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Comments for Arkandian Explorer

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overlite

Nov. 10, 2012

Under rating threshold (show) im struggling to understand why using a heal scroll outside of battle would be a waste... yeah

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(40)

Demianko

Nov. 10, 2012

Under rating threshold (show) It would be cool if you can equip 1 weapon in each hand, or a 2 handed weapon, to get hurr durr and smash anything in your way, maybe with some negative effects just for balance

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(-1)

DavidB111

Nov. 10, 2012

Under rating threshold (show) @ertdfg Any tips on how to beat the final dungeon, because those vampire lords are mean.

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(0)

DavidB111

Nov. 10, 2012

Under rating threshold (show) @Galaga1971 Poison always reduces mana and Mana Burn always reduces health. Every time I've inflicted poison, it reduces mana, and Mana Burn reduces health. Are you certain that's wrong?

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(1)

Galaga1971

Nov. 10, 2012

Under rating threshold (show) Mana Burn still sometimes acts like poison taking off health instead of mana. Same issue in last chapter as well. Seems like its here to stay

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(1)

saharius

Nov. 10, 2012

Under rating threshold (show) My Game always slow down at walking a Dungeon or fighting. Its not my PC ;P , Flash is up to Date same as Java. Any Ideas whats wrong?

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(2)

MagnusHelvetti

Nov. 10, 2012

Under rating threshold (show) Also, Achievements!

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(3)

MagnusHelvetti

Nov. 10, 2012

Under rating threshold (show) Battle animations take like forever for me! Please include a option to change the quality, or skip animations! Thanks, and great game!

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(2)

Babycard

Nov. 10, 2012

Under rating threshold (show) For some reason, whenever I go in a dungeon, my character decides to move and it won't respond to me.

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(0)

zoidfrybennib

Nov. 10, 2012

Under rating threshold (show) It's like they are fighting underwater.

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(2)

Parthenon

Nov. 10, 2012

Under rating threshold (show) Weird bug- I made three Bumping Bucklers in a row, then added one enchantment gem to one of them. Somehow it added it to all three of them. It would be interesting if this was replicable, and I could use to make it much cheaper to stack enchantments then disenchanting them to get gems with insane modifiers like +100 to learning or whatever.

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(1)

mdaborn

Nov. 10, 2012

Under rating threshold (show) For anyone who is confused about the damage system the number before the d means the amount of dice rolled and the number after the d means the highest value of the dice e.g. 2d8 means 2 dice from 1 to 8

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(1)

SkorMz

Nov. 10, 2012

Under rating threshold (show) You stole throne! or just half of it.

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(3)

Derabc

Nov. 10, 2012

Under rating threshold (show) Great game,like each single chapter. Needs a sequel blah blah.. now the serious part: as always the damn slow battle screen animations eat up my lifetime! Please,by the sake of god! At least add an option to double (or triple) the battle animations. Other than that,thx for another few nice hours of playing time! :)

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(1)

ivefan

Nov. 10, 2012

Under rating threshold (show) Crafting seriously needs overhauling. I've just hit 850 and the skill gain fell to 1 per craft. That means i would have to make another 150 Useful shortswords to hit 1000 (5000 clicks+buying the items). Skill gain should scale with the more difficult crafts and the crafting interface requires way too many clicks to craft anything. instead of letting experiment and craft share the same screen, simply make it so that when you press recipes, it stays in that screen but you add a craft button under the success chance. Also, enchanting a crafted items enchants all crafted items of that sort until you reload

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(30)

ThommyUU

Nov. 10, 2012

Under rating threshold (show) Cool game! Is it possible to do the following amendments? 1) Why do I need to click on a chest after finishing a fight? I have to open it anyway, so why can't it be opened automatically?! 2) Is it possible to add a button like 'Take all', so you don't need to click on each single item you wanna take? Thanks! :)

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(73)

souldarite

Nov. 10, 2012

Under rating threshold (show) pretty good dice simulator :D

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(0)

niselime

Nov. 10, 2012

Under rating threshold (show) First battle: MISS MISS MISS MISS MISS MISS MISS MISS MISS hit MISS

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(1)

louha2

Nov. 10, 2012

Under rating threshold (show) Does items that give spell damage work on like the basic attack for a staff like for one of my hero?

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(0)

Demianko

Nov. 10, 2012

Under rating threshold (show) Pick your first blacksmith recipe, get the better ones xD, that happen to me, i was like "o_O" xD

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(0)

MrKJ

Nov. 10, 2012

Under rating threshold (show) I love how this game takes looting to a new level. Not only do you loot the items from the monsters, you scamper off with the furniture and even the walls from the dungeons!

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(1)

Jerome101

Nov. 09, 2012

Under rating threshold (show) Oh cool i managed to steal a halfbed :C

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(0)

ertdfg

Nov. 09, 2012

Under rating threshold (show) Some answers to questions i've seen: Artistry + skill gives % chance of success. Raise artistry & Scav by "experiment" and add one cheap item to grid. Enchantment skill is used to get gems, and slot gems. high skill needed to get gems when disenchanting items (disenchant a lot). Mysticism raises the cap for your BUFFS (Mana drain, to hit +, etc.). Socket items by adding gems (from finding or disenchanting) to add buffs. The "unfinished" dungeon is after you beat the game. To get recipes, there are 3 repeatable 2 level dungeons with recipes at the end (and another for tactical members). They get a bit harder & more costly each time (esp the tactical dungeon). That will get you every recipe.

