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Comments for Arkandian Explorer

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mathwz89

Nov. 20, 2012

Under rating threshold (show) There's one thing that I've never understood about these arkandian games- the attack percentage. It just isn't accurate. How do I miss 30% of the time when I have a "99%" above my hit rate? It's just not statistically accurate, the numbers are really just guidelines. A solid explanation of what these numbers actually mean are absolutely essential.

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(6)

adrilito19

Nov. 20, 2012

Under rating threshold (show) Maybe add a screen that, when hovering over an item in your inventory, it also shows that type of item that you have equipped. that way it's easier to compare them , This is something I'm looking into doing, I wish it were as simple as adding another tooltip window, the main restriction is screen space so I may create a system to hold a key to flip which item is displayed in the tooltip, the one rolled over or the one currently equipped in that slot.

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(2)

PoopMcMuffinBehr

Nov. 20, 2012

Under rating threshold (show)

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(-3)

D3STR0YERR

Nov. 20, 2012

Under rating threshold (show) For the resource pack in alchemist, the holy water isn't included. Just wanted to notify you, UNDEFINED, incase you didn't already know. Hope you see this

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(13)

mulmuzzler

Nov. 20, 2012

Under rating threshold (show)

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(-4)

Bolgenz

Nov. 20, 2012

Under rating threshold (show) I think there's a bug with the blacksmith and tailor dungeons, where increasing difficulty does not correlate with harder enemies. It's not present in the alchemist one, though.

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(2)

Xeroian

Nov. 20, 2012

Under rating threshold (show) I got to the final lvl in the unfinished dungeon (L100) and got to the final grey chest in the game and the reward was 1 gp! Unfinished dungeon indeed... On a side note I did not get my spelunker award yet, anyone know how to fix this?

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(10)

PoopMcMuffinBehr

Nov. 20, 2012

Under rating threshold (show) 50% to hit.. miss 9 in a row. FFS, this game needs to have its probability mechanics fixed.

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(6)

Misandemon

Nov. 20, 2012

Under rating threshold (show)

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(-5)

Adria023

Nov. 20, 2012

Under rating threshold (show) To everyone wondering how to mute the game: Go to Main Menu > Options > Mute.

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(1)

lemonman05

Nov. 20, 2012

Under rating threshold (show) For those complaining about the Sword of Ormens, make sure your attacks aren't getting blocked, because that is different from missing

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(2)

iGyman

Nov. 20, 2012

Under rating threshold (show) When I move in dungeon I get some frame loss sometimes.

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(1)

Hell178

Nov. 20, 2012

Under rating threshold (show) Why cant we just steal the whole furniture after clearing the dungeon? :P

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(2)

Cylet

Nov. 20, 2012

Under rating threshold (show) Strange... all the trophy achievements I got in Arkandian Revenant aren't showing up in this game except for the Vampire race.

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(2)

8008man2

Nov. 20, 2012

Under rating threshold (show) I think there is a small bug with the Sword of Ormens. I mean, if it has plus 100% chance to hit, you logically will NEVER miss, yet I am still missing about 50% of the time.

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(-2)

Scruggy

Nov. 20, 2012

Under rating threshold (show) I have been enjoying this series of games for quite some time now -- but how about some new tunes? :)

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(3)

tmone5

Nov. 20, 2012

Under rating threshold (show) sometimes the chests and red chests (artifacts) are unattainable by just normal walking around? The tables and chairs seem to block access to them

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(4)

billcat

Nov. 20, 2012

Under rating threshold (show)

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(-3)

morninghiro

Nov. 20, 2012

Under rating threshold (show) Dear Santa, for this xmas I'd like: faster battles and dungeon movements (cut graphics), item comparison menù, ingame skill descriptions, a sort of a story (maybe some dialogues here and there, funny elements etc.), auto movement in dungeon, loot all button, no more click to open chest after win, crafting matrix doesn't reset, a better, wider, customizable store house, item fixed in inventory and not following improbable paths, spells improved and described (duration, damage), maybe some multiplayer endgame aspect... the rest of this game is not good, is perfect. just remove all unnecessary things and all things that make us want to create a bot playing for us and you'll get a very good game, but if you listen one last time to your players you'll set a milestone in the history of rpgs. loved it, but 4/5 and favourited.

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(4)

squid72

Nov. 20, 2012

Under rating threshold (show)

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(-5)

rdyotz

Nov. 20, 2012

Under rating threshold (show) burn doesn't work... it removes points from the total hit points, instead of from the current (remaining) hit points

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(-2)

crazymagnet

Nov. 20, 2012

Under rating threshold (show) I got the 20 tailoring recipes achievement! Normally this wouldn't be exciting, but I got it before I found any tailoring recipes. I feel special.

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(2)

writteninblood

Nov. 20, 2012

Under rating threshold (show) "when you die, it says you "feel weaker than before"" check your HP, maybe? ;)

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(-2)

Kenji135

Nov. 20, 2012

Under rating threshold (show) Wait a minute... crafting is actually much more expensive compared to buying a finished product? Logic!

