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Comments for Arkandian Explorer

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Azdraik

Nov. 21, 2012

Under rating threshold (show) I see the movement still sticks :(

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(2)

chaosguard

Nov. 21, 2012

Under rating threshold (show) Hiding chests/sections of rooms behind furniture that you have to use an item to remove... is not cool.

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(0)

mastercodex

Nov. 21, 2012

Under rating threshold (show) I'm rather annoyed by the fact that some of these dungeons for the badge are so many floors. If i misclick at all and i change the screen i'm screwed. 16 floors have to be redone which is just a waste of my time. Either make them shorter or let us continue from a save point or something.

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(2)

goldflame33

Nov. 21, 2012

Under rating threshold (show) Has anyone disenchanted a disenchanter? And how do those work? I accedentaly destroyed the best weapon I found but it only gave me one common mat.

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(2)

yakov

Nov. 21, 2012

Under rating threshold (show) Is it just me or in "old dungeon" some furniture is blocking path making it impassable?

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(3)

jp1134

Nov. 21, 2012

Under rating threshold (show) Did people really get confused about the damage system? seriously nooby

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(0)

StormLeon

Nov. 21, 2012

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(-3)

eazy1st

Nov. 21, 2012

Under rating threshold (show) The damage system needs redone. When I can get more damage consistently from a normal attack than a heavy attack, having the heavy attack option becomes useless.

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(4)

Chaniel

Nov. 21, 2012

Under rating threshold (show) The "Spelunker" award is not working for me. I've already reached level 90 of the unfinished dungeon and I still haven't been rewarded with it.

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(1)

LucasN5

Nov. 21, 2012

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(-7)

a10712851

Nov. 21, 2012

Under rating threshold (show) It's a little irritating needing to do the tactical missions late-game when you haven't invested anything into it purely because you don't have money to purchase normal missions. Maybe a repeatable, low-level dungeon to make small amounts of higher level dungeon entrance gold?

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(1)

Takingshi

Nov. 21, 2012

Under rating threshold (show) game.... so.... slow....

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(1)

jagrider

Nov. 21, 2012

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(-5)

gmmuka

Nov. 21, 2012

Under rating threshold (show) 4d4 = 1-4 four times. The base damage of this attack is 4-16. Also, vs an attack such as 2d8, this attack is more likely to deal higher damage as the damage floor is much lower. Generally good weapons have a high first number, but the second number raises the max damage.

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(4)

muffles564

Nov. 21, 2012

Under rating threshold (show)

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(-7)

9Anine9AnimeHalo

Nov. 21, 2012

Under rating threshold (show) I should be able to open my own shop with everything I have gained from the dungeons...I have WAY more stuff than the in game shop. >.>

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(1)

Bloobs

Nov. 21, 2012

Under rating threshold (show) Um...having to constantly purchase something that breaks "furniture" in dungeons in order to access loot and dungeon objectives is rather irritating.

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(8)

Aethers

Nov. 21, 2012

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(-3)

Tazelaar

Nov. 21, 2012

Under rating threshold (show) mute button anyone?

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(1)

Ezekiel

Nov. 21, 2012

Under rating threshold (show) Tactical combat... could have been worse, but it's pretty bad. The fact is that the numbers going in determine it more than tactics ever could, doubly since there doesn't seem to be an option to cast spells or use items. The ability to walk right through enemies as if they weren't there, coupled with the small size of the field, makes movement pretty much pointless; facing and flanking aren't an issue, so formations are meaningless. And while the stamina bar was a clever idea in theory, without units having a speed stat to determine how often they act what it ends up meaning in practice is that where a larger team already automatically gets more actions than a smaller one, the advantage is multiplied when the smaller team has to waste a third of its precious turns recovering stamina.

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(2)

njoh1

Nov. 21, 2012

Under rating threshold (show) for old dungen their is an item in the way so i cant clear it

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(0)

Deffa

Nov. 21, 2012

Under rating threshold (show) 90% chance to hit my arse, I just missed 4 times in a row!

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(-1)

Ezekiel

Nov. 21, 2012

Under rating threshold (show) Um, hi, RNG? Can you please give me a roll that's below 90...? No, see, that was 100. Again. For like the third time in a row. I need... okay look stop. STOP. RNG STOP IT.

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(2)

vedranp

Nov. 21, 2012

Under rating threshold (show) I went through all the alchemy dungeons, but didn't get the last potion recipe. Where do I find that one?

