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...you go into town....you dont buy anything....no car and yet you pay 20 gold...like do you realy have to pay just toenter the town?
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finally after 7 attempts....perfect game (the way i wanted it to end),
Full combat,Full Fame, Full Humlility and other stuff like that and zero Sin....completed all dungeons and got all Adventure rare events....except the gentlemen thing. But hey i met the lady Mage one of my main goals in all my playthroughs, i like to think my hero got laid that Day.... Despite being under the legal limit D:
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Well, I decided to teach the apprentice to fight, most of his money was earned on night watch duty... He went to become Captain of the Guard... could've gone worse.
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So, my character with 100 compassion, 100 humility, 100 morals, 100 faith, and 99.6 temperament laughs at the chained fairy because of his 5 sin? Ok...
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Fun game, sunk a lot of time in to it! One critique would be both myself and enemies get a lot of 'misses' and it makes a lot of battles take a lot longer than they should. Other than that, great game. Thanks for making it!
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one week at construction *trips on floor* "GRRRR i tripped on this @!$%!!!" *bangs on spot all week. increases temperament and gets all days successful" really, this must be the easiest job ever
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I was guarding at night and it rained all week, apparently there was clause in my contract that stated if it rained I don't get payed.
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This game is good,although,it is too easy to get a 1337 fighter right from the start,picking wealth will give you awesome gears.
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The system is really reminiscent of an emasculated Princess Maker series -- the stats are even the same, as well as the adventuring and vacation system -- only the marital system is missing. Look it up if you have the time!
(says the female player of mig29)
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Sometimes when adventuring and coming across the fairy, the game will state something like "Being a sinful kind of guy, Alex Burns just laughs and goes on." But my "pet protector" (Alex Burns) usually has zero or low sin and always very high compassion , morals, ect. so it's not making any sense to me that he would leave a fairy chained up and be called sinful but is compassionate enough give a lost teddy bear / toy to a child.
(I don't know if this is possible bug during regular play but it sure seems like a bug after the game officially ends but lets you play on after the character has already turned 18) I also agree - (and this is a problem in other Princess Maker-like games as well) - that it is really stupid that your sin goes up just for killing enemies. Especially if there's no way to avoid a fight and I'm not talking fleeing. At least in Princess Maker, if your compassion was high enough then most creatures.....(if not all)... stopped being hostile to you.
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omg! im so happy! on the very last of move of the very last day i got the very lost special treasure needed for the hard badge! wow, that was so intense! great game 5/5
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*spends the entire game either working on magic based jobs or studying magic* "Let's see.... My future is... Completely unknown. Excellent. -__-
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There should be a counter of how may treasure chests are in a dungeon and of how many you have gotten. + if you agree. Otherwise great game. 5/5
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It is based on japanese Princess Maker. This is nice game on that concept, i gave 5/5, but still, PM 2 is much more about strategy, thinking and with a lot of possibilites a nicer animations. It has its own soul.
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Anyone still playing? If so, I have a tip. If you are a warrior and are having trouble with the 500hp skeleton in the last dungeon, stop using the 'best' weapon in the game. Switch from Blade of Woe to the lesser Zoles Fist Blade. For some reason this make it harder for the Skels to hit you and they miss enough times to let you kill 'em. No idea why!
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Oww! Last week, last dungeon left to explore. Had been at every place except one, and stress came too much at the last steps. If I would had seen the blue treasure chest before going away, it would have been reeeally annoying. Well, I dont know how close I got now, but a good effort anyways. Great game, just annoying sometimes because the stress forces to leave the dungeon.
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There is a typo in the ending screen. It says "thinks back to his childhood he always remembers the horrible "Small" of horse dung. Thought you should know. Great game anyways.
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*Reaches end of hall* "Phew. That sure was tough... Hey is that what? A treasure chest?! Nope cant be, hey.... Think i left the kettle on. *Runs out* FAIL
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The dungeon navigation is miserably slow, the battles monotonous. The defense stat may be outright broken, as after reaching 100 the only thing that ever hit me was the 500-hp elite skeleton, and whether that killed me was sheer luck each time. Yet the game is strangely fun.