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I'd love to get my hands on a list of explanations on things, not some things, but just about every mechanic in the game, some you can guess but still there's information to be known...
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Would have been much better with a more in-depth Squad Battle. It just feels really slow to me, and placement doesn't seem to matter terribly much if you don't get bonuses for flanking and such.
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I think you should add hotkeys and stuff like after a battle the chest needs to be clicked to open and that defeat the purpose of us trying to multi-task using the auto combat and there should be a button that off auto-combat before a battle but overall the game is great i would rate it 5/5
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LOVE the autocombat. One obvious bug in this version: Sometimes when life drain is used on me, the enemy's life gain is shown correctly but my life loss is shown as a green 20.
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to make crafting single common items easier, you can hold shift then place item, then without letting shift go click combine, then still without letting shift go place item again, etc (and using the bottom slots for this also makes it faster). No need to move the mouse around so much
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I think a way to stop some of the more grindy dungeons is an autoloot option and possible settings within that option (eg. Replace Items with loot of greater value, except potions,
etc)
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.. found a bug.. says that I have an achievement for finding more than 20 tailor recipe, however, in my crafting page I have 0.
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Various suggestions: Crafting: please please PLEASE dont reset the matrix after each attempt. absolutely no one is crafting one item at a time.
10xmats. instead of offering things 1 piece by 1 piece. let them be sold in 10s. Especially the way skills work, crafting early game is just a waste of time and money.
Kong banner: Please remove this from post combat and inventory (equip) screens.. so easy to accidentally click, so annoying...
Post combat: take all button and an auto take all button.
Autofighting: Nice new option. Now add auto guarding (down to a specified % of hp or enemy mana), also add a no animation version (add text only)
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@Scram % fucus2locus IT is not a glitch! you just need to buy or find a vandal's sledgehammer and steal the crates! Besides, evenif you do buy a VS you still profit because the are tos of gold piles and an arftifact in there!
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Do some maps have puzzles to solve to finish? I'm on the Mindflayer Den, and cannot find stairs down, or a way to access the right side of the map. The obvious route is blocked by crates.
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protection buff is waaaaaay to low. I got a half dozen of protection that needs massive amounts of mysticism to be effective
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Disenchanting creates a problem. On several ocassions when i was dienchanting several items, by accident i equiped armor i wanted to destroy and destroyed the one i wanted to keep instead. A different window for enchanting/disenchanting would be helpful.
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Under My Squad, when you go to equip your squad members, it would be much better if you could switch between characters on that screen, rather than having to exit each time you equip to go to the next member.
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hmmm... When I start lagging, it lags aaaaaall the time, like, it doesn't stop, it just starts lagging more and more, and now it starts from when I press continue... this is getting crappier every minute...
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Undefined, I love pretty much every thing you do, but I feel like I'm developing Arkarpel Tunnel Syndrome with this crafting system =o
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In response to Developer: one way to make it easier to compare would be to have armor replace the slot you just equipped from... that way you can just click and hover your mouse in place. Also, can we get an arrange by cost button? +vote!
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There's got to be a way to drop crappy items so i can pick up a better item if my inventory is full when I'm opening a chest...
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For what it's worth, the lag (for me at least) seems to be related to moving my character over items in dungeons. I can play through dozens of tactical battles and dozens of dungeon battles, spend time in shops, craft, and the game doesn't lag a bit. But the moment my little head moves over a chest or a loot item, the lag starts up.
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I've enjoyed many of the Arkandia series games, but I see you still have yet to make a sensible backpack despite many requests throughout the series...