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Balance issues in the leveling and award system. No possible way to get the Heroic Efforts award (no map starts you out with 170+ gold, which is minimum required to place a hero first with 10 points in the Leader of Men skill). Fast Learner skill is a complete waste, since required XP to level goes up faster than the bonus you get. Elemental Mastery award does not work. It's a little disappointing that you can't really make use of the "legend" status characters very often, since you need wider attack strategies to pass most of the levels.
Honestly, I'd be sorely disappointed if the Protector series went out on this low note.
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I think it's stupid that you get 0 experience when you fail. I think maybe you should get like a 75% knock off or something, so eventually if you suck enough you'll pass :p
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On the older protector games there were at least a few levels w/40-50+ waves right? At least there you could actually see what a totally buffed out mage/warrior could do.
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Arent you getting sick of uploading the same game repeatedly, with just a few insignificant additions, to call it new?
We've all played this already, and more then once. Let it rest already.
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It's really too simple... And there is no uber final map... Only two days to finish all the maps. But i like it... I'm waiting for a super huge protector with many many maps and lots of waves (200 hundred waves on a single map would be fun, hi).
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OMG heroes completely useless !!! need 400 exp to level, it takes forever, they cost too much and do nithing. they dont get the required exp ebcuase their dmg is low
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So, I just finished the new sands with two mages.
I only had one that I did not upgrade untill about level 10 or so and he was one shotting regular mobs, and 3 shotted the bosses. Wtf?
Also, why are there heroes that are more expensive than others, when the cheaper one has better stats and effects?
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I was able to finish little forest by using 4 energy/concentration tacticians. (generalism upgrades)
If I remember right they were all lvl 6 (may have been one still lvl 5) by the last wave.
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HOW MANY DEFENDER GAMES ARE THEY???? ANWSER: 4
Defender
Protecter
Protecter2
Protecter3
THATS TOO MUCH!
but great game anyway, 5/5
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lots of people are complaining about bugs. i havent seen any yet. maybe i will change my opinion, but right now i say this game is awesome!
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now the elemental mastery and focus badges are fixed, the cool as ice and Electrical interference don't work.
I'm still holding off judgment on this one. It feels like a lot of farming is going to be needed, which would be an RPG twist, though not necessarily in a good way.
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Wave 12 is easy, if you place two energy warriors+consecration, one rogue (back), tactician (forward). Wave 14 I can't get past though.