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drnoam

Feb. 24, 2011

Under rating threshold (show) It would be nice if the chosen (pre-summoned in the top left) had data on them when you hovered over them. So many different skeletons look the same up there.

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(8)

talonflade

Feb. 24, 2011

Under rating threshold (show) I got a bunch of cards, then accidentally started a new game, and now i can't get all those cards back. waaaaa!!!

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(2)

Kratos111

Feb. 24, 2011

Under rating threshold (show) Seriously, how can a archer deal the same damage as long range in close range?

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(3)

ShinonBrightstar

Feb. 24, 2011

Under rating threshold (show) Good strategy: defend with middlling units until you have about 13-16 gold per second income. Then just wait until you have 5 mid to strong squads, and save up until you can release 2 of each (or more if you wanna win in 1 fell swoop),then release them all at once. This actually makes the battle last less time. Also, since the enemy will release units 1 by 1, you can just swarm them with said squad. Works EVERY time.

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(3)

ShinonBrightstar

Feb. 24, 2011

Under rating threshold (show)

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(-3)

Dragon_77

Feb. 24, 2011

Under rating threshold (show) Needs to be completely rebalanced from the ground up, and the AI needs to stop cheating. I would also reccomend a finite starting amount of Iron and Crystals in addition to a complete unit stats overhaul (like 10 Crystals and 20 Iron). Might want to add an extra Gold Mine or 2 to the starter decks as well -- if your starting hand doesn't have at least 2, you be dead.

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(2)

Aefweard

Feb. 24, 2011

Under rating threshold (show) It would be nice if duplicate cards stacked on top of each-other when they are not in a deck as it is rather easy to miss a card when there are so many all spread out one by one, or at least an option to allow something like this.

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(4)

jesterofchoas

Feb. 24, 2011

Under rating threshold (show) I sold a lot of cards.... and then it would not let me select my deck to fight... what`s up with THAT!! Is there a minimum number of cards you must have or something? Bug??

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(4)

Altairis

Feb. 24, 2011

Under rating threshold (show) LOL peasent spam + skele spawn = LAG FEST!

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(5)

Pooru

Feb. 24, 2011

Under rating threshold (show) "Sacred Pact":Increases your gold production by +2 a second" _Structure Card_(needs 20 souls) doesnt work

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(4)

jacksonas

Feb. 24, 2011

Under rating threshold (show)

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(-12)

George_1982

Feb. 24, 2011

Under rating threshold (show) completed the game. tip, don't use iron in your decks. just gold, souls and crystals.

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(-1)

x3mS

Feb. 24, 2011

Under rating threshold (show) ATTACK MY PEASANTS!!!!!!!!!!!

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(3)

jacksonas

Feb. 24, 2011

Under rating threshold (show) 1) Card sorting needs some work when I press sort my same cards don't end up close to each other. 2) I would like to know how many cards I am missing. I have already finished the game and I would like a card progress bar something like 125/205 cards acquired. Other than that I love it 5/5!

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(3)

MantisTobagan

Feb. 24, 2011

Under rating threshold (show) Wow archers are way overpowered, i cant even get past the second stage. Not good. 2/5

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(2)

Dokkalfar

Feb. 24, 2011

Under rating threshold (show) Also, some of the cards don't even work.. Sacred Pact trades 20 souls for 2 income, but all it does it take souls :/

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(3)

memebyerin

Feb. 24, 2011

Under rating threshold (show) pirveli spelt pause wrong the second time, afew comments ago

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(-1)

Dokkalfar

Feb. 24, 2011

Under rating threshold (show) Definitely needs to be properly balanced. Just had a game where the comp immediately played Killer Moon.. which requires 40 crystals and 20 SOULS. When there's been no deaths at all!

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(11)

GECKkin13

Feb. 24, 2011

Under rating threshold (show) KAMIKAZE + the weakest unit =100% win

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(3)

Darnal

Feb. 24, 2011

Under rating threshold (show) @kaboom21 no shit look at the prices

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(4)

kruchbaum

Feb. 24, 2011

Under rating threshold (show) Here's some advice for some easy money/very high scores. 12 gold mines,6 crystal mines, 10 growth portals, 5 mud golem/fresh skeles, and 2+ coin purses, 1+reaper bounty(+25 souls) , 1 surplus requirement(+30 iron needed for repair), 1 kamakaze and 1 repairs. Just restart till you get a lot of gold mines and coin purses at the start build up your gold and crystal mines. Don't summon anything till your down to about 15 cards when you need souls for the growth portals. Run out your deck and summon all gold mines and crystals and +(souls and iron) items. Use all 10 growth portals. After this you should only have Kamakaze and repair on the bottom and some monsters in the top bar(at least 10). Use Kamakaze and send out 10 units. When 8th or 9th one dies use repair, to get full 200 hp building. Game time is only about. I use it on Hakeem lvl 3 since he only has one global enchantment. This gets gets me 2.5k gold for one round that last about 8 mins so more cards!

