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Comments for Arkandian Explorer

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Antz1989

Dec. 20, 2012

Under rating threshold (show) I love these games, however there are a few things I would like to see different. For starters, the difficulty cap should be higher imo, it just feels too easy most of the time. Maybe make difficulty settings? Also there needs to be more of a punishment for dying like severe stat reductions or loss of progress. I also think that you should not be able to leave dungeons and return to them, They should have to be cleared in one go or they reset and you lose items / experience / money you earn if you fail to complete them. Make it more challenging for people who really like hardcore rpgs, or at least make a higher difficulty plz. P.S. there is a glitch where many of the guards appear as bearded men with boobs, that needs to be fixed as it is quite disturbing.

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(-1)

crocodileman94

Dec. 20, 2012

Under rating threshold (show) I don't find the difficulty of the recipe dungeons to scale at all.

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(3)

Samgar

Dec. 19, 2012

Under rating threshold (show) wow, was it really necessary to fill the first 20+ floors of the bonus dungeon with the weakest enemies in the game?

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(2)

Curiosity_Night

Dec. 19, 2012

Under rating threshold (show) dungeon is the best treasure hunting place

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(1)

Forin

Dec. 18, 2012

Under rating threshold (show) I would like a warning before it changes my equipment.

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(1)

Samgar

Dec. 17, 2012

Under rating threshold (show) I think I found a bug in tactical. After finishing pretty much everything, going back to fight the 5 skull repeating tactical has a guy with my main character's sprite, all attacks against him miss, chance to hit says NaN, and when his turn comes up it freezes. Has happened to me three times now.

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(3)

rowina

Dec. 17, 2012

Under rating threshold (show) The lady skeletons have amazingly perk bosoms for being, well, skeletons.

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(27)

Muhlakai

Dec. 17, 2012

Under rating threshold (show) This was far better than the older Arkandian games, but it still feels slow. Here's where things could be improved: If I'm using an auto-fight then speed up combat. I don't need to see the full animation each time. (Incidentally, let me pick the auto fight at the start of each fight; don't carry it over.) Don't show me a chest if there's no actual loot; just tell me I got gold. Let me automatically pick up the items from loot if my backpack has at least 5 empty slots left. Let me use potions from the loot screen! Show me a screen when I start a new game showing me which bonuses I received based on previous games; it'll encourage me to get those achievements. Give me a "Sell all" button in the shop. Give me a little potion icon down near my HP/MP if I've got one in my inventory and let me click it to take the biggest one that won't overfill my HP/MP if it gives me the max possible.

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(94)

cj14

Dec. 16, 2012

Under rating threshold (show) moon walking is so much better the T-bagging.

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(5)

kpeiemye

Dec. 16, 2012

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(-4)

ofeknan

Dec. 16, 2012

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(-5)

dan131m

Dec. 15, 2012

Under rating threshold (show) I always complete the previous Arkandia game to get the bonuses I'm entitled to, but by the time the next game comes out and I play it years later I've switched computers or browsers or something and don't get the bonuses :(

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(10)

riftchanger

Dec. 15, 2012

Under rating threshold (show) Nice prize on the final level of the Unfinished Dungeon..

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(3)

lictor

Dec. 14, 2012

Under rating threshold (show) Good game, but I would much prefer the pickaxe and the sledgehammer were charged items like the sacks. It gets rather annoying to enter a dungeon with two thirds of my inventory unavailable because of those two items. (no joke, I take at least 10 sledgehammers into every dungeon)

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(8)

YannisNeos

Dec. 14, 2012

Under rating threshold (show) Can you make an arkandian game for android or iOS? Please??

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(-1)

Onefoe

Dec. 13, 2012

Under rating threshold (show) Can we have a bag that let's you take something from your store?

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(1)

Novin7

Dec. 13, 2012

Under rating threshold (show) Please fix the bug where you cannot see pages 2 through Max-1 of your House's item inventory...

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(2)

Dustin1280

Dec. 13, 2012

Under rating threshold (show) Have you ever considered color coding "artifact" items? Make them like bright green or RED or something that looks different from normal items?

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(2)

Dustin1280

Dec. 13, 2012

Under rating threshold (show) You never truly experience a Arkandian game until you are moonwalking while wearing bunny slippers...

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(5)

kellen2

Dec. 13, 2012

Under rating threshold (show) would it be possible to add a stat that shows how much fame you have collected over your adventure? i cannot tell how close or not i am to earning my achievement. plus it would be cool if there was a shop item that allowed you to re-texture a weapon you consider "ugly," and make it look like a sword or change its color, and be able to name your weapons. ex. king arthur named his Excalibur (or something like that at least...).

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(1)

lovedman

Dec. 13, 2012

Under rating threshold (show) how do you learn spells

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(0)

Atomslaya

Dec. 13, 2012

Under rating threshold (show) using a mana potion removes Luck buff

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(0)

HolyQuacamole

Dec. 13, 2012

Under rating threshold (show) Well, after playing this for a few weeks, I give up. What the hell mate.

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(1)

jjiippjip

Dec. 13, 2012

Under rating threshold (show) it really sucks that you miss so often!

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(0)

sunghop12

Dec. 13, 2012

Under rating threshold (show) How do I know I have reached the end of the campaign?

