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Hey, the Luck spell is bugged, or just has the wrong information. It says it costs 35 mana to use, but it uses 45 when you use it.
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Ok,I have now played this game on 7 different computers all of which upon entering a dungeon my charactor just runs around willy nilly like all my buttons are stuck in.
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1000 alchemy. (1.5 hours of clicking to get there.) Still 0% success rate on the 5 major potions. This needs fixing- if we can't craft them, why are they listed?
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Easy way to raise bargaining, when you already have a sell% of 60 or so just buy as many custom shoes as you can hold and sell them back, the margin is tiny, you're losing like 10 gold on each pair and it will steadilly decrease. As long as you have like 3000 gold yo can just dothis tillyour bargaining is at 1000.
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AARGH on the crafting interface! I have 702 alchemy now, still have a 0% success rate on the powerful potions. Need a way to mass-craft, buy skill books, or otherwise increase your crafting at a greater rate. (You can get a few bumps from tactical battles, but not a lot.)
As it is, I'm clicking once on recipes, once on combine, once to get the results, once more to go back to the recipes screen, etc. Probably have to craft another 200 or so potions to get to 1000 alchemy, which means 800 more clicks PLUS then needing to sell off all those potions in the shop individually. Streamlining the interface would be huge.
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Dude, Undefined, Just came up with something. You know those items that you can't remove? (Lizardman hat, Wolfman hat, Devil chest, etc.) How about having a choice of different skins for those items...because honestly I don't want my lizard man prancing about in a top hat for more than thirty minutes.
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this game is completely unplayable. character walks by himself into a corner and i can never get him to walk away from it.
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it would also be nice if the character would stop auto running into a wall when im trying to continue through the dungeon. he always wants to go his own way instead of following the arrow keys.
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The crafting needs a list of "last crafted recipes" to quickly recraft the last item. It's hard to level the crafting masteries like this... 2 many clicks to re-enter a receipe
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I've tried multiple times to load the game, but keep getting a blank screen. The commercial loads and runs every time... but after that, nothing.
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Fun for a few minutes. Without knowing what you buy or sell is valued from the things you carry, this gets tedious really quickly. (if an object is valued 1d4 just use a slash with the carried weapon value. Such: 1D4 / 2D3
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I think the slotted items are a bad idea. It just doesn't work very well. There should be a crafting skill that lets you build gems, with the bonuses scalable based on your level. i.e. at low level you have a chance to make a +2% damage gem and at max level you have a chance to make a +20% damage gem. As it is now, tailoring and blacksmith are just about useless.
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love this game but it would be even better if i could use WASD instead of the arrow keys. then my hand wouldn't have to keep switching.
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Spoiler/warning: for the last archmage dungeon, make sure you have at least 7 sledgehammers on hand. There are 6 red chests that are blocked, and you also need to steal a snowman. I only brought in 6, which means I didn't get the snowman (d'oh), and now that I've completed it the dungeon is gone from the map. Hopefully the unfinished dungeon will have a snowman in it, or else I'll need to replay the entire game to get that one achievement.
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The Old Dungeon (the low level one that says you can tell is full of mind flayers because of all the skulls outside) appears to not have a passage to half of the dungeon. Is there some trick here?
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As I like the series, there is too much grinding for items and stats here and too little plot, too... Getting through the absurdly low success rates and farming for the ingredients to finally craft the last tier weapons takes tens of hours. And Archmage's dungeons are just too damn long... 10 floors without being able to save or restock is more boring than challenging
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i am a fan .i played arkandian revenant and i got all awards but in explorer i didnt got my stuff and army people i got only the new races to play....
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BUG: Luck actually costs 45 mana, not the listed 35. However you can cast it if you have only 35 mana remaining, but it then puts you negative.
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and dual-wielding will be nice. at least for knives or daggers because otherwise they're (exepc for the epic ones) preaty much useless