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Comments for Protector III

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kolytr1

Jun. 28, 2009

Under rating threshold (show) this is awsome but it has no badges it needs some!

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Koraj

Jun. 28, 2009

Under rating threshold (show) Also - It seems as if Fire is the main element in this game O_o Just get a hellalotta fire guys cause theres really not many enemies. I mean theres physical & energy guys on the stage im doin but nothings strong to fire...

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Koraj

Jun. 28, 2009

Under rating threshold (show) Actually Silmarilen, I found a couple stages with poison weak enemies just after I posted that... Lighthouse & another one... cant remember though. But really... Games great, its just Poisons gettin no love :(

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Borntolose

Jun. 28, 2009

Under rating threshold (show) I'm playing this from time to time for a special reason, but I gotta say, this feels like a crazy person made it. Why? (1) Everything is vague. The actual upgrade benefits are clear as mud. (2) What is clear, is minute. This game operates on +1 or +1%, and EXP is a decimal. The developer himself notes in places that crits and such should not be relied upon, just appreciated. Well, so the upgrades don't have much to do with strategy. So unlike other defending games, choosing the right upgrade feels more like a vague, senseless puzzle and less like a rewarding level up kind of thing. (3) The developer insists "armour" has a "U" in it, which is not true in the United States. Fine if you're from a place they include the U, but you should direct that criticizing energy into your own game. Specifically, why does it feel like the game is made of stingy, obscure power-ups? This is distinctly un-fun.

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silmarilen

Jun. 28, 2009

Under rating threshold (show) koraj you're right lol. theres only 1 map that you can even think of putting poison in. and thats desert pass

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adamisgr8

Jun. 28, 2009

Under rating threshold (show) if you are stuck on a game then shout me and i will shout you back with a walkthrough

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Koraj

Jun. 27, 2009

Under rating threshold (show) Humor me here. The elements are... Physical, Fire, Cold, Energy, Poison. Yet in EVERY WAVE, the most COMMON STRENGTH... Is Poison. Why even have poison in there then? Filler strength?

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Bodycount01

Jun. 27, 2009

Under rating threshold (show) I think that the player should be able to upgrade more in between each level.. The "Easy" levels don't seem to be getting any easier and I don't feel like I'm getting better people. But anyways awesome game, i've been playing it forever

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Conombnm

Jun. 27, 2009

Under rating threshold (show) badges plz

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Kalastron

Jun. 27, 2009

Under rating threshold (show) i beat defender, it was very hard.

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Billr7667

Jun. 27, 2009

Under rating threshold (show) If you like this try defender. It's like the prototype of the protector games. No badges but if you can beat green acres you are a god.

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Kalastron

Jun. 27, 2009

Under rating threshold (show) to nattemann, i think its because there are the awards and one says that the first unit that you put down gets +1 base damage. maybe thats it.

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nattemann

Jun. 27, 2009

Under rating threshold (show) I don't know how but the first unit I set out on a level have a much better dagmage then it should have!!

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Frostguard

Jun. 27, 2009

Under rating threshold (show) Exactly, despite of its mistakes, it's great, the best of the three.

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Gavilin

Jun. 27, 2009

Under rating threshold (show) Great Job, I am in love with this game

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xhunter

Jun. 26, 2009

Under rating threshold (show) this one is the best of the protector games. great job with it! :)

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Smore100

Jun. 26, 2009

Under rating threshold (show) I can't stop playing this.

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Frostguard

Jun. 26, 2009

Under rating threshold (show) Now I have one problem. We've been picking all the mistakes of the game, but we didn't say a word about that it is great anyways, despite of its mistakes. A great advantage is its easiness - a lot easier than the other two, this is the only Protector game what I could have finished so far. Heroes and awards are also a great idea.

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leader601

Jun. 26, 2009

Under rating threshold (show) I lol'd at the name "Greg, yes THAT greg"

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maxhavoc

Jun. 26, 2009

Under rating threshold (show) This game has a lot of balance issues. There is no way to reduce the cost of basic units except by 1gp which is ridiculous. In both Protector I and II you could reduce the cost by up to 10gp. On some maps I can't see how it's possible to win with units costing that much. When I have 73gp to start and I can only hire two units, that's ridiculous.

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Frostguard

Jun. 26, 2009

Under rating threshold (show) And, I'm not saying that the game is bad, but anither thing: I think that heroes could have a development path what we can choose for them, just as 'normal' units (they could have a reset button, too).

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Schnucki02

Jun. 26, 2009

Under rating threshold (show) I KNOW!!!!!

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Schnucki02

Jun. 26, 2009

Under rating threshold (show) ME TO!!!!!!!

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Frostguard

Jun. 26, 2009

Under rating threshold (show) Another problem is, that I think heroes should have afflictions and their special abilities could improve, too.

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612lakes

Jun. 26, 2009

Under rating threshold (show) I lose even though I beat the custom level, what is up with that?

