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My life leeching isn't working right - it's at 17% now, but no matter how much damage I do I don't even get 1 HP back...
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How do I swipe furniture? Do you take it off the dungeon floor by clicking a special button or hitting a special key?
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Greatgame-one problem. Sometimes when playing in a dungeon my icon makes up its own mind and I can't make it go where I want to.
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4. the more you play, the higher chance you have to hit 5. as before, once you’re doing 3 skull dungeon's (except thralls, their always hard to hit) you get 99% light hit, around 75% and about 50% chance for heavy, that's good 6. good idea, however, the way this game functions in the difficulty curve it has set its self, indeed a difficulty setting might help encourage more people to stick with this game long enough to work out that this is an absolutely incredible game that is one of my five fabled games on kon. Sorry this is such a long post, just wanted to answer questions and reply to comments if i disagree or agree with what they are saying.
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@finnjake0329, armour you craft can also be socketed (most of it i think),@niospace, only certain dungeons have them ( 30% of 1 skull dungeons have them, 55% 2 skull, 85% 3 skull, 1artifact guaranteed 2nd 25% chance in 4 skull, 75% for 2 in 5 skull, haven't finished game yet so not sure about final dungeon, probably a crap ton =) finally, @adaze, 1. agree with comparison window but really, it is OBVIOUS hat's look like hats, chest's look like chests and boot's look like boot's, most of them have names like 'RING of affinity' 2. Finish all 1 skull's before you try a 2 skull; once you have 2 artefacts and 110 hp (100hp if you’re a necretain) you can give em a go 3. 3-5 skull tactical missions do need planning, this is broken into two part's as kon put a limit on characters per comment
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Can we have sort items by certain properties? Most doesn't matter as single stat hardly stand out, but looting and learning can come in handy as a set
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finnjake0329, go look in the shop in the armoury or weapons department - the items are socketable to various degrees - which means you can fit the gems you find into them to acquire the skills. Note - the gems do not always fit into the item, and are occasionally destroyed.
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Is it just me or does this game tend to have random slowdown when you walk around sometimes? Also, are there no female Heroes to recruit? I swear I've gone through enough of the Prisons to find 3 skull now, and still none look like women...
Still a fun time-waster though.
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There seems to be a problem with the Spelunker Award. I am currently on lvl 60 of the unfinished dungeon, exited out to see my award. Still has not rewarded it to me. Do I have to do something else to get it?
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Note to developer, I've had multiple instances where all areas of the dungeon cannot be accessed because debris is blocking the only path.
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I wish I could not have to return home to unblock a path in a dungeon and that when I try that said dungeon is gone!!
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About hitting ennemes. "80% hit" means you'll aim the guys right 80% of the time and miss 20% of the time. But the guy can block or dodge and so can you. This is why with "80% hit" you won't hit the guy 4/5 attack but probably only 2/5.
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What is the problem with your games and save files? It never fails, my save gets deleted when playing one of these. I just lost my save when I refreshed the page. Seriously, it's always been a problem.
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Is it just me, or are these games becoming smoother but more and more grind focused? It's as if people think "If people spend hours more than they have to on my game, then I'm doing a great job".. Stat increases of 5 upto 900.. And then 1s? Grind the same dungeons for all the crafting recipes. Grind excessively for stat points. Grind for the gold to spam materials to grind your crafting levels to make anything worthwhile. Grind.. Grind.. Grind.. I think i'm bored. So why the hell am I still playing?
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I'm not sure if it's suppose to be done like this but, at this moment, I'm still fighting novice and apprentice guys in the dungeons for alchemy, bs and so on, even if the dungeon is a 5-skull difficulty. This seems to be very easy to finish the dungeon...
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im sorry to say this but this is worse than adventure quest world i want to shoot my self for even playing this. click click boom
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4) I still don't know what benefits that skills such as tactics, observation, mysticism and leadership grant. 5) Tactical quests take forever and give little to no rewards (you didn't even bother making a 'space' shortcut to skip your turn. 6) The new socket system is unexplained and pretty much useless; However, if you were able to craft your own gems, I could see an actual use for the crafting system. All in all, I consider this a MASSIVE step back and I struggle to give it more than 3/5.
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I so wanted to like this game like I did the previous ones. I don't. In addition to the criticism the top comments addressed, 1) The story has become dull. There is little to no dialogue. 2) I spent hours grinding my butt off in order to make the best possible gear, when it's possible to complete the campaign without half decent gear, 3 of my items were crappy and I finished with ease. 3) The fact that you can craft several awesome potions like in the other games is great, but there is no bosses whatsoever, not even a freaking final boss, so it's pretty much a TOTAL waste to upgrade your alchemy, or any of the other skills for that matter, when the campaign is so ridiculously easy.
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how is this possible in battles it says 80% and I always miss and when it says 50% I always hit! Except if % means how much % I'll miss!!
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is there a glitch ? I can't get any percentage success chance on the "Supreme godlike" weapons. Even though the next grade down weapons are 60% chance. This must be a glitch or something, please help me out.
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was starting to enjoy the game... then my arrow keys seem stuck... unable to navigate dungeons.... character jsut bounces back & forth between two spaces.. happening on 2 different computers with 3 differet keyboards... most annoying.... :(
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Seems odd, I managed to get to the level 50 in the unfinished dungeon, but I still failed to get the Spelunker Achievement. Is it that I must complete it in one go? That is risky as the game has enough drain to crash adobe every once in a while.