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(61)

ertdfg

Nov. 09, 2012

Under rating threshold (show) In game "spelunker" award isn't registering; I've cleared to level 100 in the unfinished dungeon; but no award. All other award registered correctly.

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(17)

mad375

Nov. 09, 2012

Under rating threshold (show) slow like an turtle!

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(0)

Ageispolis

Nov. 09, 2012

Under rating threshold (show) Why "cast luck" takes 45 mana instead of 35?

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(5)

larrytmc

Nov. 09, 2012

Under rating threshold (show) you stunned your enemy, but he can still dodge and block, why?

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(0)

helloman911

Nov. 09, 2012

Under rating threshold (show) uggh. The RPG style is tolerable, but the excuse for a battle map thing with your squad is deeply boring.

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(2)

jayteejaytee

Nov. 09, 2012

Under rating threshold (show) TIPS: Wanna raise your artristry quickly? Use experiment! You can buy a hell of a lot of basic resource or magic reagent (cheaper one) and do a one ingredient experiment repeatedly by holding shift and click (so you don't have to take the ingredient from the top screen over and over again). Failing in crafting will give you artristry point, which will add the crafting success percentage by 0.1% per point.

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(0)

620000

Nov. 09, 2012

Under rating threshold (show) Where is all the cool rings and necklaces? :(

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(1)

killajed2

Nov. 09, 2012

Under rating threshold (show) it would be really nice to have like a boss of some sort... like in front of the end chest, at the very least make the last guy like 1 rank up from all of the other ones, it is always a bit disappointing to me when i get to the end of a super long dungeon and the last guy is just the same as everyone else

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(1)

dizzyd93

Nov. 09, 2012

Under rating threshold (show) Maybe level the potions in the store up as the player goes along

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(0)

jayteejaytee

Nov. 09, 2012

Under rating threshold (show) bug: oil of enhancement cannot be used directly, it should be used in a battle, but still the effect is permanent

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(2)

kkboy500

Nov. 09, 2012

Under rating threshold (show) what does elixer of twisted fate do ???

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(2)

porkbob

Nov. 09, 2012

Under rating threshold (show) A few bugs I've found: Luck is costing me 45 MP instead of 35; My fire staff shoots snowflakes in dungeon mode; Equipment with Max Mana+ doesn't work for tactical squad; Which buffs work for tactical squad and which ones do not, is not very clear; Learning%+ is not shown among the buffs.

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(3)

Vodric

Nov. 09, 2012

Under rating threshold (show) The mana cost for Luck is shown incorrectly - it says it's 35, but it drains 45.

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(0)

magicwizard

Nov. 09, 2012

Under rating threshold (show) Personally, only problem is when you start encountering dungeons where you HAVE to 'steal' furniture from the dungeon because it's blocking your path. This means that we don't happen to have one at that moment, we have to go out, get it, and then use more money to get back into the dungeon, which is kind of a waste.

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(2)

helloman911

Nov. 09, 2012

Under rating threshold (show) My necromancer's skull can't have a beard. Bohoohouhou

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(1)

commie13

Nov. 09, 2012

Under rating threshold (show) Undefined, not only are your games wonderfully immersive, you keep up with the feedback and you respond. On behalf of all game nuts THANK YOU!

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(1)

Lemonsqueezy

Nov. 09, 2012

Under rating threshold (show) I seem to have a issue with movement. My character just bounces up and down and moves where and when it wants. Any help?

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(1)

Sradac

Nov. 09, 2012

Under rating threshold (show)

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(-9)

Braingeyser

Nov. 09, 2012

Under rating threshold (show) Stop telling me the dungeon is clear when there are still materials in it.

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(5)

joebighomieG

Nov. 09, 2012

Under rating threshold (show) If I may recomend something. I know you just came out with this, but please use the in-battle skill advancement in your next pet protector game. The school would still raise skills, but not as well. I think that would make the game a bit more enjoyable. This is a great game, and I can't wait for the next one.

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(0)

Stixster

Nov. 09, 2012

Under rating threshold (show) -_-

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(0)

MaoJishen

Nov. 09, 2012

Under rating threshold (show) My Character only runs left. I have checked my keyboard and that is not the problem...

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(1)

Treznor20

Nov. 09, 2012

Under rating threshold (show) I think the if the auto-attacks are enabled at the end of a fight, they should be disabled at the start of a new battle.

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(1)

juggernaut5509

Nov. 09, 2012

Under rating threshold (show) spell casting outside of battles?!?!?!? you truly have outdone yourself with all the new things

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(3)

hikory

Nov. 09, 2012

Under rating threshold (show) brings me back to my D&D days... 91% to hit and 4 straight misses... :p

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(2)

wentao96

Nov. 09, 2012

Under rating threshold (show) @CheeseLoaf 1k Alchemy isn't enough; you also need more artistry to increase the chances.

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(1)

kaiwoklaw

Nov. 09, 2012

Under rating threshold (show) Man alive... how many furniture bashers are you supposed to carry to get through a dungeon???

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(1)

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