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(3)

idjit

Nov. 20, 2012

Under rating threshold (show) I found a chest with nothing in it :(

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(-1)

krixable

Nov. 20, 2012

Under rating threshold (show) good game. managing the heroes is bit nasty. would be nice if you could use potions on the map. greez

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(-1)

idjit

Nov. 20, 2012

Under rating threshold (show) why does the wolves den have a fancy chest and beds

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(0)

babbelini

Nov. 20, 2012

Under rating threshold (show)

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(-3)

Spicepoet

Nov. 20, 2012

Under rating threshold (show) how can i turn off the music or sounds when playing?

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(-2)

pcki11

Nov. 20, 2012

Under rating threshold (show) Be sure to get at least five sledgehammers to the last dungeon of the campaign, there are at least 4 artefact chests blocked.

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(3)

Terzak

Nov. 20, 2012

Under rating threshold (show) @Spawn1red You have to train your specific combat skills to improve your chances to hit. The repeatable dungeons are much easier than others of similar 'skull rank', so start with them. Keep in mind also that certain enemies are weaker to certain attack types. +to hit items, and various + potions all can help as well.

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(0)

Terzak

Nov. 20, 2012

Under rating threshold (show) @blackburn009 Health and Mana can be increased by finding "+Max Mana" or "+Max Health" potions (Likewise, there is also a +Traits potion to improve random skills). If your Alchemy skill gets high enough, you can also craft these potions. Using items with bonuses to defensive skills will serve to reduce your damage / hits taken, so that's a good option if you feel your health isn't up to par. Likewise, healing pots come easy, so don't feel afraid to carry a fair number around- you can use pouches of sending and deconstructors to keep your inventory size manageable.

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(0)

Terzak

Nov. 20, 2012

Under rating threshold (show) @ldog2 You have a shot at getting gems by using deconstruction tools on the magic items you acquire. These gems will have a random property of the item deconstructed. You can also find a few in dungeons/tacticals or through special end rewards for the two. Basically, when in doubt in this game, tab through the various store tabs. It has all you need for any circumstance (other than helping with the limited UI)- just play with the available items a bit.

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(0)

Spawn1red

Nov. 20, 2012

Under rating threshold (show) bored game battles are boring

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(0)

Genosyddal

Nov. 20, 2012

Under rating threshold (show)

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(-3)

ldog2

Nov. 20, 2012

Under rating threshold (show) I'm kind of confused on the socketable items.. where do you get the gems/enchantments to put on them?

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(2)

blackburn009

Nov. 20, 2012

Under rating threshold (show) how do I increase my health?

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(1)

Spawn1red

Nov. 20, 2012

Under rating threshold (show) i give this game a 4/5 you always miss a attatk when u hit

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(1)

hooda

Nov. 20, 2012

Under rating threshold (show) I know this is brought up in every single Arkandian game, but seriously how does 60% hit rate translate into missing 90% of the time.

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(10)

Meman

Nov. 20, 2012

Under rating threshold (show) there should be a way to buy items in bulk.

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(5)

ictuscordis

Nov. 20, 2012

Under rating threshold (show) There should be a way to make battle actions faster, like a "speed up" button

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(28)

gadhyel2

Nov. 20, 2012

Under rating threshold (show)

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(-11)

trinityslash

Nov. 20, 2012

Under rating threshold (show) What is max number on a skill?

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(5)

Ruffnekk

Nov. 20, 2012

Under rating threshold (show) I really love the game! I've started over after almost finishing with my first character, but I realized how many things I did wrong in the beginning and the impact was accumulating at the end. Some tips from my side: don't neglect the crafting part of the game; start with it early on to gain the skills and you will be able to craft very strong armour and weapons, both with plenty of gem slots. Use disenchanting on all magic stuff you loot and increase the chance of gaining gems. Earn money by selling potions, spells and non-magic stuff. Any ways, 5/5 from me and I can't wait for a next episode!

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(4)

Flak

Nov. 20, 2012

Under rating threshold (show) So chance to hit, regardless of the percentage, is a game of luck?

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(3)

Yuallica

Nov. 20, 2012

Under rating threshold (show) gagerman- you swipe furniture with a vandal's sledgehammer, which you can buy in the shop (tinkerer menu) or sometimes find in chests

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(2)

dkwz

Nov. 20, 2012

Under rating threshold (show) Very slow animation, only for extreme patient players! Few people got even the easy badge: Dungeon Pits to Chesty Badge (5 points - 25,056 awarded) .

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(2)

Genosyddal

Nov. 20, 2012

Under rating threshold (show) Since it seems that failing a skill is better at improving it, when your sure of survival, using auto heavy attack in battles appears to increase your weapon attack at a faster rate.

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(1)

Dragonthera

Nov. 20, 2012

Under rating threshold (show) "Nice try! You cant steal chests" Although that we actually stealing its content! xD

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(0)

Zenth

Nov. 20, 2012

Under rating threshold (show) Could I suggest you to "highlight" artifacts? A coloured border, a different background, anything to make telling them apart from common items easier (and thus avoid accidentally selling them...).

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(10)

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