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Actually to continue from my last comment, the home screen visual of your character is always running in the background, like the movement of his breathing is constantly going. This is a possible source of lag as it is needless
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Just noticed there during a battle, the visual of your character up close on the home screen is still there but behind the battle screen. I noticed this as I had a very long sword equipped and I could see the tip of it moving up and down at the edge of the battle screen
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Please sort my stores by sub-type. With all consumables being randomly sorted within that classification, it's nearly impossible to figure out what I have.
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i don't get it.what does the disenchanter do?i've looked my basic resources before disenchanting an item,i disenchant the itme and had less gold bars.they were 20 and after the disenchant they were 12.
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I don't get this. I have played each and every Arkandia since the first, and the code is STILL not optimized for flash. STILL has terrible frame rates, and my pc is 5 times more powerful than the one I played the first Arkandia on! How is it that this author has NEVER OPTIMIZED HIS CODE! seriously dude, you have a great concept here, but I wouldn't hire you as a programmer, that's for sure.
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Why must be it be so laggy, when my pet protector, which is not much different, works perfectly, and actually shows the guy running in the dungeon rather then a laggy head :/
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Which of the buffs have effect in tactical battles? I've been testing things out, and hit chance, hit points, and protection clearly do, while max mana, improve potions, and improve scrolls clearly don't. Anyone know about the others?
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Found an unimportant bug: if your killing blow also stuns the foe, you hit him again, just for good measure.
Oh, and thank you for the game!! My book of 16d12 +158% to hit +63% crit +32% stun will be remembered for a long time.
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When I went to my house, the game stuck on the item building screen. I was forced to refresh the page to get out of it.
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I love it when I try to disenchant a gem, and then end up with the exact same gem PLUS extra elements. Where are these extra elements coming from?! :D
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There is something wrong with 'Spelunker' award: I had reach level 50 in Unfinished dungeon twice, but the award not earned!
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On this game and on a previous chapter, my Save Game disappeared after a considerable amount of time invested. Any idea why it happens here and not on other games?* * Hidden Dimensions: Xyth had the same problem, due to storing the save games in a directory that Internet Explorer sometimes deletes and recreates, but that folder showed no evidence of having one of your save games in it.
It's sad, becasue I love your games. Please keep making them!
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I wish the auto attack didn't automatically carry over to the next fight. That way I could start off with a spell or scroll, and/or be able to choose the appropriate attack level each time depending on the percentages.
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Amusing how the attack always occurs AFTER the damage has landed. Me: "Well, I better go ahead & cast the spell that killed him."
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"ooh, a chest. lets see. it has a pungent potion! exactly what i needed, but my bag is full. drinking straight from the chest would be ridiculous. ill just throw something away and drink it"
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I love the Auto-Attack function, helps in taking care of the enemies while you go and answer the doorbell or something.
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I love this game. It has my attention longer than D3. I would have finished it months ago but have to get all the trophies in all the precursurs and keep refinishing my house. Might quit once I max every stat. Pity there is only 5 slots for ten races.
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It's the exact same graphics, it's the exact same game... Etc etc etc... this is starting to get worse than the Papa's Recycleria series
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Small things I love: humorous loading texts! "Growing beards" is just too ingenious! "Ascending ascended"! Awesome! "Attempting comedy" "composing repetitive music" Love man!
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Love the game i just found a glich though, in the level 5 lich tactical battle my Necrotian character shows up and won't take a turn so the game freezes, not to mention i couldn't kill him anyway, the targets stats on him show NaN on accuracy.
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NOt bad, but there should be an easier way to increase the crafting skills instead of needlessly wasting materials (even though they are purchasable)
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"Walled Cave" and "spelunker" aren't awarding properly. Have over 60 walls installed in my cave and have been to level 100 of the unfinished dungeon, and I have neither award.
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In a dungeon when i have the equip screen up and press on the "go down" button, all of the items i have the equip screen will appear and the only thing i can do is to leave the dungeon.
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You just won a battle for your life! Do you: A) Kneel down and pray for their souls B)Throw your weapons down; you won't be needing these anymore C) Moonwalk to add insult to injury D)Twirl your spell book around in your hand like a smoking gun OR E)Give a standard cheer
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how do i get the improve weapon 1 dice to work? It's not doing anything on the equip screen. Unlike upgrade armor--that works!
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My "walled cave" award won't award. I've been to my house to place them all as well. I took one of each of the 26 wall types (13 white, 13 black) and 25 of a specific wall, replicated...
still no award.
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Aww... fought my way from level 1 to 51 again. Still can't get the Spelunker award. It's the only in-game award that I have yet to earn.