Under rating threshold (hideshow)
Also, some of the awards still don't seem to do anything. I'm guessing y'all know about that, though. Hopefully being addressed. ;p
Under rating threshold (hideshow)
Many of the awards are not showing up. Bad Loser, Elemental Mastery, and Elemental Focus are not awarded despite performing the award requirements.
Under rating threshold (hideshow)
I certainly agree that the gold/xp gain needs to be increased to discourage grinding. Grinding should never be part of the game mechanic.
Under rating threshold (hideshow)
If you lose on the first medium lv the whole game freezes. I love the game but really guys? really? im a programmer and you guys need to test alot more.
Under rating threshold (hideshow)
It's a shame this release wasn't tested properly. The awards are fun, but very buggy and adding grinding is rarely fun.
Under rating threshold (hideshow)
Some are the awards a quite buggy. You can meet the prerequisites over and over and still might not get it. (Lookin' at you Elemental Mastery / Focus)
Under rating threshold (hideshow)
Like everyone else says, its good in concept but the pathetic amount of XP and gold earned per level makes me not want to bother finishing it. Grinding the same levels over and over just takes too much fun out of the game.
Under rating threshold (hideshow)
You should increase the gold/exp rewards for each level, to reduce the grinding. It takes the fun away from the game. Last two games system was ok.
Under rating threshold (hideshow)
I don't care for the new experience system. It takes too many battles to gain even a single skill point. It would be better if you allowed the player to choose the difficulty before each level, and each difficulty would reward an additional skill point. Thus repeating levels would still be productive without being monotonous.
Under rating threshold (hideshow)
love this game a lot! I loved all of the ones before too :D
only one problem, my game froze a couple of times cause of some action script problems, i hope u get it fixes
Under rating threshold (hideshow)
Grindy. Needs more advancement. If I beat every level perfectly, and then reach a level, I shouldn't be blown out of the level game over because I didn't replay those 5 levels I aced 5 more times.
Under rating threshold (hideshow)
kinda buggy, and seriously do something about the grind, need to get like 2x the exp you do otherwise you're talking 7 maps per level--or more
Under rating threshold (hideshow)
I liked this one. The other 2 were two strange, i couldnt see fun on them. This one is awesome, and the achievements with bonuses are a much better improvement then skill using, that now applies to your basic needs. This game earned a 5/5, not because is that good, but because it was a really good improvement since the last one.
Congratulations =)
Under rating threshold (hideshow)
Well i will give you 5/5 anyway...i just imagine how awesome this game will be when it is finished. Tell me when the final version is up ^^
Under rating threshold (hideshow)
The previous protector games had some grind to them but I felt that it was worth it, each level you finished gave you an upgrade point so, although it took some time to become powerful enough to beat the hard levels, you only had to beat each level once. This game forces you to grind the same levels over and over in order to gain enough experience for a single level, and the levels themselves aren't nearly as useful. I've completed 5 levels, am only level 2 and the only bonus i've gained is 5% more experience per level. That might not be so bad except for the fact that the next level requires 20% more experience than the first. I feel like I'm moving backwards. 2/5
Under rating threshold (hideshow)
I LOVE this series... and I'm sorry, but this is just a re-hash of 2! Should be a 2 expansion or something, and there just aren't enough significant changes to warrant calling this a new version. Sorry. (Still giving you a 4/5 because of the epic quality of your games)