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(2)

qwertup

Nov. 21, 2012

Under rating threshold (show) umm after i complete a den or duongon i cant go to a diff one help?

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(-2)

VdSV9

Nov. 21, 2012

Under rating threshold (show)

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(-3)

dragoarcaus

Nov. 21, 2012

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(-5)

Ido013

Nov. 21, 2012

Under rating threshold (show) You know what? I played the chapter II and got only a few of the awards (the races for instance) I won in it..

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(1)

Hell178

Nov. 21, 2012

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(-6)

EvilTwinCZ

Nov. 21, 2012

Under rating threshold (show) The game is lagging very much, especially when i move in a dungeon.

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(3)

StyleCramper

Nov. 21, 2012

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(-3)

Papoose

Nov. 21, 2012

Under rating threshold (show) In french main gauche means left hand. why is it for only the right hand

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(-2)

xRaze

Nov. 21, 2012

Under rating threshold (show) I REALLY don't get this damage system. Maybe add something more than the 2 six sided dice?

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(1)

Muhlakai

Nov. 21, 2012

Under rating threshold (show) This doesn't feel like a sequel to me, it feels like just exactly the same game but with bug fixes and requested features. I don't really feel like there's much of anything that's new, so it feels like I have to play the same game again just for more badges.

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(6)

tylerpwns

Nov. 21, 2012

Under rating threshold (show) infinite dungeon?

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(1)

VdSV9

Nov. 21, 2012

Under rating threshold (show) Please, an option to skip combat animations!

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(78)

wjb0000

Nov. 21, 2012

Under rating threshold (show) Please make a level of only magical casters for us to level up Magical Defense. It's annoying when the normal soldiers can't touch you, but one mage will wipe 300 health in a battle.

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(17)

Ellpo

Nov. 21, 2012

Under rating threshold (show) Got the Glorious Disenchantment award without disenchanting a singe item. Got it after looting a chest. Think the discarded items count towards this.

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(1)

Wraithian

Nov. 21, 2012

Under rating threshold (show) Campinator338--carrying at least one hammer and one pick is how I've gotten around this issue. Yeah, more stuff to balance in an already needlessly cramped inventory, I know.

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(2)

Eggsnham

Nov. 21, 2012

Under rating threshold (show) I like how the crafting resources are a lot more plentiful, and I also like that the challenge involved with raising skills to max is largely the same as previous AL games. That said, I feel like the inventory is needlessly harsh; making us balance the necessity of things like potions and scrolls between valuable loot and powerful items. Maybe implement a sort of stacking mechanism with restoration and buff items?

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(2)

Ido013

Nov. 21, 2012

Under rating threshold (show) Returning to the menu after casting luck took off luck.. I guess the same happened to me with sneak yesterday.

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(1)

ecklcakes

Nov. 21, 2012

Under rating threshold (show) Burn, bleed etc doesn't seem to actually affect the enemy's health for me.

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(2)

campinator338

Nov. 21, 2012

Under rating threshold (show) Two missions, Grand Library (4 skulls) and Old Dungeon(2 skulls), both have areas that I cannot reach. The Grand Library mission has 2 artifact chests and a pile of gold that I cannot get to... The way is blocked by funiture...

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(2)

AdamHowell

Nov. 21, 2012

Under rating threshold (show) Interesting bug: If your killing blow stuns the target, they come back as a ghost that you attack again. Nothing is gained from this except an extra attack animation but it's interesting none the less.

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(-1)

Arqane

Nov. 21, 2012

Under rating threshold (show) The Unfinished Dungeon was a bit underwhelming. It's just a longer, more drawn out version of the old 25 floor dungeon. It really needs a super boss at the end, and more than 1 set of harder creatures. By the time I got there, I easily had a 20d12 weapon (could've had 40-50 d12). The dungeon really doesn't do what it should, which is challenge the new crafting system.

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(0)

Ido013

Nov. 21, 2012

Under rating threshold (show) The game slows down a lot after a while.

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(2)

xRaze

Nov. 21, 2012

Under rating threshold (show) I too have played Heroes of might and Magic.

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(-2)

hawk801

Nov. 21, 2012

Under rating threshold (show) fn awesome maybe

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(-1)

AidanG4

Nov. 21, 2012

Under rating threshold (show) what with all this arkandian stuff

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(0)

oblivion_420

Nov. 21, 2012

Under rating threshold (show) walls are glitchy in the my house thing either that or how do i get more walls to put down?

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(1)

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