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Comments for Little Protectors

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WilmRoget

Sep. 06, 2010

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(-5)

blood18

Sep. 06, 2010

Under rating threshold (show) The speed at which the knights attack is far to slow which makes them almost pointless to bother building.

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(-2)

pikmin630

Sep. 06, 2010

Under rating threshold (show) lol,i love how all the messages look like a little kid wrought it!

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(0)

berserkking

Sep. 06, 2010

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(-14)

cleanbrain

Sep. 06, 2010

Under rating threshold (show) k... so 3 points gives 1 unit a bonus damage to the starting weapon, and 2 points gives every units an extra bonus damage with everything? -.- lame

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(1)

77zip879

Sep. 06, 2010

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(-6)

asddsa76

Sep. 06, 2010

Under rating threshold (show) The mage of legend, eagle eyed archer and glorious warrior skills just affect the starting weapon they get when they are deployed? Noone uses them! You have to make it so that it also affects other bows/swords/books/staves.

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(4)

Bliska

Sep. 06, 2010

Under rating threshold (show) Number of lives should add points to total score. I always finish levels with 100+ lives and it doesn´t seems to improve my final score.

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(4)

Lukasz27

Sep. 06, 2010

Under rating threshold (show) thanks for great game

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(1)

twig_man1

Sep. 06, 2010

Under rating threshold (show) all depends on your tactics, if it doesnt work, change it, some maps you may need more resources[master craftsman] others you need better unit dmg, all maps are beatable, just takes a lot of trail and error keep this voted up

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(7)

connorholla

Sep. 06, 2010

Under rating threshold (show) " Warrior No.3!! What are you doing? You just let 8 snowmen past! "...." Sorry Sir I was too busy hitting this rock with my sword..."

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(14)

jklassen

Sep. 06, 2010

Under rating threshold (show) Easy mode... I would love a way to say harvest that over there but only those guys!!! not everyone in ******* range xD Needs a fix when u realise that the swordsman just needs tha axe and then is used for harvest as the only unit i goes smoothly

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(3)

1kcal

Sep. 06, 2010

Under rating threshold (show) I wanna get badges xD

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(3)

TheKillerDummy

Sep. 06, 2010

Under rating threshold (show) the resources are hard to be harvest!

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(-1)

jamescyprian

Sep. 06, 2010

Under rating threshold (show) Great game but my only concern is why cant my units share items, OK so maybe sharing weapons and armor might be too overpowered but at least let us share accessories I mean i doesn't make any sense anyone agree?

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shimal

Sep. 06, 2010

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(-5)

TheKillerDummy

Sep. 06, 2010

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(-11)

Chatturgha

Sep. 06, 2010

Under rating threshold (show) Very annoying little glitch. Sometimes the black balloons that pop up over artifacts stick to your cursor, obscuring your vision for the entire map. Ugh.

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(3)

Killer7151

Sep. 06, 2010

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(-8)

LTjohnson

Sep. 06, 2010

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(-10)

Nathan666

Sep. 06, 2010

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(-4)

ex101

Sep. 06, 2010

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Talonj

Sep. 06, 2010

Under rating threshold (show) Wizard's bow's life leech is ridiculous. I just managed to end a sudden death match with 150 lives... Not that I managed to leak any anyway. Also, I've noticed since the updates that a lot of units will now ignore resources in favor of enemies... This makes it really hard to clear out the resources blocking the prime locations.

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(1)

1up_

Sep. 06, 2010

Under rating threshold (show) Oh and 1 more thing.. Since 'difficult' and 'tough' mean prety much the same thing, 'very difficult' and 'very tough' are not good indicators of a levels difficulty.

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(1)

Izzes

Sep. 05, 2010

Under rating threshold (show) Really liked this one. But I have to say its really hard, im stuck on lvl 4 or 5, and i cant replay for "lvl up" or gain some bonus items or skill points that help me up. Also i would re-design the ingame item making, maybe you have a item build up section in the side of the screen and you drop the items into units, or something like that, Hope to se something like that or better in Little Protectors 2 ;). Great game, just add more into it, maybe rethinkg the harvesting thing ( like special units move-capable that do harvest arround the map wile others fight,that would be semi RTS style)

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dead_bob

Sep. 05, 2010

Under rating threshold (show) I wish I could sell back units I use just for mining, otherwise they are a huge waste

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(8)

Micro102

Sep. 05, 2010

Under rating threshold (show) Would be nice if you could actually trade items. Would put a lot more depth into the game.

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(1)

gemcraftorexia

Sep. 05, 2010

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(-7)

xandramas

Sep. 05, 2010

Under rating threshold (show) Tips for the first levels. spend the first 2 points on damage and use only warriors. Once you have 3 points reset skillpoints and put 3 points into warrior weapons and use only warriors, Upgrade warriors in combat and you'll be good. Once you get 6 points. Reset skill points and put it all into archers weapons. and use only archers and keep the archers upgraded with the best equipment and armor. Plus utilize your rings/amulet drops as well. Placement is key. Once the world opens up. Rest is up to your playstyle

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(2)

byrdman85

Sep. 05, 2010

Under rating threshold (show) not a bad game 3/5. a fresh spin on defense games :D

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(0)

fred321

Sep. 05, 2010

Under rating threshold (show) Great game, great idea in harvesting, great idea with having 5 resources. Can't wait for a sequel.

