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Comments for Protector III

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Hubert300

Mar. 20, 2010

Under rating threshold (show) the first one is the greatest

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(-1)

Beegum

Mar. 19, 2010

Under rating threshold (show) Good to know Spyke. I'm trying to think how much I was getting, 2k or something at one of the levels. Getting to level 7 and paying for the upgrade still would take some grinding, nut definitely worth, there is excellent rate of return for you investment. I even had Bob coming in and doing considerable damage.

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(1)

spyke252

Mar. 19, 2010

Under rating threshold (show) Beegum, with 4 good heroes, you can get 3000exp/3 minutes at the racetrack.

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(1)

Zedek

Mar. 18, 2010

Under rating threshold (show) Great game, but I wish they would just combine protector 1 and 3. Get the cool things from 3, and keep the leveling up type things from 1. still, 5/5.

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(1)

Beegum

Mar. 18, 2010

Under rating threshold (show) I take back the comment about upkeep being to expensive. But I think getting levels should be much easier. I had Electron Ed at lvl 7 and Bob the Builder at lvl 5 (and a couple others guys at lesser power) that I used to easily manhandle the game. I did more advanced maps when I needed money, but beat the game at level 16 with 10 skill in fast learner! What a waste!

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(5)

jumjumjummju

Mar. 17, 2010

Under rating threshold (show) Why is one of my guys name Kitchen Sink?

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(1)

phantom23menace

Mar. 17, 2010

Under rating threshold (show) honestly, i like protector 1, the best

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(-1)

Hicklicker

Mar. 17, 2010

Under rating threshold (show) this game is fun. but man do u have to grind to get xp and get heroes levels up. took me 2 hours to raise a hero 5 levels. im not complaining cause he beasts now lol

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(0)

Beegum

Mar. 16, 2010

Under rating threshold (show) If the programmer changes up the grinding part of the game, let me know, I'll come and revisit it.

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(2)

Beegum

Mar. 16, 2010

Under rating threshold (show) It may be that I had already played the others, but this one seems much easier.

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(1)

Beegum

Mar. 16, 2010

Under rating threshold (show) That may be how it is written Skype, but I think we need to move beyond catering to the hard core grinders, and throw bones to medium grinders. There are a lot of medium grinders, and using them will make a good game like this one more popular faster, than just saying here is something just for hardcore grinders... There aren't that many that are really going to last until level 40, especially at the meager rate of increase after 10. Why design a game for 20 people when you design it for 200 with something like this. Are the hardcore grinders going to play a bit less long? Probably. Are they going to enjoy it less, probably not.

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(4)

Hicklicker

Mar. 16, 2010

Under rating threshold (show) i honestly dont see any difference from protector 2

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(-1)

ximpson

Mar. 16, 2010

Under rating threshold (show) wow managed to wave 22 on ritual path almost there =P

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(-1)

Fullmetal21

Mar. 16, 2010

Under rating threshold (show) Pffff... There isn't even any achievements... lol

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(-1)

spyke252

Mar. 16, 2010

Under rating threshold (show) Beegum- 1) As the guide says, all the extras are geared toward people who play for longer times. So in reference to heroes, you're not supposed to have all of them at super high levels unless you have a lot of extra gold (Which can easily be done with 10/10 levels in map completion gold and hero wages) 2) See number one, in reference to leveling. If you wanted to, say, max all (or many) of your skills, you would level exp first. Since the level growths (for skills anyway) is semi-linear, it would actually help in the long run (Two skill points is probably around lowering all future levels by a map). So, if you're going to level 40 even, getting exp first would shorten that time considerably.

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(2)

Zach7003

Mar. 16, 2010

Under rating threshold (show) Needs a sell button or move button for "towers"

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(-2)

Beegum

Mar. 15, 2010

Under rating threshold (show) The impact of fast learner must be greatly increased, there is no reason to waste points on it! If you have 10 points in it you should end up at least 15 levels higher than someone who did not take the skill.

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(1)

Dave1004

Mar. 15, 2010

Under rating threshold (show) Too difficult, too slow, 1/5

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Dave1004

Mar. 15, 2010

Under rating threshold (show) There's only two types of units? Lame.

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Vegetarian

Mar. 15, 2010

Under rating threshold (show) Ritual path is a butthole! I can't beat it either!

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(-1)

ximpson

Mar. 15, 2010

Under rating threshold (show) wtf ritual path is just insane no way

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(-1)

hamster240

Mar. 14, 2010

Under rating threshold (show) you really need to mill early to get good things, personally i prefer gemcrafts way of milling levels by introducing new modes

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(1)

cranky1000

Mar. 14, 2010

Under rating threshold (show) I am impressed at how fast they moved from the first one to this one. Good game too. Fun.

