almost already there. With it, we could spend hundred of hours player other players dungeon. Hurray !
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Please, PLEASE, implement a simple thing: something to keep me from leaving, in those group battles, all my loot but the gold on the battlefield, lost forever. It's too easy to miss the items all the way in that corner. Maybe make it more like getting loot from a chest, instead of a different shaped page?
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I wish that there would be way stronger enemies protecting artifact chests because they are really easy to get. Maybe the stronger enemies would have a different symbol to show thats its stronger.
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there should be potions that would increase (permanently) things like defense loot chance and all the other things as well(though for them to have a very small chance) so people dnt have to just use a certain item if they want the stat up or have it last for only one battle
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there is a bug i really like somtimes when i kill a enemy i land a last attack then i stand i combat stance and a shilloette of the enemy looking like it being hit makes my lol my head off PLZ dont remove it
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the next arkandia but exept abeat the game for *insert race here* it should be complete good story for ascended and kill x amount of vampires + if you agree
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I would love a click to move option for the dungeons. Otherwise, really good game. I like the changes from the last chapter.
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for people who want their girl with a beard go to male choose the beard you want press cancel choose female and wala your girl has a full grown beard why would you want a girl with a beard is beyond me but thats how its done
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@Elcipse_Angel What do you mean they don't work? They work fine for me. Find a good artifact, and you'll see your hit chance go up a lot
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@arigold16 What do you mean? The new crafted items do not have any gems in them, nor do they retain any stat changes at all. You found a funny glitch.
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in the old dungeon there's a part where you can't go. don't know if we are supposed to have a pickaxe or something or it's a glitch.
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wow, i fail, hit comment before finished =), 2. some dungeons have extra effects (one of them could reduce your observation to 1 and another drains your max life to 50) and 3. make your own dungeon mode! could post them and see who can make the best dungeon/ who can complete it? probably come up with more later, sure devloper would love to hear your ideas about how he could carry on to improve this already exceptional game series even more than he already has done, fantasitic work, please keep it up.