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Pretty easy for a hard badge, but no complaints here.
Protip: don't waste your precious days working, get the beautiful forest location as soon as you can (from adventuring in creepy forest) and rest there whenever you can. The charm skill from there really comes in handy for saving money while training and for making money selling junk.
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Sweep, sweep, sweep, sweep, sweep, sweep, sweep, sweep, sweep, sweep, sweep, sweep, sweep, sweep, sweep, sweep, sweep, and then sweep. Sounds like a rich, full life.
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And why do we need a progress bar for resting and static activity like school? You can't cancel during one of these sessions. This isn't time based or multi player thing. It just seems to waste time...
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Crappy game. I get the enemy down to one more hit for win, and I was only hit once. Then I missed every single time, and he kills me.
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needs the ability to FULLY mute music, and while the autoattack button makes the game playable (as opposed to maddening), autofight would be way better - waiting through the animations and misses means that I switch over to another tab, and read a couple of paragraphs at another site before coming back - not a great selling point for your game.
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Played through two times, the second time with 50 some wks to get last 4 treasures, get down to 7 days to find the last one, but I don’t have any dungeons available with the treasure & no materials to unlock a final dungeon that i'd have to guess at which building to build to find that mystery dungeon. Lame that your stress increases once entering a dungeon. Instead of making the game interesting it made it far too tedious. Combat was so annoying even with auto attack. Even beyond my complaints with the game content and mechanics, fix the music! You offer a SFX off & no music off, instead it just lowers & annoys me in the background of my personal music that I’d rather listen too. Also the music & SFX occasionally turn on randomly. Occasionally in a dungeon I’ll move & the game will exit back to kongregate. The map has issues with completed dungeon having a check mark but once hovering the check goes away & then doesn’t come back after mousing off.
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Why can't we choose gender as well? I'm a girl and I play this a whole bunch. Why do much adventure game creators think only boys play this? It isn't fair!
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assuming that all dungeons are the same layout for all players could someone make a map showing where each blue chest is in the dungeons
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Ahhhh the last chest was right in front of me and stressed 1 step away on my 19th birthday.....ima go kill myself now
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Why does the stress lvl go up to 100 if at 70 you can't take any actions? And is the massive miss chance there to make combat take longer? ...It's clearly acknowledged that combat is boring enough to add an auto attack or auto spell cast..
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This game is pure hit-and-miss(joke intended).
You are never told what a job or a school increases until you did it not once, but 5 times. You are NEVER told what increases your chance to hit.(some people guess dex and tactics for physical). Even worse is the unlocking of dungeons and finding of blue chests inside them. Might as well be random.
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Needs to have a quicker combat option, mute sounds option and also would be good to know which buildings are required to open additional dungeons, ran out of materials quite quickly and was very little could be done, being able to buy more would be brilliant.
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@ ManWithChicken the reason this happened was because your combat skill was not at 1,00 if it was your weapon would have done 35 or more damage
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The intention of this game and what it offers is nice,but the combat sucks. When you miss the enemy 8out 10 times there's no way to win. Good thing all adventure games aren't the same.
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Seriously, add a mute button, I dont wanna listen to this music. I wanna listen to my own without some stupid music ruining it.
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This game was a nice concept, very poorly executed. Its practically impossible to increase any of your stats, so all of the abilities are impossible to get. You spend weeks and weeks building up combat attack or else you miss every hit, and even with it almost maxed you still miss more than half the time. You cant ever increase your life, and potions never increase so you get to the hard levels and its 600hp vs your 200 and he hits for over 100 and potions heal you like 30 so its hit heal die anyway, assuming you can actually hit them. even if it did hit youll probably only do 5-20 damage a hit. adventures are just ridiculous and serve no purpose other than to waste what little time you have. Once you get to the end of a dungeon you have to walk all the way back to the start, stressing yourself out as you walk across a completely empty dungeon. Im baffled that this was made a botd. 1/5
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For those complaining about rest: Create a character then select the 300 building supplies and anything that give +constitution. Immediately upgrade the village garden 3 times. This will now allow you to recover 70-80 stress in 2 resting sessions. Any building materials you have left you put in to barracks. For the first 2 years you will be earning money through sweeping, then labouring. Occasionally going to the combat training. When you turn 15 start doing the dungeons, making sure you get all building materials and blue chests. Keep upgrading your village as you go along. Sell everything you don't need. Repeat until you have got your 20 chests. Congratulations on the hard badge.
-bump