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here's a feedback.
when monsters level up before you properly train yourself, character severely lags behind. the fact that all the items in the shop are shitty can make beating dungeons impossible later on.
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Well made, however, the ending leaves me not wanting to play again. To become completely unknown while my fame is maxed, its rather absurd. Still, its a good game, all it needs is a better ending than "Unknown" when I have some maxed skills.
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Dragon taming was a waste of my last 50 turns by the time I got it tamed the game was over - 50% dragon taming, 100% Fortune Telling, 100% magic attack and Defense = Completely Unknown status? pretty lame
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I'd say combat could be less boring if the enemies had less health (so the fights don't drag on), but the apprentice doesn't heal back to full after every fight (or just heals a little?) .
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Still the best ive played, but some things do need fixing, like what Mightybeanz says, uits impossible to max dragon training to get the achievement, unless theres some hidden way to get more than .3 skill a work day. Maybe a fix could be .3 bad day of work, .7 good day of work for all skills.
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Sorry to say but this is really, really bad. There's no sense of direction. Time is dragged way out of proportion. You never feel like you've accomplished anything. Combat is as boring as it can get. I give up. I was expecting something better because I love the Protector TD games, but this is just disappointing.
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Well a lot of things combined but they are realised very very marginal. Fighting is a one button click thing, adventures are just genric randomnes, dungeons simply add the necessity to walk around to the adventure fighting. No bosses, no scripted adventures, no storyline, no nothing...just some fundamentals.
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This game is really cool, I've been playing for hours which is quite an accomplishment for a turn-based Flash game!
Things I would love to see include more diverse character advancement options, more randomly generated loot, and perhaps a free play mode or at least a much longer mode... Along with multiple save games! Still, 5/5, among my favorite games on Kongregate even before it's done being updated. Good work as always, undefined!
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Awesome game. Must have a sequel. It's like Talesworth Arena. But it's fun. 10 stars. This is my new favorite favorite.
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Good game, interesting concept (sorta like Princess Maker), but you need to add an item like glasses...because this guy is blind like a bat. So many misses and you'd think he'd hit something in a tiny crowed dungeon hallway...even if it was himself or maybe a wall
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I now lost several battles.. more or less, always teh same:
about 30 to 40 missed, about 1 hit...
WTF???
1/5 for absolute fcking up with hit/miss ratio!
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I say he combined the town side of Princess Maker 2 with the combat style of Adventure Quest. I like both games to a certain extend so I do like it.