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It's weird that you're using recipes for blacksmithry and tailory.Fine,I get it,it works for alchemy even though it's a cooking concept,but a weapon or armor recipe?Why not blueprints,plans,components or something else?
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I know it has probably been said before, but I *really* hope the next game either has fewer completely unnecessary, flashy graphics, or it has the option to turn them off instead of just making them more grainy. I'd freaking *love* to open a chest or cast any spell or pick up a simple crafting item without my computer lagging like crazy. League of Legends doesn't muck with my computer like this game does. I understand you want to show off your abilities to make a flashy (no pun intended) game, but you're kinda going overboard with it.
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gotta love those 50d12 weapons which do ~500 damage per shot on a normal attack. Kinda breaks the game though. Scratch that, REALLY breaks the game, made it through ~70 floors of the dungeon before taking damage.
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I believe that there should be a command where you can stop the idle movements of troop units, your character, and the enemies as well as making the magic animation disappear. So laggy unless using a bow as your main weapon.
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I stole the top half of a coffin. Could you make it so it highlights exactly what we are going to get? I thought I would get the whole coffin. This is probably the same on other large furniture pieces.
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I'm really enjoying playing through this game series, however, it would be nice if they were longer, not like a longer campaign, just a bit more to do once you've finished it
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All the way to beat the game, and the unfinished dungeon until 100th level...to find out the greatest target of the game is a chest with... 1GP!! Greatest sense of humor ever...
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Tactical Battles are basically unplayable with the lag. :/ If that issue was resolved somehow it would be a much better game.
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to Lokii666, actually the odds of missing 10 times in a row with 65% chances are the same as missing 1 time. Or 100 times, or a million times. Look up the Gambler's Folly to learn how probability works. It's a complicated thing
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Would be helpful, if the ingredients not automatically disappear when you craftet something. Its very annoying when you try to skill alchemy and artistry and you need to click the reciepe every time and the flask when you were successful.
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I completed all 3 parts of arkandian legends and really want to save my progress better, than just in cache. Sometimes i even reinstall my windows, so i need to know where saves located to have possibility copy my saves to the USB.
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The Calculators for hitting the enemy arent really exact, failed to hit the enemy 10 times in a row for a chance of successful hitting him 65%. Thr chance that this would happen ist about 0,0000275% ^^
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*has enough money for the 2nd backpack* hmm....if I buy the first will the 2nd go down? "Buys the first, and it doesnt go down* .....shit
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There is a problem with the mace/pickaxe. I tried to collect a wall, and couldn't. Now I can't move, and can't deselect the pickaxe
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The Spelunker achievement is bugged, I got to floor 100 three times, beat from 1 to 51 2 times too, and started at 50 and left, and I still can't get it. Can't wait for the next arkandian. :D
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@Jonws45333 If I'm not mistaken it works something like this... 2D4 would be two four-sided-dice rolled out so your damage would be anywhere from at least 2 to at most 8 depends on what each die would respectively roll.
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Actually to continue from my last comment, the home screen visual of your character is always running in the background, like the movement of his breathing is constantly going. This is a possible source of lag as it is needless
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Just noticed there during a battle, the visual of your character up close on the home screen is still there but behind the battle screen. I noticed this as I had a very long sword equipped and I could see the tip of it moving up and down at the edge of the battle screen
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Please sort my stores by sub-type. With all consumables being randomly sorted within that classification, it's nearly impossible to figure out what I have.
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i don't get it.what does the disenchanter do?i've looked my basic resources before disenchanting an item,i disenchant the itme and had less gold bars.they were 20 and after the disenchant they were 12.
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I don't get this. I have played each and every Arkandia since the first, and the code is STILL not optimized for flash. STILL has terrible frame rates, and my pc is 5 times more powerful than the one I played the first Arkandia on! How is it that this author has NEVER OPTIMIZED HIS CODE! seriously dude, you have a great concept here, but I wouldn't hire you as a programmer, that's for sure.
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Why must be it be so laggy, when my pet protector, which is not much different, works perfectly, and actually shows the guy running in the dungeon rather then a laggy head :/
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Which of the buffs have effect in tactical battles? I've been testing things out, and hit chance, hit points, and protection clearly do, while max mana, improve potions, and improve scrolls clearly don't. Anyone know about the others?
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Found an unimportant bug: if your killing blow also stuns the foe, you hit him again, just for good measure.
Oh, and thank you for the game!! My book of 16d12 +158% to hit +63% crit +32% stun will be remembered for a long time.
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When I went to my house, the game stuck on the item building screen. I was forced to refresh the page to get out of it.
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I love it when I try to disenchant a gem, and then end up with the exact same gem PLUS extra elements. Where are these extra elements coming from?! :D