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(4)

pirveli

Feb. 24, 2011

Under rating threshold (show) Pause doesn't work for summoning timeout. Summon a creature, pasue the game and you can summon again.

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(3)

sangvo

Feb. 24, 2011

Under rating threshold (show) massive heal doesnt work

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(2)

lahavman

Feb. 24, 2011

Under rating threshold (show) lol i got greg :) so awsome

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(-2)

kaboom21

Feb. 24, 2011

Under rating threshold (show) Getting the Legendary Pack seems more woth than all the other decks except the 20 card pack...

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(1)

ybom

Feb. 24, 2011

Under rating threshold (show) I love the idea, BUT I agree with everyone's comments so far - this will never work without more balance being done. I miss by siege bow (that's in every other 1v1 defense game like this)

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(0)

jacksonas

Feb. 24, 2011

Under rating threshold (show) Parting Gift + Peasant Spam = WIN

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(0)

adrin

Feb. 24, 2011

Under rating threshold (show) graphic option plz

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(3)

Racman926

Feb. 24, 2011

Under rating threshold (show) WTB a proper shuffle. Have 4 of a card in my deck (Iron mine). For 5 games in a row I went through 30 cards without pulling one.

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(-2)

karma9854

Feb. 23, 2011

Under rating threshold (show) Enemy portal has 5 health left? Lets send 50 billion people so the player cant win! Lower the health of the bases and remove that feature, then it'll be 5/5

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(2)

Darkshendi

Feb. 23, 2011

Under rating threshold (show) FINALLY A GAME WHERE I CAN PLAY UNDEAD!!

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(0)

Shaine

Feb. 23, 2011

Under rating threshold (show) 100 Pesants + Parting gift = pure win, lol.

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(14)

ThirdParty

Feb. 23, 2011

Under rating threshold (show) The game lags when lots of units are in play, even if they're off-screen. Don't waste processor cycles and memory on animating off-screen units.

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(3)

RPEtiger

Feb. 23, 2011

Under rating threshold (show) I like my deck. I dont care if they have walls of archers, I will just send one unit at a time against them, letting my puny units die while getting the last laugh with parting gift.

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(1)

ltab

Feb. 23, 2011

Under rating threshold (show) The Crazy Ivan Deck: 10 Gold Mines, 3 Crystal Mines, 2 Conversions, 2 Deckers, 8 Peasants, 2 Siege Engines, 1 Parting Gift.

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(0)

Jantonaitis

Feb. 23, 2011

Under rating threshold (show) I don't believe it, Undefined has made an even worse game than Arcadian Crusade. F'n incredible. Stick to what you're good at guys--the Protector series. This other crap is just lame.

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(0)

supadaz

Feb. 23, 2011

Under rating threshold (show) would be kinda neat--if when you played a structure card ......it showed a structure in the background.....gold mines ect

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(2)

jacksonas

Feb. 23, 2011

Under rating threshold (show)

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(-4)

desontegrator

Feb. 23, 2011

Under rating threshold (show) mouse scrolling plz

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(0)

rougend

Feb. 23, 2011

Under rating threshold (show) if you guys are saying ARCHERS are overpowered, try bandits. their health is incredibly high and even though they are a natural counter to archers, they counter EVERYTHING.

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(5)

bobster77365

Feb. 23, 2011

Under rating threshold (show) Focus on massing gold, you can allow them to waste resources in the begining and let your base get to about half hp without worrying, focus on resources and big troops and wait till you have a buncha gold to launch.

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(0)

Suuljin

Feb. 23, 2011

Under rating threshold (show) A speedup option would be nice, but what really makes the game unplayable is that excruciating lag as soon as you have any decent number of units on the field. Looks rather promising otherwise.

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(2)

Valgoth

Feb. 23, 2011

Under rating threshold (show) if this had multiplayer it would be epic. up this if u agree

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(0)

henry94567

Feb. 23, 2011

Under rating threshold (show) I know a good way you could re-balance the archers! Just make their attack miss 50% of the time.

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(4)

DingoTM

Feb. 23, 2011

Under rating threshold (show) Wow, one-sided and cheating ai. GG

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(8)

Maxiousmark

Feb. 23, 2011

Under rating threshold (show) The minimap is always getting stuck and won't move, do you know how annoying that is

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(-1)

angeldestroyer

Feb. 23, 2011

Under rating threshold (show) When I sent Wolfpack Mages against their wolfpack mages they started to randomly turn into all the character types and the game froze . Please thumbs up so this will not happen to you.

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(4)

lonelyjesus

Feb. 23, 2011

Under rating threshold (show) the second encounter with the necromancer guy made my flash freeze too many skeletons...

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(1)

N4m31355

Feb. 23, 2011

Under rating threshold (show) What's the point of making it a card game when your opponent doesn't follow the rules? AI clearly doesn't send units based on cards and resources.

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(833)

Maxiousmark

Feb. 23, 2011

Under rating threshold (show) Its hard sometimes, but its really fun, getting the hang of it.

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(0)

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