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Lopides

Jun. 26, 2009

Under rating threshold (show) It's a Good Game but Still Boring 4/5

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Flyingmonkey58

Jun. 25, 2009

Under rating threshold (show) For those of you who may have heard Michael Jackson is Dead. Follow this link to a music video that sums up pretty much everyone's view on him. http://www.youtube.com/watch?v=ClhNPb3mmpI

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nhonha

Jun. 25, 2009

Under rating threshold (show) how im estourage heroes

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nhonha

Jun. 25, 2009

Under rating threshold (show) ah............ im understand this game

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boog6

Jun. 25, 2009

Under rating threshold (show) im not getting the lose 100 lives challenge, like wtf mate...

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Jet227

Jun. 25, 2009

Under rating threshold (show) The game is pretty good, but they need a better format for it. There is no real progression or storyline. You find yourself playing the same level over and over if you are really trying to upgrade your heroes.

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nhonha

Jun. 25, 2009

Under rating threshold (show) im dont understand this game

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phantomoto2

Jun. 24, 2009

Under rating threshold (show) my game is glitched =( i was doing so good and now the game says unidentified on every monster and i instant kill them and cant complete any mission because it shows a weired zombie monster at the end with all unidentified stats and u kill it and the game freezes so now i got to restart the whole game again

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metaldj26

Jun. 24, 2009

Under rating threshold (show) this game is good some of the conponets are better then the other two but the skill systeme sucks and takes for every the rewards are cool some thing more to work for

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QwertyDi3

Jun. 24, 2009

Under rating threshold (show) Not very good. 2/5

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Jasem

Jun. 24, 2009

Under rating threshold (show) if only there were a sell button

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Frostguard

Jun. 24, 2009

Under rating threshold (show) And I didn't know that Destructors are so good because Splash and spell critical, but where can I see the splash damage and/or critical chance?

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Frostguard

Jun. 24, 2009

Under rating threshold (show) And what I wanted to say is the skills reset button is missing, too. Custom maps won't do too much, because main menu is: New game; continue game; play custom map; .... So playing a custom map theoretically doesn't count to your experience and game going. I would rather suggest playing some maps repeatedly (I know it's boring, but if nothing else helps...): Little forest, racing track, strange circle, odd portal. They are quite short to complete and related to their shortness, they give plenty of experience and gold. Other category suitable of repeating are Island of Woe, Massive Portal (last map), Mountain Fire, The Roundabout, Soggy Shipyard. These are long but really easy with a very simple strategy and give you loads of these (gold and ecperience). These were advices to the ones who want to maximalize their skills or get all the awards.

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Rsa626

Jun. 24, 2009

Under rating threshold (show) fun game but gets a little boring

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WamboOSX

Jun. 23, 2009

Under rating threshold (show) this game needs badges

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maxhavoc

Jun. 23, 2009

Under rating threshold (show) I saw a comment in here about creating a custom map and giving the monsters tons of gold and XP, does that actually work? Every time I create a custom map and win it, I lose. I checked the map editor comments and they say it's bug ridden. Also, is it possible to respec?

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maxhavoc

Jun. 23, 2009

Under rating threshold (show) Frostguard: My main problem is that there's no customization to it. One of the things I loved about the first two games was the ability to choose skills appropriate for the map you were playing. This game removes some of the strategy. Unit improvement is much slower due to the dearth of skill points.

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Frostguard

Jun. 23, 2009

Under rating threshold (show) Maxhavoc: I do not understand. It is true that the skill system in this game is far worse than the other two, but the game itself isn't. Heroes are a good idea, but a bit expensive both to hire and place on the map, and they could improve a bit more quickly. A very big advantage is that it is somewhat easier than the other two (I haven't finished reclaiming the throne yet, some of the levels I find (almost) unbeatable), and that we can initially upgrade to all three professions, and rogues, archers, destructors and quickspells don't need a skill to have. The only one thing it lacks is some special but beatable maps (if you remember reclaiming the throne: Not so vast forest, for example; it was very hard and I had to try it many times, but I liked it very much).

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maxhavoc

Jun. 23, 2009

Under rating threshold (show) This game seems to be a lot worse than the previous 2. I have to replay maps just to get sufficient XP to get skill points? That's incredibly lame. In the previous two games one win=one skill point. Replaying the same maps over and over again for XP is like grinding an MMO for experience. Lame.

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CoreMeltdown

Jun. 23, 2009

Under rating threshold (show) Originally voted a 4, decided to knock it down a star. It's reasonably entertaining, but grindy, and is basically the same old Protector gameplay. The heroes add little IMO (and I have my doubts about their buffs even being functional). It's not bad, but hardly great.

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runerocker864

Jun. 23, 2009

Under rating threshold (show) Proface, one of the things you have to do is vary the element of units you buy, so that doesn't happen...

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Undead12555

Jun. 23, 2009

Under rating threshold (show) Pretty boring 2/5

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Slick0567

Jun. 23, 2009

Under rating threshold (show) damn boaring

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myoclonic

Jun. 23, 2009

Under rating threshold (show) a fair bit of casual fun. The music is particularly well chosen. Did anyone else spot the spelling mistake in the Map screen?

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Waffles911

Jun. 23, 2009

Under rating threshold (show) It's ust like any other defender game. Get's really boring.

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