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The stress caused by fihting is based on how much damage you take. I can go around and each monster normally gives me 3 stress, since i take no damage.
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for people who can hit for their life, do the training schools (combat training if warrior and magic training if mage) it will get you to not miss if you do it enough
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Dracomarl > have you tried to go in the inventory, then "visit shop" (give your items to the black mage)? Or it's a bug, and I don't know how you can do something :/ sorry
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chicun > I agree, and I used the same way to finish the last dungeons, but when your opponent have 900 HP, there is no ability to kill quickly the monster, and fight become really boooooring...
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woops sorry was talking to a coment in the lower area hehe these coments go fast :/ the coment ware the dude was talking crap about the game
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Diabolo 43 -> to find the mountain castle, beach, and cave, go to the "castle ruin", "scorching desert", and deep dark cave (respectively) a lot of time, and you'll find it.
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Mathetmatik, the combat abilities are useful, i use them to make my opponent miss 100% of the time, or making sure i do enough damage to them. You can also lower the damage they do to you
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Really great game. But It seems like 2 dungeons aren't availiable (if anyone have unlock the two dungeons in the extrem north of the map (a skull and a man on fire), please tell me how have you make this). I've upgraded ALL building, and have maxed all caract (from humility to fame), construct, smithing, tailoring, have all combat ability, have the supreme godlike sword and boots (crafted by smith/stitching), have clear ALL dungeons (except the two)... So, if anyone have an idea... ;) thanks a lot!
And (for serphent_16) dexterity is upped by resting in the forgotten cave, working as a ninja, learn stitching (and some other things).
You can craft a good weapon (suprem godlike sword - damage 60, luck bonus 80, hit chance 49%, critical 5%) with the school -smith-.
So, great game, maybe take a little too much times (fights are repetitive, and combat's ability aren't usefull to kill monster faster)
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temperment is how good you can control your temper (as stated in the name), and humility i dont remember :P. now about the game the beginning opens up a WHOLE bunch of different set-ups, but its long as hell, and that's what kept it from a 15/5, i rated it 14.9/5
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I'm also experiencing a Dungeon BUG, when i first enter a dungeon, it seems to open the map in the background, so if i accidentaly press where a dungeon is while walking around, and then where you would click to accept to go into the dungeon, then i will switch to that dungeon
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Having beaten the game, cleared 90% of the dungeons, maxed every stat, gotten every ability, and made some pretty bawss weapons, these are my thoughts:
Increase our time limit. You've expanded on the game, but not the time limit. Fix some bugs. I see you've been fixing them, but some still exist. A list: When you use the pickpokcet ability, then beat the enemy and fight another one, it will say "You can only pickpocket froma monster once!" Also, mages need balancing. Their abilities suck(as compared to warrior abilities), and they just generally get their butts kicked.
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The stress system really needs to be fixed... along with the skeleton sprites... their pelvis makes them all look male
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Good, imamheresee@: thank you for finally teaching these guys how to not miss.... renegade676: Increases chances of mobs dropping items and value of chests
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Just some info for the jobs left to right up to down...dex, wis, str, con, int, cha, wis, str, dex, con, wis, int, con, wis, cha, con, int, str, dex, wis
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I like the game premise, but despise the time limit. I'd love to continue to build the character, but no. I have to be cut off at 18.
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I'm playing overtime now and i'm always hitting, but it's still challenging, why? The opponents have up to 900hp and does 40+ dmg, and i do round 20 on some before using skills... and i'm using full Supreme Godlike equipment (Max Smithing And Enchanting)