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Sometimes I believe the enemies overestimate themselves. Bandit1:"Hey, look! There he is!" Bandit2:"Who?" Bandit1:"The guy who has conquored countless dungeons, killed thousands of enemies, and has armor shinier than I could imagine! He even beat our leader! What should we do?" Bandit2:"Eh, we can take him. You go first, and if he kills you, I'll try to attack." Bandit1:"Why not just attack all at once?" Bandit2:"I never though of tha- HOLY CRABCAKES HERE HE COMES!!!!"
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found a bug
if ur on the equip screen while on a stair, and you click go down, the dungeon screen shows up with all your items visible and it's impossible to continue the map
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Maybe add a +/- section on equips in your inventory to show what stats are added and which are going to be gone. I think that would make choosing equips to use a lot easier.
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I don't know wheather it's just my fault - but if your mana drops to exactly 0, the bar isn't shown emty, its shown full (means blue); although the mana-amount is shown right
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And a question, how do you raise artistry ? I believe you need this for the good potions. I'm 1000 alchemy and I can't craft +HP +MP pot and attack/defense ones...
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Needs to lower prices on crafting materials, and I personally think Undefined should bring back the Skill Books for Purchase from Crusades, because I don't have enough time or gold to mith th same thing one-million times just to get a top-weapon.
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working as intended? the spell "luck" displays 35 mana cost, and is castable with 35 mana, but takes away more than 35 mana. I'm sitting on -5 mana because of this.
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The Luck Spell shows that it costs 35 mana, but when cast it actually costs, I believe, 45. One of these two numbers should be changed to fix the other. Also, as it stands, it can be cast when mana is 35-44, and send mana into the negatives until the next battle happens.
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Furniture Basher? That is an amazing, original idea. It has all the right qualities: usable, makes a usable item that I want, and means that I don't have to craft things myself.
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OMFG, the Blacksmith/Tailor/Alchemy is BULLSHIT! I managed to max blacksmith at 1000 which I might add TOOK A SHITLOAD OF PATIENCE, and what do you know, at 1000, I had an 0% success chance to produce the last item. Hurray, F U.
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Very good game, as ever.
Several bugs:
The "Spelunker" Archievement isn't working. I reached Floor 90 on the first try, but the Archievement ist unfinished.
Same the "Chilly Child": I have a snowman, but still unfinished.
Also my home has a bug.
I see only page 1 and 4 of my collected items, page 2 and 3 are empty.
I'm using Firefox 16.0.2
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It would be nice if I could hover my mouse over an item in a dungeon/shop/inventory and two screens would pop-up to compare it with my currently equipped item.
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Blade_Dancer, you may need to collect those boxes as furniture to open a path. Not sure how to do it, I haven't gotten that far yet. ;)
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Also I don't know what is used to do the RNG, but I swear I always have to miss 1/3 or 4 hits, even if i'm at 99%... And the mobs hit me with 20%
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It would make decorating alot easier if when you steal furniture from a dungeon you actually get the whole piece of it instead of one half of it if it happens to be larger than one block space.