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(1)

Kennethivan

Mar. 14, 2010

Under rating threshold (show) Badges please!

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(-1)

ArjeeBushnuts

Mar. 13, 2010

Under rating threshold (show) Great game but it is in desperate need of badges.

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(0)

JasonVoorhes

Mar. 13, 2010

Under rating threshold (show) finish 1 and 2 now is no 3

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(-1)

Potato_Goes_Rawr

Mar. 13, 2010

Under rating threshold (show) this is extremely difficult............... I LOVE IT :D BUT I HATE IT D:

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(-1)

Beegum

Mar. 13, 2010

Under rating threshold (show) Why 7 hero slots? They cost a ton to upkeep, even if you don't use them. Maybe its just because you can't have the premium heros you really want. Which is really too bad, you should be able to min/max it ultimately so that you can have those guys. Really, I premium upkeep, at least, is outrageous.

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Hoagy

Mar. 12, 2010

Under rating threshold (show) Brilliant game with true depth of strategy, one thing that annoys me is that having completed only 3 of the 20-something maps my only option available is a hard map which is a rather odd learning curve. Or maybe im just saying this because I've died on this map a lot now :P

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(0)

Benni1999

Mar. 12, 2010

Under rating threshold (show) 5/4 -1 because need badges little boring colours.

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AeKone

Mar. 12, 2010

Under rating threshold (show) Hmm fun game challenging. Only I havnt gotten to beat yet it the Vermillion Bridge

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(1)

nialio89

Mar. 10, 2010

Under rating threshold (show) tbh the heros are not needed. Every map can easily be done with regular towers alone. Still a good game though

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(-1)

alexthenoob

Mar. 10, 2010

Under rating threshold (show) heros are good for the effects (like that necro mage guy is awesome and the bob guy is helpfull too (also a quick addition when a big wave is comeing and you cant upgrade normal troops) but overall they arent failures you need to level them up

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(1)

Blackscreen

Mar. 10, 2010

Under rating threshold (show) Bug: Heimdal does'nt make a sound when choppin'!

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Blackscreen

Mar. 09, 2010

Under rating threshold (show) Damn... Game actually gets easy once ye get known with the little thing called tactics...

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(2)

Deathlord0

Mar. 09, 2010

Under rating threshold (show) You need to level heroes up before they get powerful. Once they're 4 or 5, they really pay off as starter units.

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(2)

firevint

Mar. 08, 2010

Under rating threshold (show) LOL only hero that is slightly useful is Bob the.... reducing paving costs after u buy em its pretty sweet... the rest just fail at life

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(0)

slayerzz2442

Mar. 08, 2010

Under rating threshold (show) Is it me or are the heros almost completely useless?

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(1)

DarkHunter777

Mar. 08, 2010

Under rating threshold (show) unflag comment below lol

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(0)

booareyou

Mar. 07, 2010

Under rating threshold (show) it's hard. but a good strategy is to look for a type which has nothing bad with the enemy. try to look for absorbing enemys. don't put down alot of the type that is bad against it.

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(0)

MRTN17

Mar. 07, 2010

Under rating threshold (show) finished the game easily, i was only lvl 6

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(0)

stuntbling

Mar. 07, 2010

Under rating threshold (show) Its not boring

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(1)

Phillux

Mar. 07, 2010

Under rating threshold (show) needs achievments

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(0)

Tomestonetommy

Mar. 07, 2010

Under rating threshold (show) fun

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(1)

gameove138

Mar. 07, 2010

Under rating threshold (show) good game

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(1)

TheProof

Mar. 07, 2010

Under rating threshold (show) I just completed it, it's not "too hard" to beat it, just need to nail down the strategies (target enemies' weakness) and apply it to the different layouts. But yea, the point and hero system is pathetic, the rewards are too little and there are too many unit blockers in the maps which just limits strategies.

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(6)

lyontom

Mar. 07, 2010

Under rating threshold (show) this game borring i will rate 1/5

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Blackscreen

Mar. 07, 2010

Under rating threshold (show) Tip: Place men at the back in the beginning. Then you get balanced units all over the course.

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(1)

Baden27

Mar. 06, 2010

Under rating threshold (show) wow thats bad. I cant even beat lvl 1. I agree with all you guys, this game is TOO HARD 2/5

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(-1)

PurpleDude95

Mar. 06, 2010

Under rating threshold (show) oh lol this isnt pet protecter its protecter lol my bad

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(1)

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