Under rating threshold (hideshow)
Mana gained by drinking a potion is updated in the bar graph at the bottom of the Equip screen but not at the bottom of the left-hand column.
Under rating threshold (hideshow)
If you click through menus too fast, you get stuck and have to refresh the game (figured I'd help find bugs while I play)
1D6 rolls 1, 6-sided dice (1-6). 2D6 rolls 2, 6-sided die (2-12). So 3D8 would roll 3, 8-sided die(3-24).
So as example these all give the same maximum damage but vary minimum damage: 1d12 (1-12), 2d6 (2-12), 3d4 (3-12).
There's a lot of depth to the probability too, at its most basic, the chances of rolling a d12 and getting a 1 are a static 1 in 12, but the chances of rolling 3 d4 and getting 1 on all is much smaller.
Under rating threshold (hideshow)
So, I'm going to sleep now for college tomorr- A NEW UNDEFINED GAME?!?!? Welp, it was nice knowing you: 8 hours rest...
Under rating threshold (hideshow)
It's a decent game but I noticed a few bugs (Will submit them using the Report a Bug thingy) which is expected from a game in beta.
Looking forward to future versions.
It really is just a string of bad luck, people have made mention of these throughout the game's chapters but after extensive testing (we're talking millions of dice rolls) it really looks entirely random. If it makes you feel better the enemies use exactly the same system to determine their hit chance and they moan about miss streaks too. :)