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It's very... cute that my guy with 350 melee attack, >=100 magic attack insists on attempting to fireball the beholders. But mostly this results in him getting (nearly) killed every fight, when just meleeing would be so much more effective. Is there some way to set attack type %'s or something?
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Yeah I usually love these games but I'm just not feeling this one. I mean, it's not bad per say. It just doesn't feel as fun as the other one's. I am hopeful for your next effort!
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Been looking forward to this game for such a long time, and to be honest, it was a dissapointment. 1) It is unnecessary to change the interface, the older ones were fine, and in my opinion, easier to understand. 2) The intro was dump. I liked the other MPP storylines/intros. 3) Still no shields. Dafuq.
3/5
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Adding on to this amazing post by Zeru
Here is a tip for Pet Protector 3. Start the game by working as a sweeper. He receives a bonus to the exploration skill. Feel free to train it up until 500. Then on the map, instead of doing dungeons, explore. You can find new workers, gold, piety, prestige, skills, stats, new rest places etc. Most importantly, you find new dungeons. The strongholds are a chain of very hard dungeons unlocked one after another. They are meant to be hard and dealt with later on when you are stronger. Also, don’t worry about the time that much. Rebuilding your village gives you tons of prestige, and that can be transformed into youth potions, which give you longer life.
When you have the materials gotten from exploring, upgrade the hunters den, which increases your max exploration. Keep sweeping to keep your exploration maxed out. Rinse, repeat until you get exploration to 1000
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I don't know if it is just me, but when in combat sometimes damage done to me and the enemy is 200 when it should be about 14. Other than that great game.
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Never was a fan of games that had time pressure instead of a final goal, :( - I want a gamemode with unlimited time and some big goal instead, fits my gaming style much better...
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Fix these :D
Holding down a button, dragging your mouse down, and releasing on another button will cause the starting text to appear
Typo in some exploration event, 'teh' should be 'the'
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Really nice and catching game! There goes the rest of the weekend. BTW you can sell things you have found, just press shift key when clicking on them.
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Dear Game developers: I don't work 7 days a week - I rest during the weekend.
Might want to consider that for pet protector 4
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I saw this game and all that I could think was YES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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Do you ever test your games before putting them out? Every time its one step forward, two steps back. I really liked how you built your guy a back story. I don't like that is was removed. It gave your starting stats had a lot more freedom, and offered better immersion. Combat is still bad, you improved it a little with the increased movement. But the vast majority of my attacks still miss, which makes the turn based combat frustrating. This is still a great idea for a game. Seriously, if it had more refined balancing, combat, and graphics it would be worthing of asking for money. Get it together, and get this on a hand held device.
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I don't know why you impaiared the dungeon crawling this hard, but congratulations. I hope others will like the new fifa manager gameplay where fighting has no value at all.
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i dnt get why we cant choose which attacks we use my magic sucks and does next to nothing and almost always gets me killed
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Really annoying how my mage character just died because he continuously used physical attacks. This shouldn't happen.
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Well, I find it strange that the mayority of this games character portrait art is ripped out of the game 'battle for wesnoth'
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One of the biggest things I'm seeing is the fact that a job will take away more from one skill than you can regain in one sitting.
For instance, I have 500 relaxation. I work Stock Tacking, which takes away from Relaxation. I end up with 486 relaxation after a single week of working in it. And from what I'm seeing, Resting at Home is only way to improve Relaxation skill. It seems utterly unbalanced to me. Perhaps I'm missing the point of it, but I'd like it so that I don't have to spend 3+ weeks to regain my prior standing because I needed money.