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i encounter a calculation error, in "rest" "stay at home" it says that i get -24 stress (i got around 160 Relaxtion) but actually i only lose 21 stress
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I don't know why a trained mage decides that it's time to jump and smack enemies with a little wand and therefore suicide... while having a nearly full mana bar. Twice in a row.
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I had no idea some jobs were so stressful. For every week I spend street sweeping, i absolutely NEED a whole week of vacation!
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the gloves might be very very worn? they can cover each leg perhaps. And the middle...well, like in black leather pants...
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This is so stupid how there is no manual attack, because auto attack and healing potions are a drain on stats and money.
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Things saviors of the world do: clear dungeons, fight monsers, rebuild villages, sweep streets and disapear for weeks on end on coastal getways.
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im not sure if resting is working correctly for me. im at 84 stress, and although resting says it heals 24 stress, i only notice an actual reduction of 21 stress.
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this game is great. however it needs more time...whether its more to start with or making it cheaper to buy more time. even increasing the amount of time you get would be great. other then that 5/5
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btw in combat theres a glitch where on the enemy's head there -200 while when you hit the enemy it shows the damage over your own head.
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Why does my mage keep wasting a bunch of attacks of melee (which my equipment has actually made even worse since i'm into spells) even though he has full, or at least plenty of mana? :/
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A way to choose which form of attack would be awesome.. doing 3 damage with spells when I have a 21 damage sword and max melee skill is kinda...
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I have a problem with dungeon movements, actually cant move trough dungeons at all, not with the arrows, not with WASD,... any tips?
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I think the auto combat was a big step back. Option to turn auto on or off on the previous game was great, this one makes you try to use magic as a Warrior, melee as a Mage with full mana, etc. At least including a button in battle to choose from "Melee", "Magic" or "Mixed" would be great.
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I would Like to be able to control the attacks used as my melee character keeps on using magic and getting himself killed.
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I'm a Mage. What do I do more than 3/4 of the time? MELEE. FOR HALF THE DAMAGE! It pisses me off when I've got to drive up my stress and use up my potions, simply because the game mechanic won't recognize I've got greater skill in Magic and won't use the damn thing.
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It feels far to wasteful to rest for an entire week. The learning, working, and skills are of poor design. Resources for building are scarce, if not for a high construction then my remaining weeks become scarce. I could upgrade the items, then I need to work more.. then rest more, then work more. Sorry but I am giving one star, it drags on forever and the options give little reward.
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still hate the stress mechanic, i cant rest enough to do a good amount of work at the beginning, its frustrating, but it is an undefined game, so its almost expected to be just that. you probably wont update it, and you will most likely just work on the next project and leave this alone after. if you listened to the players, you would have higher quality, but you seem to be after the quantity end instead. 3.5/5
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hang on a moment: i do one of the jobs and it says "i did well today" and shows the whole week, so it takes a week off me, i dont wanna work a week i wanna work 1 day let me do that and ill give a 5/5 if u als o get rid of or extend the allowed time 4/5 tho great game