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1up_

Sep. 05, 2010

Under rating threshold (show) Harvesting is easy, place 1 or 2 units close together at each end of the route. When each wave starts, harvest with units near the end of the route and switch to attack as the mobs move into range at the same time using units near the start to harvest instead. Items can turn the tide in your favour, a unit with a powerful single attack could use a splash item or a unit equipped with a splash weapon could be more effective with slow, damage, speed or other. It is sometimes better to build and equip a unit that can use an item to the greatest advantage then to give to a unit which has no need for it.

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(7)

dungeongeek

Sep. 05, 2010

Under rating threshold (show) This is hillarious. I'm getting owned by L2, but it looks fun.

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(1)

sinnerxx

Sep. 05, 2010

Under rating threshold (show) Easiest way to dominate this game is: Get about 20 skill points, max damage and recruiting. Put mages near the start with archers backing them up/harvesting. Upgrade all mages with Wizard's Pal weapon. Once you have about 8 or so upgraded start using mana gained for casting RAWR spell. This dominates every map with ease. Got up to like +300% damage on all units before level ends.

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(1)

akiyoshi

Sep. 05, 2010

Under rating threshold (show) i only played the first newbie level all the way through

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(1)

pielover321

Sep. 05, 2010

Under rating threshold (show) okay, pretty good. but how the heck do i save my equip?

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CDArena

Sep. 05, 2010

Under rating threshold (show) I was all psyched up for another great Protector game, but my hopes were gradually crushed. Fun for 7 or 8 levels, then becomes a boring "OK, what do I need to do to get through this next level." Perhaps less of the useless comments -The tutorial is outright condescending and sarcastic - and the "hints" that appear after losing a level are pointless. ("Waiting for the flying units to come along and ruin your defense? they don't exists") Instead, why not add some random hints targeted at each map specifically. (1-5 hints about how to defeat the level in question, given out randomly or sequentially) Something like "Initial placement in this map is crucial", or "xxxx skills come in handy here", or "careful weapon choice is needed"

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(4)

rawstr499

Sep. 05, 2010

Under rating threshold (show) FF button 2 ranks please the current then another that makes it go even faster please and 4/5 epic game

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(-2)

pacer213

Sep. 05, 2010

Under rating threshold (show) definitely needs the ability to harvest multiple resources at one time. plus gold should be harvested, not dropped. you already have the souls and i always have way more than i ever need. but i always get held back by not having enough gold. harvesting should be a little easier as well.

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(2)

FailureE

Sep. 05, 2010

Under rating threshold (show) Not as good as the other protectors. By far not as good. 2/5. Any why make the game kid-like when most people playing it aren't kids and heck. Doesn't seem like kids would be able to beat it anyway

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(0)

mmwmmw

Sep. 05, 2010

Under rating threshold (show) At first it was hard and I'm thinking, alright I have to figure out the right combo of guys that work for each level, a bit of work but challenging and fun as well as frustrating... NOPE!! There is one bow that takes this game from hard to way way too easy: The Critter Critter. Now all my game is is boring tree farming, filling the map with archers, and spending every skull I get on Critter Critters... this need to be nerfed a bit... it's stronger than the last bow you get for 5x the price. At first I thought this game was just so well thought out that you needed to be specific about what you build which would be annoying in itself, but still fun to figure out: NOPE! Turns out this game was just thrown together and not playtested at all and whoever did the math just used random numbers and didn't attempt to balance the game at all. Thinking about changing my 5/5 rating to a 3/5. PLEASE FIX THIS GAME! IT HAS POTENTIAL!

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(7)

Delerium

Sep. 05, 2010

Under rating threshold (show) One feature I'd like to see is disbanding units. Sometimes it would be useful to disband a unit from a spot (perhaps get half the resources back) to place a different type of unit there. Alot of times I place a unit in a spot strictly to harvest, and it would help to be able to remove that unit once there is nothing left in range to harvest.

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(4)

darkshadow04

Sep. 05, 2010

Under rating threshold (show) you should be able to set more then one harvesting point at the time too

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(3)

4point0

Sep. 05, 2010

Under rating threshold (show) I don't like the whole item business... 3/5

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FuryPain

Sep. 05, 2010

Under rating threshold (show) 5/5. Stop complaining about harvesting - you can equip your units with harvesting bonuses..

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(0)

kingjohnlives

Sep. 05, 2010

Under rating threshold (show) hahaha just realised you have to equip armour and weapons in game lol now its amazing great work guy

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(0)

Adun725

Sep. 05, 2010

Under rating threshold (show) Seriously anyone who rates this game above 1 star is silly. Items are nearly useless, harvesting is annoying, the whole harvesting SYSTEM makes no sense (why not just have it drop from monsters), can only upgrade towers through gear (no classes like the old protectors), and you are telling me I have to attack a tree for like 30 minutes do get enough wood in order to upgrade my bow? Joking me right?

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LestatWilde

Sep. 05, 2010

Under rating threshold (show) It was decent enough, though I don't personally care for the harvesting resources thing. As for the whole game though, I must say I enjoyed it fairly much. The harvesting and not getting anything for replaying maps is the only real things I don't care for. 4/5

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SkipMe

Sep. 05, 2010

Under rating threshold (show) For all those moaning. This is not protector. The strategy is different, and not all that hard. It's a good little game. I prefer it. Although I agree that more than one crop should be allowed at a time.

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(1)

madman94

Sep. 05, 2010

Under rating threshold (show) I am a huge fan of the protector games but this one was terrible.... it seems as though a fag created this game.... with the music being lame and the text "killing baddies is super fun". I mean was this targeted for 5 year olds? The harvesting is a pretty bad idea.... After playing a few levels of this i just feel like slashing my wrist.... 2/5

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(2)

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