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(0)

Blackwater666

Dec. 13, 2012

Under rating threshold (show) Cant understand how this game can get a rating of 4. Crafting takes way too long, Lvl 5 Dungeons are just annoying (95% light attack - about every 2nd hit is missing), the "mini" game in the game is really boring. I cant see that much changes for calling this a new Arkadian Game. In my opinion (maybe im the only one who cant handle lvl 5 dungeons over 10 floors) the game experience while developing is missing. I dont wanna spend hours for a flash game for crafting 1(!) good item. 2/5

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(7)

rakarx15

Dec. 12, 2012

Under rating threshold (show) About Dungeon movement. Its Way to slow. the 1 sec delay is horrible. add it to flash creep and it makes the game almost rage quitable. Id suggest removing it entirely. Also a working link to a guid on crafting and other not so straight forward stuff would be nice.

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(11)

woshie43

Dec. 12, 2012

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(-4)

Saxophan

Dec. 12, 2012

Under rating threshold (show) 1 GP? Really cool. Thanks.

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(1)

MaddAddams

Dec. 12, 2012

Under rating threshold (show) It's very frustrating to have an attack that is labeled as a 100% hit be blocked. You should consider a different way of presenting the information.

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(0)

kdavis0315

Dec. 12, 2012

Under rating threshold (show) I had the whole game almost completed and still have the first 2 badges but my save no longer exists. NEVER playing this again. Wasted a lot of hours to not get the final badge. It was pretty fun up until now.

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(0)

gamerspie

Dec. 12, 2012

Under rating threshold (show) I like the game, I just wish there was a quality setting or you could at least turn off a lot of the animations. This game just runs way too slow. The end of battle "celebration", the treasure chest moving, the items "popping" out of the chest, etc. It bogs everything down.

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(4)

Jakob17awsome

Dec. 12, 2012

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(-7)

Jakob17awsome

Dec. 12, 2012

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(-9)

Jakob17awsome

Dec. 12, 2012

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(-8)

Dwarf2002

Dec. 12, 2012

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(-4)

pipeneitor

Dec. 11, 2012

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(-5)

Koalacola

Dec. 11, 2012

Under rating threshold (show) thank you.

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(1)

Tola

Dec. 11, 2012

Under rating threshold (show) Yes, Koala, that's how damage works. 3d10 means 3 dice with 10 sides, or a total damage range of 3-30. Also, the more dice involved, the more likely you are to hit in the middle of that range; 22 damage can come from a variety of different numbers, while 3 or 30 only occur if all the dice are 1 or 10.

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(1)

Skwiggs

Dec. 11, 2012

Under rating threshold (show) okay, that's it... save function not working again for the 3rd time., don't feel like doing it all again.

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(-1)

Ourous

Dec. 11, 2012

Under rating threshold (show) May I suggest ADDITIONAL ARTIFACTS in the fourth one? I collected all of them during the first game and even though I now have an awesome planned loadout, I'd like to see some new stuff :D

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(1)

Koalacola

Dec. 11, 2012

Under rating threshold (show) Hy. I have read some things about damage, but there is still something i would like to comfirm. So 2d12 and 4d6 weapons offer a damage of 24, so 3d10 weapons should offer a max damage of 30? Oh and here is the guide: http://www.kongregate.com/pages/arkandian-explorer-guide?haref=ark-explorer

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(0)

kpeiemye

Dec. 11, 2012

Under rating threshold (show) why isnt my character out there, kicking ass in the team-missions

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(0)

J900p

Dec. 11, 2012

Under rating threshold (show) is it just me, or are the alchemy, blacksmithing and tailoring recipe dungeons not auto-scaling? i'm fighting the same enemies in difficulty 5 as for difficulty 2

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(1)

MetalGregar

Dec. 11, 2012

Under rating threshold (show) I just don't get why are you doing this, undefined.the game is almost exactly the same over the 3 sequels, with bugs in second, and less bugs in third, while first had no bugs.why did you NOT improve the memory leak?it existed from the first game, and this is the 3rd game, and it' still here.....we all loved arkandian crusade when you first made it, making a sequel was ok, but this is exactly arkandian crusade with almost no difference, and the same goes for revenant!why are you doing copies of the same game with different dungeons?just why?

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(4)

ChiefGunner

Dec. 10, 2012

Under rating threshold (show) I am not receiving the in-game badge "spelunker". It says to get to lvl 50 in the unfinished dungeon -- I have completed all 100 (very anticlimactic, btw). What do I need to do to get the badge?

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(4)

Lyra234

Dec. 10, 2012

Under rating threshold (show) how do you get the achievements from chapter 2 to take effect?

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(0)

Archangel100

Dec. 10, 2012

Under rating threshold (show) Glitch!!!!!!! Stand on stairs click equip then click go down while equip still open I dare Ya.

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(2)

Matthew28colon19

Dec. 10, 2012

Under rating threshold (show) I got my alchemy to 1000, but I still haven't maxed out all of the potions' percentages! What else is there to do?!

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(1)

HolyQuacamole

Dec. 10, 2012

Under rating threshold (show) The magicians get disproportionally strong. What the hell.

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(0)

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